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https://github.com/minetest-mods/item_drop.git
synced 2024-12-22 22:02:26 +01:00
Don't override handle_node_drops in creative mode
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parent
ac2da1689e
commit
f811009c80
35
init.lua
35
init.lua
@ -203,21 +203,9 @@ if minetest.settings:get_bool("item_drop.enable_item_pickup") ~= false then
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minetest.after(3.0, pickup_step)
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end
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if minetest.settings:get_bool("item_drop.enable_item_drop") ~= false then
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local creative_enabled = minetest.settings:get_bool("creative_mode")
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function minetest.handle_node_drops(pos, drops, digger)
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local inv
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local diggerPos = pos
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if creative_enabled
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and digger
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and digger:is_player() then
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inv = digger:get_inventory()
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diggerPos = digger:getpos()
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end
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if minetest.settings:get_bool("item_drop.enable_item_drop") ~= false
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and not minetest.settings:get_bool("creative_mode") then
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function minetest.handle_node_drops(pos, drops)
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for i = 1,#drops do
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local item = drops[i]
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local count, name
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@ -229,25 +217,24 @@ if minetest.settings:get_bool("item_drop.enable_item_drop") ~= false then
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name = item:get_name()
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end
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if not inv
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or not inv:contains_item("main", ItemStack(name)) then
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for _ = 1,count do
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local obj = minetest.add_item(diggerPos, name)
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local obj = minetest.add_item(pos, name)
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if not obj then
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error("Couldn't spawn item")
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end
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if obj then
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obj:get_luaentity().collect = true
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local vel = obj:getvelocity()
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local x = math.random(-5, 4)
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if x >= 0 then
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x = x+1
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end
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vel.x = x
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local z = math.random(-5, 4)
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if z >= 0 then
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z = z+1
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end
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obj:setvelocity({x=1/x, y=obj:getvelocity().y, z=1/z})
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end
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end
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vel.z = z
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obj:setvelocity(vel)
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end
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end
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end
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@ -1,7 +1,7 @@
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#Pick up items automatically
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item_drop.enable_item_pickup (Enable item pickups) bool true
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#Drop items in-world on dig
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#Drop items in-world on dig, does nothing in creative mode
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item_drop.enable_item_drop (Enable item drops) bool true
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#Use a key to pick up items
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