2015-09-21 12:55:29 +02:00
|
|
|
lucky_block = {}
|
2015-12-11 13:48:18 +01:00
|
|
|
lucky_schems = {}
|
2015-09-21 12:55:29 +02:00
|
|
|
|
2015-12-11 12:08:57 +01:00
|
|
|
lucky_block.seed = PseudoRandom(os.time())
|
|
|
|
|
2015-11-23 17:12:39 +01:00
|
|
|
-- default blocks
|
2015-09-21 12:55:29 +02:00
|
|
|
local lucky_list = {
|
|
|
|
{"fal", {"default:wood", "default:gravel", "default:sand", "default:desert_sand", "default:stone", "default:dirt", "default:goldblock"}, 0},
|
|
|
|
{"lig"},
|
|
|
|
{"nod", "lucky_block:super_lucky_block", 0},
|
2015-11-05 12:43:56 +01:00
|
|
|
{"exp"},
|
2015-09-21 12:55:29 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
-- ability to add new blocks to list
|
|
|
|
function lucky_block:add_blocks(list)
|
|
|
|
for s = 1, #list do
|
|
|
|
table.insert(lucky_list, list[s])
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2015-09-30 12:19:47 +02:00
|
|
|
-- call to purge the block list
|
|
|
|
function lucky_block:purge_block_list()
|
2015-11-23 17:12:39 +01:00
|
|
|
lucky_list = {
|
|
|
|
{"nod", "lucky_block:super_lucky_block", 0}
|
|
|
|
}
|
2015-09-30 12:19:47 +02:00
|
|
|
end
|
|
|
|
|
2015-12-11 13:48:18 +01:00
|
|
|
-- add schematics to global list
|
|
|
|
function lucky_block:add_schematics(list)
|
|
|
|
for s = 1, #list do
|
|
|
|
table.insert(lucky_schems, list[s])
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2016-02-01 19:55:23 +01:00
|
|
|
-- import schematics and default blocks
|
2015-12-11 13:48:18 +01:00
|
|
|
dofile(minetest.get_modpath("lucky_block").."/schems.lua")
|
2016-02-01 19:55:23 +01:00
|
|
|
dofile(minetest.get_modpath("lucky_block").."/blocks.lua")
|
2015-09-21 12:55:29 +02:00
|
|
|
|
|
|
|
-- for random colour selection
|
|
|
|
local all_colours = {
|
|
|
|
"grey", "black", "red", "yellow", "green", "cyan", "blue", "magenta",
|
|
|
|
"orange", "violet", "brown", "pink", "dark_grey", "dark_green", "white"
|
|
|
|
}
|
|
|
|
|
|
|
|
-- default items in chests
|
|
|
|
local chest_stuff = {
|
|
|
|
{name = "default:apple", max = 3},
|
|
|
|
{name = "default:steel_ingot", max = 2},
|
|
|
|
{name = "default:gold_ingot", max = 2},
|
|
|
|
{name = "default:diamond", max = 1},
|
|
|
|
{name = "default:pick_steel", max = 1}
|
|
|
|
}
|
|
|
|
|
2015-09-30 12:19:47 +02:00
|
|
|
-- call to purge the chest items list
|
|
|
|
function lucky_block:purge_chest_items()
|
|
|
|
chest_stuff = {}
|
|
|
|
end
|
|
|
|
|
|
|
|
-- ability to add chest items
|
|
|
|
function lucky_block:add_chest_items(list)
|
|
|
|
for s = 1, #list do
|
|
|
|
table.insert(chest_stuff, list[s])
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
-- particle effects
|
|
|
|
function effect(pos, amount, texture, max_size)
|
|
|
|
minetest.add_particlespawner({
|
|
|
|
amount = amount,
|
|
|
|
time = 0.5,
|
|
|
|
minpos = {x = pos.x - 1, y = pos.y - 1, z = pos.z - 1},
|
|
|
|
maxpos = {x = pos.x + 1, y = pos.y + 1, z = pos.z + 1},
|
|
|
|
minvel = {x = -5, y = -5, z = -5},
|
|
|
|
maxvel = {x = 5, y = 5, z = 5},
|
|
|
|
minacc = {x = -4, y = -4, z = -4},
|
|
|
|
maxacc = {x = 4, y = 4, z = 4},
|
|
|
|
minexptime = 1,
|
|
|
|
maxexptime = 3,
|
|
|
|
minsize = 0.5,
|
|
|
|
maxsize = (max_size or 1),
|
|
|
|
texture = texture,
|
|
|
|
})
|
|
|
|
end
|
|
|
|
|
2015-12-11 12:08:57 +01:00
|
|
|
-- modified from TNT mod to deal entity damage only
|
2015-09-21 12:55:29 +02:00
|
|
|
function entity_physics(pos, radius)
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
radius = radius * 2
