Rewrite mesecon wires. This should increase the efficiency and speed of

large machines.

It also makes the wires.lua code easier to understand and more
maintainable. In case any other mod depends on
mesecon:update_autoconnect, please update it to use
mesecon.update_autoconnect. This should also fix some other minor bugs.
Please report bugs if this commit creates new ones.

This commit changes wire looks and removes some unneccesary textures.
This commit is contained in:
Jeija 2014-11-22 11:37:47 +01:00
parent 87bfbb4de9
commit 194155fff8
33 changed files with 273 additions and 306 deletions

@ -14,7 +14,7 @@ function mesecon.queue:add_action(pos, func, params, time, overwritecheck, prior
priority = priority or 1
local action = { pos=mesecon:tablecopy(pos),
func=func,
params=mesecon:tablecopy(params),
params=mesecon:tablecopy(params or {}),
time=time,
owcheck=(overwritecheck and mesecon:tablecopy(overwritecheck)) or nil,
priority=priority}

@ -26,10 +26,6 @@
-- mesecon:deactivate(pos, node, recdepth) --> Deactivates the effector node at the specific pos (calls nodedef.mesecons.effector.action_off), "
-- mesecon:changesignal(pos, node, rulename, newstate) --> Changes the effector node at the specific pos (calls nodedef.mesecons.effector.action_change), "
-- RULES
-- mesecon:add_rules(name, rules) | deprecated? --> Saves rules table by name
-- mesecon:get_rules(name, rules) | deprecated? --> Loads rules table with name
-- CONDUCTORS
-- mesecon:is_conductor(nodename) --> Returns true if nodename is a conductor
-- mesecon:is_conductor_on(node) --> Returns true if node is a conductor with state = mesecon.state.on
@ -244,18 +240,6 @@ function mesecon:changesignal(pos, node, rulename, newstate, recdepth)
mesecon.queue:add_action(pos, "change", {rulename, newstate}, nil, rulename, 1 / recdepth)
end
-- #########
-- # Rules # "Database" for rulenames
-- #########
function mesecon:add_rules(name, rules)
mesecon.rules[name] = rules
end
function mesecon:get_rules(name)
return mesecon.rules[name]
end
-- Conductors
function mesecon:is_conductor_on(node, rulename)
@ -548,7 +532,7 @@ function mesecon:rules_link(output, input, dug_outputrules) --output/input are p
return false
end
function mesecon:rules_link_rule_all(output, rule) --output/input are positions (outputrules optional, used if node has been dug), second return value: affected input rules
function mesecon:rules_link_rule_all(output, rule)
local input = mesecon:addPosRule(output, rule)
local inputnode = minetest.get_node(input)
local inputrules = mesecon:get_any_inputrules (inputnode)

@ -1,6 +1,8 @@
-- Dig and place services
mesecon.on_placenode = function (pos, node)
mesecon.update_autoconnect(pos, node)
-- Receptors: Send on signal when active
if mesecon:is_receptor_on(node.name) then
mesecon:receptor_on(pos, mesecon:receptor_get_rules(node))
@ -18,7 +20,7 @@ mesecon.on_placenode = function (pos, node)
mesecon:turnon(pos, rule)
end
--mesecon:receptor_on (pos, mesecon:conductor_get_rules(node))
elseif mesecon:is_conductor_off(node.name) then
elseif mesecon:is_conductor_on(node) then
minetest.swap_node(pos, {name = mesecon:get_conductor_off(node)})
end
end
@ -41,8 +43,11 @@ mesecon.on_dignode = function (pos, node)
