getpos to get_pos

This commit is contained in:
TenPlus1 2017-10-09 15:13:23 +01:00
parent fc3313c337
commit 6ee983cfc9

@ -38,7 +38,7 @@ end
-- custom function to drop player inventory and replace with dry shrubs
local function bushy(pos, player)
local player_inv = player:get_inventory() ; pos = player:getpos() or pos
local player_inv = player:get_inventory() ; pos = player:get_pos() or pos
for i = 1, player_inv:get_size("main") do
drop(pos, player_inv:get_stack("main", i))
@ -160,7 +160,7 @@ local function entity_physics(pos, radius)
for n = 1, #objs do
obj_pos = objs[n]:getpos()
obj_pos = objs[n]:get_pos()
dist = vector.distance(pos, obj_pos)
if dist < 1 then dist = 1 end
@ -251,7 +251,7 @@ local lucky_block = function(pos, digger)
local force = lucky_list[luck][4]
if switch == 1 then
pos = vector.round(digger:getpos())
pos = vector.round(digger:get_pos())
end
for i = 1, #lucky_schems do
@ -278,7 +278,7 @@ local lucky_block = function(pos, digger)
local items = lucky_list[luck][4]
if switch == 1 then
pos = digger:getpos()
pos = digger:get_pos()
end
if not minetest.registered_nodes[nod] then
@ -418,7 +418,7 @@ local lucky_block = function(pos, digger)
nod = "fire:basic_flame"
end
pos = digger:getpos()
pos = digger:get_pos()
if nod then
minetest.set_node(pos, {name = nod})
@ -452,7 +452,7 @@ local lucky_block = function(pos, digger)
local range = lucky_list[luck][5] or 5
if switch == 1 then
pos = digger:getpos()
pos = digger:get_pos()
end
if spread then