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
local objs = minetest.get_objects_inside_radius(pos, radius)
|
2015-11-05 12:43:56 +01:00
|
|
|
local obj_pos, dist
|
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
for _, obj in pairs(objs) do
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
obj_pos = obj:getpos()
|
|
|
|
dist = math.max(1, vector.distance(pos, obj_pos))
|
2015-11-05 12:43:56 +01:00
|
|
|
|
|
|
|
local damage = math.floor((4 / dist) * radius)
|
2015-09-21 12:55:29 +02:00
|
|
|
obj:set_hp(obj:get_hp() - damage)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2015-11-05 12:43:56 +01:00
|
|
|
-- get node but use fallback for nil or unknown
|
|
|
|
function node_ok(pos, fallback)
|
|
|
|
|
|
|
|
fallback = fallback or "default:dirt"
|
|
|
|
|
|
|
|
local node = minetest.get_node_or_nil(pos)
|
|
|
|
|
|
|
|
if not node then
|
|
|
|
return minetest.registered_nodes[fallback]
|
|
|
|
end
|
|
|
|
|
|
|
|
local nodef = minetest.registered_nodes[node.name]
|
|
|
|
|
|
|
|
if nodef then
|
|
|
|
return node
|
|
|
|
end
|
|
|
|
|
|
|
|
return minetest.registered_nodes[fallback]
|
|
|
|
end
|
|
|
|
|
|
|
|
-- set content id's
|
|
|
|
local c_air = minetest.get_content_id("air")
|
|
|
|
local c_ignore = minetest.get_content_id("ignore")
|
|
|
|
local c_obsidian = minetest.get_content_id("default:obsidian")
|
|
|
|
local c_brick = minetest.get_content_id("default:obsidianbrick")
|
|
|
|
local c_chest = minetest.get_content_id("default:chest_locked")
|
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
-- explosion
|
|
|
|
function explosion(pos, radius)
|
|
|
|
|
2015-11-05 12:43:56 +01:00
|
|
|
-- play explosion sound
|
2015-09-21 12:55:29 +02:00
|
|
|
minetest.sound_play("tnt_explode", {
|
|
|
|
pos = pos,
|
|
|
|
gain = 1.0,
|
|
|
|
max_hear_distance = 16
|
|
|
|
})
|
|
|
|
|
|
|
|
-- if area protected then no blast damage
|
|
|
|
if minetest.is_protected(pos, "") then
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
2015-11-05 12:43:56 +01:00
|
|
|
local vm = VoxelManip()
|
|
|
|
local minp, maxp = vm:read_from_map(vector.subtract(pos, radius), vector.add(pos, radius))
|
|
|
|
local a = VoxelArea:new({MinEdge = minp, MaxEdge = maxp})
|
|
|
|
local data = vm:get_data()
|
|
|
|
local p = {}
|
2016-02-07 13:20:21 +01:00
|
|
|
local pr = PseudoRandom(os.time())
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
for z = -radius, radius do
|
|
|
|
for y = -radius, radius do
|
|
|
|
local vi = a:index(pos.x + (-radius), pos.y + y, pos.z + z)
|
|
|
|
for x = -radius, radius do
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
p.x = pos.x + x
|
|
|
|
p.y = pos.y + y
|
|
|
|
p.z = pos.z + z
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2016-02-07 13:20:21 +01:00
|
|
|
if (x * x) + (y * y) + (z * z) <= (radius * radius) + pr:next(-radius, radius)
|
|
|
|
and data[vi] ~= c_air
|
2015-09-21 12:55:29 +02:00
|
|
|
and data[vi] ~= c_ignore
|
|
|
|
and data[vi] ~= c_obsidian
|
|
|
|
and data[vi] ~= c_brick
|
|
|
|
and data[vi] ~= c_chest then
|
2015-11-05 12:43:56 +01:00
|
|
|
|
|
|
|
local n = node_ok(p).name
|
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
if minetest.get_item_group(n, "unbreakable") ~= 1 then
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
-- if chest then drop items inside
|
2015-09-30 15:45:56 +02:00
|
|
|
if n == "default:chest"
|
2015-11-05 12:43:56 +01:00
|
|
|
or n == "3dchest:chest"
|
|
|
|
or n == "bones:bones" then
|
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