elseif mesecon:is_receptor_on(node.name) then
mesecon:receptor_off(pos, mesecon:receptor_get_rules(node))
end
mesecon.queue:add_action(pos, "update_autoconnect", {node})
end
mesecon.queue:add_function("update_autoconnect", mesecon.update_autoconnect)
minetest.register_on_placenode(mesecon.on_placenode)
minetest.register_on_dignode(mesecon.on_dignode)

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@ -193,3 +193,20 @@ function mesecon:cmpAny(t1, t2)
return true
end
-- does not overwrite values
mesecon.mergetable = function(source, dest)
for k, v in pairs(source) do
dest[k] = dest[k] or v
end
end
mesecon.register_node = function(name, spec_common, spec_off, spec_on)
spec_common.drop = spec_common.drop or name .. "_off"
mesecon.mergetable(spec_common, spec_on);
mesecon.mergetable(spec_common, spec_off);
minetest.register_node(name .. "_on", spec_on)
minetest.register_node(name .. "_off", spec_off)
end

@ -1,255 +1,234 @@
-- naming scheme: wire:(xp)(zp)(xm)(zm)_on/off
-- The conditions in brackets define whether there is a mesecon at that place or not
-- 1 = there is one; 0 = there is none
-- y always means y+
-- naming scheme: wire:(xp)(zp)(xm)(zm)(xpyp)(zpyp)(xmyp)(zmyp)_on/off
-- where x= x direction, z= z direction, y= y direction, p = +1, m = -1, e.g. xpym = {x=1, y=-1, z=0}
-- The (xp)/(zpyp)/.. statements shall be replaced by either 0 or 1
-- Where 0 means the wire has no visual connection to that direction and
-- 1 means that the wire visually connects to that other node.
box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/16, 1/16}
box_bump1 = { -2/16, -8/16, -2/16, 2/16, -13/32, 2/16 }
-- #######################
-- ## Update wire looks ##
-- #######################
box_xp = {1/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
box_zp = {-1/16, -.5, 1/16, 1/16, -.5+1/16, 8/16}
box_xm = {-8/16, -.5, -1/16, -1/16, -.5+1/16, 1/16}
box_zm = {-1/16, -.5, -8/16, 1/16, -.5+1/16, -1/16}
box_xpy = {.5-1/16, -.5+1/16, -1/16, .5, .4999+1/16, 1/16}
box_zpy = {-1/16, -.5+1/16, .5-1/16, 1/16, .4999+1/16, .5}
box_xmy = {-.5, -.5+1/16, -1/16, -.5+1/16, .4999+1/16, 1/16}
box_zmy = {-1/16, -.5+1/16, -.5, 1/16, .4999+1/16, -.5+1/16}
-- Registering the wires
for xp=0, 1 do
for zp=0, 1 do
for xm=0, 1 do
for zm=0, 1 do
for xpy=0, 1 do
for zpy=0, 1 do
for xmy=0, 1 do
for zmy=0, 1 do
if (xpy == 1 and xp == 0) or (zpy == 1 and zp == 0)
or (xmy == 1 and xm == 0) or (zmy == 1 and zm == 0) then break end
local groups
local nodeid = tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm )..
tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy)
if nodeid == "00000000" then
groups = {dig_immediate = 3, mesecon_conductor_craftable=1}
wiredesc = "Mesecon"
-- self_pos = pos of any mesecon node, from_pos = pos of conductor to getconnect for
local wire_getconnect = function (from_pos, self_pos)
local node = minetest.get_node(self_pos)
if minetest.registered_nodes[node.name]
and minetest.registered_nodes[node.name].mesecons then
-- rules of node to possibly connect to
local rules = {}
if (minetest.registered_nodes[node.name].mesecon_wire) then
rules = mesecon.rules.default
else
groups = {dig_immediate = 3, not_in_creative_inventory = 1}
wiredesc = "Mesecons Wire (ID: "..nodeid..")"
