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Pipeworks: mt-mods pipeworks compatibility |
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locale | ||
sounds | ||
textures | ||
i18n.py | ||
init.lua | ||
LICENSE.txt | ||
mod.conf | ||
README.md | ||
screenshot.png | ||
settingtypes.txt |
Lumberjack
A Mod for tree harvesting and planting!
Chop down the entire tree by removing the bottom piece of the tree trunk.
This mod fulfils several aspects:
- New players are trained to always fell trees completely and replace them with saplings (education for sustainability)
- Trained players get lumberjack "skills" to fell trees more efficiently (based on ideas from TreeCapitator and several Timber mods)
- No parts of trees hanging in the air any more
This mod allows to completely fell trees by destroying only one block. The whole tree is harvested and moved to the player's inventory or alternatively, the tree trunk items are dropped. See 'settingtypes.txt' for configuration options. But therefore, some lumberjack skills are needed. New player normally will not get the necessary skills immediately, they have to harvest the tree from the top, block by block "to improve their skills".
There are two configuration possibilities:
- All players get directly lumberjack skills
- Players have to collect points to get lumberjack skills
Points have to be collected by harvesting tree blocks AND planting saplings. The default setting is 400 which means, you have to harvest more then 400 tree blocks and plant more then 66 (400/6) saplings to get lumberjack skills.
The configuration can be changed directly in the file 'settingtypes.txt' or by means of the Minetest GUI.
The mod provides two chat commands:
/lumberjack
to retrieve your lumberjack skill status. This command can be used by each player./set_lumberjack_points <name> <points>
to set the lumberjack points of a player. You needserver
privs to be able to use this command. Ex1:/set_lumberjack_points Tom 400
sets Tom back to starting conditions Ex2:/set_lumberjack_points Susan 0
gives Susan all lumberjack skills
Some technical aspects:
param1
of the nodes data is used to distinguish between grown trees and placed tree blocks so that this mod will not have any impact to buildings or other objects based on tree blocks- an API function allows to register additional trees from other mods, which is quite simple
Dependencies
optional: moretrees, ethereal, default
License
Copyright (C) 2018-2022 Joachim Stolberg Code: Licensed under the GNU LGPL version 2.1 or later. See LICENSE.txt and http://www.gnu.org/licenses/lgpl-2.1.txt Sound is taken from Hybrid Dog (TreeCapitator)
History
v0.1 - 07/Apr/2018 - Mod initial created
v0.2 - 08/Apr/2018 - Priv 'lumberjack' added, digging of trees from the top only added, tool wearing added
v0.3 - 09/Apr/2018 - Harvesting points for placing saplings and destroying tree blocks added to reach lumberjack privs
v0.4 - 16/Apr/2018 - Stem steps added
v0.5 - 17/Apr/2018 - protection bug fixed, further improvements
v0.6 - 07/Jan/2020 - screwdriver bugfix
v0.7 - 27/May/2020 - ethereal bugfix
v0.8 - 29/Jul/2020 - fake player bugfix
v1.0 - 19/Mar/2021 - remove the lumberjack privs due to minetest engine issues
v1.1 - 29/Jan/2022 - Add DE translation and "drop item" option