local meta = minetest.get_meta(p)
|
|
|
|
local inv = meta:get_inventory()
|
2015-11-05 12:43:56 +01:00
|
|
|
|
|
|
|
for i = 1, inv:get_size("main") do
|
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
local m_stack = inv:get_stack("main", i)
|
|
|
|
local obj = minetest.add_item(p, m_stack)
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
if obj then
|
|
|
|
obj:setvelocity({
|
|
|
|
x = math.random(-2, 2),
|
|
|
|
y = 7,
|
|
|
|
z = math.random(-2, 2)
|
|
|
|
})
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
minetest.set_node(p, {name = "air"})
|
|
|
|
effect(p, 2, "tnt_smoke.png", 5)
|
|
|
|
end
|
|
|
|
end
|
|
|
|
vi = vi + 1
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
function fill_chest(pos, items)
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
local stacks = items or {}
|
|
|
|
local meta = minetest.get_meta(pos)
|
|
|
|
local inv = meta:get_inventory()
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
inv:set_size("main", 8 * 4)
|
|
|
|
|
|
|
|
for i = 0, 2, 1 do
|
|
|
|
local stuff = chest_stuff[math.random(1, #chest_stuff)]
|
|
|
|
table.insert(stacks, {name = stuff.name, count = math.random(1, stuff.max)})
|
|
|
|
end
|
|
|
|
|
|
|
|
for s = 1, #stacks do
|
|
|
|
if not inv:contains_item("main", stacks[s]) then
|
|
|
|
inv:set_stack("main", math.random(1, 32), stacks[s])
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- this is what happens when you dig a lucky block
|
|
|
|
local lucky_block = function(pos, digger)
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2016-01-03 13:30:57 +01:00
|
|
|
local luck = math.random(1, #lucky_list) ; --luck = 1
|
2015-09-21 12:55:29 +02:00
|
|
|
local action = lucky_list[luck][1]
|
|
|
|
local schem
|
|
|
|
|
|
|
|
print ("luck ["..luck.." of "..#lucky_list.."]", action)
|
|
|
|
|
|
|
|
-- place schematic
|
|
|
|
if action == "sch" then
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-12-11 13:48:18 +01:00
|
|
|
if #lucky_schems == 0 then
|
|
|
|
print ("[lucky block] No schematics")
|
|
|
|
return
|
|
|
|
end
|
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
local schem = lucky_list[luck][2]
|
2016-01-02 14:18:26 +01:00
|
|
|
local switch = lucky_list[luck][3] or 0
|
|
|
|
local force = lucky_list[luck][4]
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
if switch == 1 then
|
|
|
|
pos = digger:getpos()
|
|
|
|
end
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-12-11 13:48:18 +01:00
|
|
|
for i = 1, #lucky_schems do
|
|
|
|
|
|
|
|
if schem == lucky_schems[i][1] then
|
|
|
|
|
|
|
|
local p1 = vector.subtract(pos, lucky_schems[i][3])
|
|
|
|
|
|
|
|
minetest.place_schematic(p1, lucky_schems[i][2], "", {}, force)
|
|
|
|
|
|
|
|
break
|
|
|
|
end
|
|
|
|
end
|
2015-09-21 12:55:29 +02:00
|
|
|
|
|
|
|
-- place node (if chest then fill chest)
|
|
|
|
elseif action == "nod" then
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
local nod = lucky_list[luck][2]
|
|
|
|
local switch = lucky_list[luck][3]
|
|
|
|
local items = lucky_list[luck][4]
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
if switch == 1 then
|
|
|
|
pos = digger:getpos()
|
|
|
|
end
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
if not minetest.registered_nodes[nod] then
|
|
|
|
print (nod)
|
|
|
|
nod = "default:goldblock"
|
|
|
|
end
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
effect(pos, 25, "tnt_smoke.png", 8)
|
|
|
|
minetest.set_node(pos, {name = nod})
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