rules = mesecon:get_any_inputrules(node) or {}
mesecon.mergetable(mesecon:get_any_outputrules(node) or {}, rules)
end
local nodebox = {}
local adjx = false
local adjz = false
if xp == 1 then table.insert(nodebox, box_xp) adjx = true end
if zp == 1 then table.insert(nodebox, box_zp) adjz = true end
if xm == 1 then table.insert(nodebox, box_xm) adjx = true end
if zm == 1 then table.insert(nodebox, box_zm) adjz = true end
if xpy == 1 then table.insert(nodebox, box_xpy) end
if zpy == 1 then table.insert(nodebox, box_zpy) end
if xmy == 1 then table.insert(nodebox, box_xmy) end
if zmy == 1 then table.insert(nodebox, box_zmy) end
for _, r in ipairs(mesecon:flattenrules(rules)) do
if (mesecon:cmpPos(mesecon:addPosRule(self_pos, r), from_pos)) then
return true
end
end
end
return false
end
if adjx and adjz and (xp + zp + xm + zm > 2) then
table.insert(nodebox, box_bump1)
tiles_off = {
"wires_bump_off.png",
"wires_bump_off.png",
"wires_vertical_off.png",
"wires_vertical_off.png",
"wires_vertical_off.png",
"wires_vertical_off.png"
}
tiles_on = {
"wires_bump_on.png",
"wires_bump_on.png",
"wires_vertical_on.png",
"wires_vertical_on.png",
"wires_vertical_on.png",
"wires_vertical_on.png"
}
-- Update this node
local wire_updateconnect = function (pos)
local connections = {}
for _, r in ipairs(mesecon.rules.default) do
if wire_getconnect(pos, mesecon:addPosRule(pos, r)) then
table.insert(connections, r)
end
end
local nid = {}
for _, vec in ipairs(connections) do
-- flat component
if vec.x == 1 then nid[0] = "1" end
if vec.z == 1 then nid[1] = "1" end
if vec.x == -1 then nid[2] = "1" end
if vec.z == -1 then nid[3] = "1" end
-- slopy component
if vec.y == 1 then
if vec.x == 1 then nid[4] = "1" end
if vec.z == 1 then nid[5] = "1" end
if vec.x == -1 then nid[6] = "1" end
if vec.z == -1 then nid[7] = "1" end
end
end
local nodeid = (nid[0] or "0")..(nid[1] or "0")..(nid[2] or "0")..(nid[3] or "0")
..(nid[4] or "0")..(nid[5] or "0")..(nid[6] or "0")..(nid[7] or "0")
local state_suffix = string.find(minetest.get_node(pos).name, "_off") and "_off" or "_on"
minetest.set_node(pos, {name = "mesecons:wire_"..nodeid..state_suffix})
end
local update_on_place_dig = function (pos, node)
-- Update placed node (get_node again as it may have been dug)
local nn = minetest.get_node(pos)
if (minetest.registered_nodes[nn.name])
and (minetest.registered_nodes[nn.name].mesecon_wire) then
wire_updateconnect(pos)
end
-- Update nodes around it
local rules = {}
if minetest.registered_nodes[node.name]
and minetest.registered_nodes[node.name].mesecon_wire then
rules = mesecon.rules.default
else
table.insert(nodebox, box_center)
tiles_off = {
"wires_off.png",
"wires_off.png",
"wires_vertical_off.png",
"wires_vertical_off.png",
"wires_vertical_off.png",
"wires_vertical_off.png"
}
tiles_on = {
"wires_on.png",
"wires_on.png",
"wires_vertical_on.png",
"wires_vertical_on.png",
"wires_vertical_on.png",
"wires_vertical_on.png"
}
rules = mesecon:get_any_inputrules(node) or {}
mesecon.mergetable(mesecon:get_any_outputrules(node) or {}, rules)
end
if (not rules) then return end
for _, r in ipairs(mesecon:flattenrules(rules)) do
local np = mesecon:addPosRule(pos, r)
