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synced 2024-12-05 03:33:47 +01:00
removed handlebar moustache due to dependency issue
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@ -590,7 +590,7 @@ end
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-- 3D Armor mod
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if minetest.get_modpath("3d_armor") then
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--[[
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armor:register_armor("lucky_block:helmet_handlebar", {
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description = "Handlebar Moustache",
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inventory_image = "lucky_handlebar_helmet_inv.png",
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@ -602,7 +602,7 @@ armor:register_armor("lucky_block:helmet_handlebar", {
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damage_groups = {cracky = 2, snappy = 2, choppy = 2, level = 2},
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texture = "lucky_handlebar_helmet.png"
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})
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]]
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lucky_block:add_blocks({
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{"dro", {"3d_armor:boots_wood"}},
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{"dro", {"3d_armor:leggings_wood"}},
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@ -627,7 +627,7 @@ lucky_block:add_blocks({
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{"dro", {"3d_armor:chestplate_bronze"}},
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{"dro", {"3d_armor:helmet_bronze"}},
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{"lig"},
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{"dro", {"3d_armor:helmet_handlebar"}}
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-- {"dro", {"3d_armor:helmet_handlebar"}}
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})
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end
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@ -2,4 +2,4 @@ default
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tnt?
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screwdriver?
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intllib?
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3d_armor?
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2
mod.conf
2
mod.conf
@ -1,4 +1,4 @@
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name = lucky_block
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depends = default
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optional_depends = tnt, screwdriver, intllib, 3d_armor
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optional_depends = tnt, screwdriver, intllib
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description = Adds lucky blocks into the game which may give good, bad, hurtful items when open :)
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