if nod == "default:chest" then
|
|
|
|
fill_chest(pos, items)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- place entity
|
|
|
|
elseif action == "spw" then
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
local pos2 = {}
|
2015-11-05 12:43:56 +01:00
|
|
|
local num = lucky_list[luck][3] or 1
|
2015-09-21 12:55:29 +02:00
|
|
|
local tame = lucky_list[luck][4]
|
|
|
|
local own = lucky_list[luck][5]
|
2015-12-11 12:08:57 +01:00
|
|
|
local range = lucky_list[luck][6] or 5
|
2016-01-03 13:30:57 +01:00
|
|
|
local name = lucky_list[luck][7]
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
for i = 1, num do
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-12-11 12:08:57 +01:00
|
|
|
pos2.x = pos.x + lucky_block.seed:next(-range, range)
|
2015-09-21 12:55:29 +02:00
|
|
|
pos2.y = pos.y + 1
|
2015-12-11 12:08:57 +01:00
|
|
|
pos2.z = pos.z + lucky_block.seed:next(-range, range)
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-12-11 12:08:57 +01:00
|
|
|
if minetest.registered_nodes[node_ok(pos2).name].walkable == false then
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
local entity = lucky_list[luck][2]
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
-- coloured sheep
|
|
|
|
if entity == "mobs:sheep" then
|
|
|
|
local colour = "_" .. all_colours[math.random(#all_colours)]
|
|
|
|
entity = "mobs:sheep" .. colour
|
|
|
|
end
|
|
|
|
|
|
|
|
local mob = minetest.add_entity(pos2, entity)
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2016-01-03 13:30:57 +01:00
|
|
|
if mob and mob:get_luaentity() then
|
2015-12-11 12:08:57 +01:00
|
|
|
|
|
|
|
local ent = mob:get_luaentity()
|
|
|
|
|
|
|
|
if tame then
|
|
|
|
ent.tamed = true
|
|
|
|
end
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-12-11 12:08:57 +01:00
|
|
|
if own then
|
|
|
|
ent.owner = digger:get_player_name()
|
|
|
|
end
|
2016-01-03 13:30:57 +01:00
|
|
|
|
|
|
|
if name then
|
|
|
|
ent.nametag = name
|
|
|
|
ent.object:set_properties({
|
|
|
|
nametag = name,
|
|
|
|
nametag_color = "#FFFF00"
|
|
|
|
})
|
|
|
|
end
|
2015-12-11 12:08:57 +01:00
|
|
|
else
|
|
|
|
mob:remove()
|
|
|
|
print ("[lucky_block] " .. entity .. " could not be spawned")
|
2015-09-21 12:55:29 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- explosion
|
|
|
|
elseif action == "exp" then
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
explosion(pos, 2)
|
|
|
|
entity_physics(pos, 2)
|
|
|
|
|
|
|
|
-- teleport
|
|
|
|
elseif action == "tel" then
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-12-11 12:08:57 +01:00
|
|
|
local xz_range = lucky_list[luck][2] or 10
|
|
|
|
local y_range = lucky_list[luck][3] or 5
|
|
|
|
|
|
|
|
pos.x = pos.x + lucky_block.seed:next(-xz_range, xz_range)
|
|
|
|
pos.x = pos.y + lucky_block.seed:next(-y_range, y_range)
|
|
|
|
pos.x = pos.z + lucky_block.seed:next(-xz_range, xz_range)
|
|
|
|
|
|
|
|
effect(pos, 25, "tnt_smoke.png", 8)
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
digger:moveto(pos, false)
|
|
|
|
|
|
|
|
-- drop items
|
|
|
|
elseif action == "dro" then
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-12-11 12:08:57 +01:00
|
|
|
local num = lucky_list[luck][3] or 1
|
2015-09-21 12:55:29 +02:00
|
|
|
local colours = lucky_list[luck][4]
|
|
|
|
local items = #lucky_list[luck][2]
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
for i = 1, num do
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
local item = lucky_list[luck][2][math.random(1, items)]