if minetest.registered_nodes[minetest.get_node(np).name]
and minetest.registered_nodes[minetest.get_node(np).name].mesecon_wire then
wire_updateconnect(np)
end
end
end
if nodeid == "00000000" then
nodebox = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
function mesecon.update_autoconnect(pos, node)
if (not node) then node = minetest.get_node(pos) end
update_on_place_dig(pos, node)
end
minetest.register_node("mesecons:wire_"..nodeid.."_off", {
description = wiredesc,
drawtype = "nodebox",
tiles = tiles_off,
-- inventory_image = "wires_inv.png",
-- wield_image = "wires_inv.png",
inventory_image = "jeija_mesecon_off.png",
wield_image = "jeija_mesecon_off.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
selection_box = {
-- ############################
-- ## Wire node registration ##
-- ############################
-- Nodeboxes:
local box_center = {-1/16, -.5, -1/16, 1/16, -.5+1/16, 1/16}
local box_bump1 = { -2/16, -8/16, -2/16, 2/16, -13/32, 2/16 }
local nbox_nid =
{
[0] = {1/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}, -- x positive
[1] = {-1/16, -.5, 1/16, 1/16, -.5+1/16, 8/16}, -- z positive
[2] = {-8/16, -.5, -1/16, -1/16, -.5+1/16, 1/16}, -- x negative
[3] = {-1/16, -.5, -8/16, 1/16, -.5+1/16, -1/16}, -- z negative
[4] = {.5-1/16, -.5+1/16, -1/16, .5, .4999+1/16, 1/16}, -- x positive up
[5] = {-1/16, -.5+1/16, .5-1/16, 1/16, .4999+1/16, .5}, -- z positive up
[6] = {-.5, -.5+1/16, -1/16, -.5+1/16, .4999+1/16, 1/16}, -- x negative up
[7] = {-1/16, -.5+1/16, -.5, 1/16, .4999+1/16, -.5+1/16} -- z negative up
}
local tiles_off = { "mesecons_wire_off.png" }
local tiles_on = { "mesecons_wire_on.png" }
local selectionbox =
{
type = "fixed",
fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
},
node_box = {
type = "fixed",
fixed = nodebox
},
groups = groups,
walkable = false,
stack_max = 99,
drop = "mesecons:wire_00000000_off",
mesecons = {conductor={
}
-- go to the next nodeid (ex.: 01000011 --> 01000100)
local nid_inc = function() end
nid_inc = function (nid)
local i = 0
while nid[i-1] ~= 1 do
nid[i] = (nid[i] ~= 1) and 1 or 0
i = i + 1
end
-- BUT: Skip impossible nodeids:
if ((nid[0] == 0 and nid[4] == 1) or (nid[1] == 0 and nid[5] == 1)
or (nid[2] == 0 and nid[6] == 1) or (nid[3] == 0 and nid[7] == 1)) then
return nid_inc(nid)
end
return i <= 8
end
register_wires = function()
local nid = {}
while true do
-- Create group specifiction and nodeid string (see note above for details)
local nodeid = (nid[0] or "0")..(nid[1] or "0")..(nid[2] or "0")..(nid[3] or "0")
..(nid[4] or "0")..(nid[5] or "0")..(nid[6] or "0")..(nid[7] or "0")
-- Calculate nodebox
local nodebox = {type = "fixed", fixed={box_center}}
for i=0,7 do
if nid[i] == 1 then
table.insert(nodebox.fixed, nbox_nid[i])
end
end
-- Add bump to nodebox if curved
if (nid[0] == 1 and nid[1] == 1) or (nid[1] == 1 and nid[2] == 1)
or (nid[2] == 1 and nid[3] == 1) or (nid[3] == 1 and nid[0] == 1) then
table.insert(nodebox.fixed, box_bump1)
end
-- If nothing to connect to, still make a nodebox of a straight wire
if nodeid == "00000000" then
nodebox.fixed = {-8/16, -.5, -1/16, 8/16, -.5+1/16, 1/16}
end
local rules = {}
if (nid[0] == 1) then table.insert(rules, vector.new( 1, 0, 0)) end
