mesecons/jeija/button.lua

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Lua
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-- WALL BUTTON
minetest.register_node("jeija:wall_button_off", {
drawtype = "signlike",
tile_images = {"jeija_wall_button_off.png"},
inventory_image = "jeija_wall_button_off.png",
paramtype = "light",
wall_mounted = true,
walkable = false,
selection_box = {
type = "wallmounted",
},
material = minetest.digprop_constanttime(0.3),
})
minetest.register_node("jeija:wall_button_on", {
drawtype = "signlike",
tile_images = {"jeija_wall_button_on.png"},
inventory_image = "jeija_wall_button_on.png",
paramtype = "light",
wall_mounted = true,
walkable = false,
selection_box = {
type = "wallmounted",
},
material = minetest.digprop_constanttime(0.3),
dug_item = 'node jeija:wall_button_off 1',
})
minetest.register_on_dignode(
function(pos, oldnode, digger)
if oldnode.name == "jeija:wall_button_on" then
mesecon:receptor_off(pos)
end
end
)
minetest.register_on_placenode(function(pos, node)
2012-01-09 15:34:51 +01:00
if node.name == "jeija:wall_button_off" or node.name == "jeija:wall_button_on" then
if node.param2 == 4 or node.param2 == 8 then
minetest.env:remove_node(pos)
minetest.env:add_item(pos, 'node jeija:wall_button_off 1')
end
end
end)
minetest.register_on_punchnode(function(pos, node, puncher)
if node.name == "jeija:wall_button_off" then
minetest.env:add_node(pos, {name="jeija:wall_button_on",param2=node.param2})
local rules_string=""
if node.param2 == 32 then
rules_string="button_z+"
end
if node.param2 == 2 then
rules_string="button_x+"
end
if node.param2 == 16 then
rules_string="button_z-"
end
if node.param2 == 1 then
rules_string="button_x-"
end
mesecon:receptor_on(pos, rules_string)
end
end)
minetest.register_abm({
nodenames = {"jeija:wall_button_on"},
interval = 0.1,
chance = 1,
action = function(pos, node, active_object_count, active_object_count_wider)
minetest.env:add_node(pos, {name="jeija:wall_button_off",param2=node.param2})
local rules_string=""
if node.param2 == 32 then
rules_string="button_z+"
end
if node.param2 == 2 then
rules_string="button_x+"
end
if node.param2 == 16 then
rules_string="button_z-"
end
if node.param2 == 1 then
rules_string="button_x-"
end
mesecon:receptor_off(pos, rules_string)
end
})
minetest.register_craft({
output = 'node "jeija:wall_button_off" 2',
recipe = {
{'node "jeija:mesecon_off"','node "default:stone"'},
}
})
mesecon:add_receptor_node("jeija:wall_button")
mesecon:add_receptor_node_off("jeija:wall_button_off")