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
if colours then
|
|
|
|
item = item .. all_colours[math.random(#all_colours)]
|
|
|
|
end
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-12-11 12:08:57 +01:00
|
|
|
local obj = minetest.add_item(pos, item)
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
if obj then
|
|
|
|
obj:setvelocity({
|
|
|
|
x = math.random(-1.5, 1.5),
|
|
|
|
y = 6,
|
|
|
|
z = math.random(-1.5, 1.5)
|
|
|
|
})
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- lightning strike
|
|
|
|
elseif action == "lig" then
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-12-11 12:08:57 +01:00
|
|
|
local nod = lucky_list[luck][2]
|
|
|
|
|
|
|
|
if nod and not minetest.registered_nodes[nod] then
|
|
|
|
print (nod)
|
|
|
|
nod = "fire:basic_flame"
|
|
|
|
end
|
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
pos = digger:getpos()
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-12-11 12:08:57 +01:00
|
|
|
if nod then
|
|
|
|
minetest.set_node(pos, {name = nod})
|
|
|
|
end
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
minetest.add_particlespawner({
|
|
|
|
amount = 1,
|
|
|
|
time = 1,
|
|
|
|
minpos = {x = pos.x, y = pos.y , z = pos.z},
|
|
|
|
maxpos = {x = pos.x, y = pos.y, z = pos.z},
|
|
|
|
minvel = {x = 0, y = 0, z = 0},
|
|
|
|
maxvel = {x = 0, y = 0, z = 0},
|
|
|
|
minacc = {x = 0, y = 0, z = 0},
|
|
|
|
maxacc = {x = 0, y = 0, z = 0},
|
|
|
|
minexptime = 1,
|
|
|
|
maxexptime = 3,
|
|
|
|
minsize = 100,
|
|
|
|
maxsize = 150,
|
|
|
|
texture = "lucky_lightning.png",
|
|
|
|
})
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
entity_physics(pos, 2)
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
minetest.sound_play("lightning", {
|
|
|
|
pos = pos,
|
|
|
|
gain = 1.0,
|
|
|
|
max_hear_distance = 25
|
|
|
|
})
|
|
|
|
|
|
|
|
-- falling nodes
|
|
|
|
elseif action == "fal" then
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
local nods = lucky_list[luck][2]
|
|
|
|
local switch = lucky_list[luck][3]
|
2015-12-11 12:08:57 +01:00
|
|
|
local spread = lucky_list[luck][4]
|
|
|
|
local range = lucky_list[luck][5] or 5
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
if switch == 1 then
|
|
|
|
pos = digger:getpos()
|
|
|
|
end
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-12-11 12:08:57 +01:00
|
|
|
if spread then
|
|
|
|
pos.y = pos.y + 10
|
|
|
|
else
|
|
|
|
pos.y = pos.y + #nods
|
|
|
|
end
|
2015-11-05 12:43:56 +01:00
|
|
|
|
|
|
|
minetest.remove_node(pos)
|
|
|
|
|
2015-12-11 12:08:57 +01:00
|
|
|
local pos2 = pos
|
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
for s = 1, #nods do
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
minetest.after(0.5 * s, function()
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-12-11 12:08:57 +01:00
|
|
|
if spread then
|
|
|
|
pos2.x = pos.x + lucky_block.seed:next(-range, range)
|
|
|
|
pos2.z = pos.z + lucky_block.seed:next(-range, range)
|
|
|
|
end
|
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
local n = minetest.registered_nodes[nods[s]]
|
2015-12-11 12:08:57 +01:00
|
|
|
local obj = minetest.add_entity(pos2, "__builtin:falling_node")
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
obj:get_luaentity():set_node(n)
|
|
|
|
end)
|
|
|
|
end
|
|
|
|
|
|
|
|
-- troll block, disappears or explodes after 2 seconds
|
|
|
|
elseif action == "tro" then
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
local nod = lucky_list[luck][2]
|
|
|
|
