mesecons/mesecons_lamp/init.lua

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-- MESELAMPS
-- A lamp is "is an electrical device used to create artificial light" (wikipedia)
-- guess what?
mesecon_lamp_box = {
type = "wallmounted",
wall_top = {-0.3125,0.375,-0.3125,0.3125,0.5,0.3125},
wall_bottom = {-0.3125,-0.5,-0.3125,0.3125,-0.375,0.3125},
wall_side = {-0.375,-0.3125,-0.3125,-0.5,0.3125,0.3125},
}
minetest.register_node("mesecons_lamp:lamp_on", {
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drawtype = "nodebox",
tiles = {"jeija_meselamp_on.png"},
paramtype = "light",
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paramtype2 = "wallmounted",
legacy_wallmounted = true,
sunlight_propagates = true,
walkable = true,
light_source = LIGHT_MAX,
node_box = mesecon_lamp_box,
selection_box = mesecon_lamp_box,
groups = {dig_immediate=3,not_in_creative_inventory=1, mesecon_effector_on = 1},
drop='"mesecons_lamp:lamp_off" 1',
sounds = default.node_sound_glass_defaults(),
mesecons = {effector = {
action_off = function (pos, node)
mesecon:swap_node(pos, "mesecons_lamp:lamp_off")
end
}}
})
minetest.register_node("mesecons_lamp:lamp_off", {
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drawtype = "nodebox",
tiles = {"jeija_meselamp_off.png"},
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inventory_image = "jeija_meselamp.png",
wield_image = "jeija_meselamp.png",
paramtype = "light",
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paramtype2 = "wallmounted",
sunlight_propagates = true,
walkable = true,
node_box = mesecon_lamp_box,
selection_box = mesecon_lamp_box,
groups = {dig_immediate=3, mesecon_receptor_off = 1, mesecon_effector_off = 1},
description="Meselamp",
sounds = default.node_sound_glass_defaults(),
mesecons = {effector = {
action_on = function (pos, node)
mesecon:swap_node(pos, "mesecons_lamp:lamp_on")
end
}}
})
minetest.register_craft({
output = '"mesecons_lamp:lamp_off" 1',
recipe = {
{'', '"default:glass"', ''},
{'"group:mesecon_conductor_craftable"', '"default:steel_ingot"', '"group:mesecon_conductor_craftable"'},
{'', '"default:glass"', ''},
}
})