if (nid[1] == 1) then table.insert(rules, vector.new( 0, 0, 1)) end
if (nid[2] == 1) then table.insert(rules, vector.new(-1, 0, 0)) end
if (nid[3] == 1) then table.insert(rules, vector.new( 0, 0, -1)) end
if (nid[0] == 1) then table.insert(rules, vector.new( 1, -1, 0)) end
if (nid[1] == 1) then table.insert(rules, vector.new( 0, -1, 1)) end
if (nid[2] == 1) then table.insert(rules, vector.new(-1, -1, 0)) end
if (nid[3] == 1) then table.insert(rules, vector.new( 0, -1, -1)) end
if (nid[4] == 1) then table.insert(rules, vector.new( 1, 1, 0)) end
if (nid[5] == 1) then table.insert(rules, vector.new( 0, 1, 1)) end
if (nid[6] == 1) then table.insert(rules, vector.new(-1, 1, 0)) end
if (nid[7] == 1) then table.insert(rules, vector.new( 0, 1, -1)) end
local meseconspec_off = { conductor = {
rules = rules,
state = mesecon.state.off,
onstate = "mesecons:wire_"..nodeid.."_on"
}}
})
minetest.register_node("mesecons:wire_"..nodeid.."_on", {
description = "Wire ID:"..nodeid,
drawtype = "nodebox",
tiles = tiles_on,
-- inventory_image = "wires_inv.png",
-- wield_image = "wires_inv.png",
inventory_image = "jeija_mesecon_off.png",
wield_image = "jeija_mesecon_off.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
selection_box = {
type = "fixed",
fixed = {-.5, -.5, -.5, .5, -.5+4/16, .5}
},
node_box = {
type = "fixed",
fixed = nodebox
},
groups = {dig_immediate = 3, mesecon = 2, not_in_creative_inventory = 1},
walkable = false,
stack_max = 99,
drop = "mesecons:wire_00000000_off",
mesecons = {conductor={
local meseconspec_on = { conductor = {
rules = rules,
state = mesecon.state.on,
offstate = "mesecons:wire_"..nodeid.."_off"
}}
})
end
end
end
end
end
end
end
local groups_on = {dig_immediate = 3, not_in_creative_inventory = 1}
local groups_off = {dig_immediate = 3}
if nodeid ~= "00000000" then
groups_off["not_in_creative_inventory"] = 1
end
-- Updating the wires:
-- Place the right connection wire
mesecon.register_node("mesecons:wire_"..nodeid, {
description = "Mesecon",
drawtype = "nodebox",
inventory_image = "mesecons_wire_inv.png",
wield_image = "mesecons_wire_inv.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
selection_box = selectionbox,
node_box = nodebox,
walkable = false,
drop = "mesecons:wire_00000000_off",
mesecon_wire = true
}, {tiles = tiles_off, mesecons = meseconspec_off, groups = groups_off},
{tiles = tiles_on, mesecons = meseconspec_on, groups = groups_on})
local update_on_place_dig = function (pos, node)
if minetest.registered_nodes[node.name]
and minetest.registered_nodes[node.name].mesecons then
mesecon:update_autoconnect(pos)
if (nid_inc(nid) == false) then return end
end
end
register_wires()
minetest.register_on_placenode(update_on_place_dig)
minetest.register_on_dignode(update_on_place_dig)
function mesecon:update_autoconnect(pos, secondcall, replace_old)
local xppos = {x=pos.x+1, y=pos.y, z=pos.z}
local zppos = {x=pos.x, y=pos.y, z=pos.z+1}
local xmpos = {x=pos.x-1, y=pos.y, z=pos.z}
local zmpos = {x=pos.x, y=pos.y, z=pos.z-1}
local xpympos = {x=pos.x+1, y=pos.y-1, z=pos.z}
local zpympos = {x=pos.x, y=pos.y-1, z=pos.z+1}
local xmympos = {x=pos.x-1, y=pos.y-1, z=pos.z}
local zmympos = {x=pos.x, y=pos.y-1, z=pos.z-1}