local snd = lucky_list[luck][3]
|
|
|
|
local exp = lucky_list[luck][4]
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
minetest.set_node(pos, {name = nod})
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
if snd then
|
|
|
|
minetest.sound_play(snd, {
|
|
|
|
pos = pos,
|
|
|
|
gain = 1.0,
|
|
|
|
max_hear_distance = 10
|
|
|
|
})
|
|
|
|
end
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
minetest.after(2.0, function()
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
if exp then
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
explosion(pos, 2)
|
|
|
|
entity_physics(pos, 2)
|
|
|
|
else
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
minetest.set_node(pos, {name = "air"})
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
minetest.sound_play("default_hard_footstep", {
|
|
|
|
pos = pos,
|
|
|
|
gain = 1.0,
|
|
|
|
max_hear_distance = 10
|
|
|
|
})
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- lucky block itself
|
|
|
|
minetest.register_node('lucky_block:lucky_block', {
|
|
|
|
description = "Lucky Block",
|
2015-11-25 13:09:19 +01:00
|
|
|
tiles = {{
|
|
|
|
name="lucky_block_animated.png",
|
|
|
|
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
|
|
|
|
}},
|
2015-09-21 12:55:29 +02:00
|
|
|
inventory_image = minetest.inventorycube("lucky_block.png"),
|
|
|
|
sunlight_propagates = false,
|
|
|
|
is_ground_content = false,
|
|
|
|
paramtype = 'light',
|
|
|
|
light_source = 3,
|
|
|
|
groups = {oddly_breakable_by_hand = 3},
|
|
|
|
sounds = default.node_sound_wood_defaults(),
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
on_dig = function(pos, node, digger)
|
|
|
|
minetest.set_node(pos, {name = "air"})
|
|
|
|
lucky_block(pos, digger)
|
|
|
|
end,
|
|
|
|
})
|
|
|
|
|
|
|
|
minetest.register_craft({
|
|
|
|
output = "lucky_block:lucky_block",
|
|
|
|
recipe = {
|
|
|
|
{"default:gold_ingot", "default:gold_ingot", "default:gold_ingot"},
|
|
|
|
{"default:gold_ingot", "default:chest", "default:gold_ingot"},
|
|
|
|
{"default:gold_ingot", "default:gold_ingot", "default:gold_ingot"}
|
|
|
|
}
|
|
|
|
})
|
|
|
|
|
|
|
|
-- super lucky block
|
|
|
|
minetest.register_node('lucky_block:super_lucky_block', {
|
|
|
|
description = "Super Lucky Block (use Pick)",
|
2015-11-25 13:09:19 +01:00
|
|
|
tiles = {{
|
|
|
|
name="lucky_block_super_animated.png",
|
|
|
|
animation={type="vertical_frames", aspect_w=16, aspect_h=16, length=1},
|
|
|
|
}},
|
2015-09-21 12:55:29 +02:00
|
|
|
inventory_image = minetest.inventorycube("lucky_block_super.png"),
|
|
|
|
sunlight_propagates = false,
|
|
|
|
is_ground_content = false,
|
|
|
|
paramtype = 'light',
|
|
|
|
groups = {cracky = 1, level = 2},
|
|
|
|
sounds = default.node_sound_stone_defaults(),
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
on_construct = function(pos)
|
|
|
|
local meta = minetest.get_meta(pos)
|
|
|
|
meta:set_string("infotext", "Super Lucky Block")
|
|
|
|
end,
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
on_dig = function(pos)
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
minetest.set_node(pos, {name = "air"})
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
effect(pos, 25, "tnt_smoke.png", 8)
|
2015-11-05 12:43:56 +01:00
|
|
|
|
2015-09-21 12:55:29 +02:00
|
|
|
minetest.sound_play("fart1", {
|
|
|
|
pos = pos,
|
|
|
|
gain = 1.0,
|
|
|
|
max_hear_distance = 10
|
|
|
|
})
|
|
|
|
end,
|
|
|
|
})
|
|
|
|
|
|
|
|
print ("[MOD] Lucky Blocks loaded ("..#lucky_list.." in total)")
|