local xpypos = {x=pos.x+1, y=pos.y+1, z=pos.z}
local zpypos = {x=pos.x, y=pos.y+1, z=pos.z+1}
local xmypos = {x=pos.x-1, y=pos.y+1, z=pos.z}
local zmypos = {x=pos.x, y=pos.y+1, z=pos.z-1}
if secondcall == nil then
mesecon:update_autoconnect(xppos, true)
mesecon:update_autoconnect(zppos, true)
mesecon:update_autoconnect(xmpos, true)
mesecon:update_autoconnect(zmpos, true)
mesecon:update_autoconnect(xpypos, true)
mesecon:update_autoconnect(zpypos, true)
mesecon:update_autoconnect(xmypos, true)
mesecon:update_autoconnect(zmypos, true)
mesecon:update_autoconnect(xpympos, true)
mesecon:update_autoconnect(zpympos, true)
mesecon:update_autoconnect(xmympos, true)
mesecon:update_autoconnect(zmympos, true)
end
nodename = minetest.get_node(pos).name
if string.find(nodename, "mesecons:wire_") == nil and not replace_old then return nil end
if mesecon:rules_link_anydir(pos, xppos) then xp = 1 else xp = 0 end
if mesecon:rules_link_anydir(pos, xmpos) then xm = 1 else xm = 0 end
if mesecon:rules_link_anydir(pos, zppos) then zp = 1 else zp = 0 end
if mesecon:rules_link_anydir(pos, zmpos) then zm = 1 else zm = 0 end
if mesecon:rules_link_anydir(pos, xpympos) then xp = 1 end
if mesecon:rules_link_anydir(pos, xmympos) then xm = 1 end
if mesecon:rules_link_anydir(pos, zpympos) then zp = 1 end
if mesecon:rules_link_anydir(pos, zmympos) then zm = 1 end
if mesecon:rules_link_anydir(pos, xpypos) then xpy = 1 else xpy = 0 end
if mesecon:rules_link_anydir(pos, zpypos) then zpy = 1 else zpy = 0 end
if mesecon:rules_link_anydir(pos, xmypos) then xmy = 1 else xmy = 0 end
if mesecon:rules_link_anydir(pos, zmypos) then zmy = 1 else zmy = 0 end
if xpy == 1 then xp = 1 end
if zpy == 1 then zp = 1 end
if xmy == 1 then xm = 1 end
if zmy == 1 then zm = 1 end
local nodeid = tostring(xp )..tostring(zp )..tostring(xm )..tostring(zm )..
tostring(xpy)..tostring(zpy)..tostring(xmy)..tostring(zmy)
if string.find(nodename, "_off") ~= nil then
minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_off"})
else
minetest.set_node(pos, {name = "mesecons:wire_"..nodeid.."_on" })
end
end
if not minetest.registered_nodes["default:stone_with_mese"] then --before MESE update, use old recipes
minetest.register_craft({
output = "mesecons:wire_00000000_off 18",
recipe = {
{"default:mese"},
}
})
else
-- ##############
-- ## Crafting ##
-- ##############
minetest.register_craft({
type = "cooking",
output = "mesecons:wire_00000000_off 2",
@ -270,11 +249,3 @@ else
recipe = "default:mese",
cooktime = 30,
})
end
minetest.register_craft({
type = "cooking",
output = "mesecons:wire_00000000_off 16",
recipe = "default:mese_crystal",
})

@ -69,7 +69,7 @@ end
minetest.register_node("mesecons_extrawires:vertical_on", {
description = "Vertical mesecon",
drawtype = "nodebox",
tiles = {"wires_vertical_on.png"},
tiles = {"mesecons_wire_on.png"},
walkable = false,
paramtype = "light",
sunlight_propagates = true,
@ -91,7 +91,7 @@ minetest.register_node("mesecons_extrawires:vertical_on", {
minetest.register_node("mesecons_extrawires:vertical_off", {
description = "Vertical mesecon",
drawtype = "nodebox",
tiles = {"wires_vertical_off.png"},
tiles = {"mesecons_wire_off.png"},
walkable = false,
paramtype = "light",
sunlight_propagates = true,
@ -113,7 +113,7 @@ minetest.register_node("mesecons_extrawires:vertical_off", {
minetest.register_node("mesecons_extrawires:vertical_top_on", {
description = "Vertical mesecon",
drawtype = "nodebox",
tiles = {"wires_full_on.png","wires_full_on.png","wires_vertical_on.png"},
tiles = {"mesecons_wire_on.png"},
walkable = false,
paramtype = "light",
sunlight_propagates = true,
@ -135,7 +135,7 @@ minetest.register_node("mesecons_extrawires:vertical_top_on", {
minetest.register_node("mesecons_extrawires:vertical_top_off", {
description = "Vertical mesecon",
drawtype = "nodebox",
tiles = {"wires_full_off.png","wires_full_off.png","wires_vertical_off.png"},
tiles = {"mesecons_wire_off.png"},
walkable = false,
paramtype = "light",
sunlight_propagates = true,
@ -158,7 +158,7 @@ minetest.register_node("mesecons_extrawires:vertical_top_off", {
minetest.register_node("mesecons_extrawires:vertical_bottom_on", {
description = "Vertical mesecon",
drawtype = "nodebox",
tiles = {"wires_full_on.png","wires_full_on.png","wires_vertical_on.png"},
tiles = {"mesecons_wire_on.png"},
walkable = false,
paramtype = "light",
sunlight_propagates = true,
@ -179,7 +179,7 @@ minetest.register_node("mesecons_extrawires:vertical_bottom_on", {
minetest.register_node("mesecons_extrawires:vertical_bottom_off", {
description = "Vertical mesecon",
drawtype = "nodebox",
tiles = {"wires_full_off.png","wires_full_off.png","wires_vertical_off.png"},
tiles = {"mesecons_wire_off.png"},
walkable = false,
paramtype = "light",
sunlight_propagates = true,

@ -41,7 +41,7 @@ minetest.register_node("mesecons_insulated:insulated_on", {
minetest.register_node("mesecons_insulated:insulated_off", {
drawtype = "nodebox",
description = "insulated mesecons",
description = "Insulated Mesecon",
tiles = {
"jeija_insulated_wire_sides_off.png",
"jeija_insulated_wire_sides_off.png",
@ -78,7 +78,3 @@ minetest.register_craft({
{"mesecons_materials:fiber", "mesecons_materials:fiber", "mesecons_materials:fiber"},
}
})
mesecon:add_rules("insulated", {
{x = 1, y = 0, z = 0},
{x =-1, y = 0, z = 0}})

@ -1,5 +1,7 @@
EEPROM_SIZE = 255
local microc_rules = {}
for a = 0, 1 do
for b = 0, 1 do
for c = 0, 1 do
@ -34,7 +36,7 @@ if (a == 0) then table.insert(input_rules, {x = -1, y = 0, z = 0, name = "A"})
if (b == 0) then table.insert(input_rules, {x = 0, y = 0, z = 1, name = "B"}) end
if (c == 0) then table.insert(input_rules, {x = 1, y = 0, z = 0, name = "C"}) end
if (d == 0) then table.insert(input_rules, {x = 0, y = 0, z = -1, name = "D"}) end
mesecon:add_rules(nodename, rules)
microc_rules[nodename] = rules
local mesecons = {effector =
{
@ -131,7 +133,7 @@ minetest.register_node(nodename, {
sounds = default.node_sound_stone_defaults(),
mesecons = mesecons,
after_dig_node = function (pos, node)
rules = mesecon:get_rules(node.name)
rules = microc_rules[node.name]
mesecon:receptor_off(pos, rules)
end,
})
@ -600,22 +602,22 @@ function yc_action_setports(pos, L, Lv)
local name = "mesecons_microcontroller:microcontroller"
local rules
if Lv.a ~= L.a then
rules = mesecon:get_rules(name.."0001")
rules = microc_rules[name.."0001"]
if L.a == true then mesecon:receptor_on(pos, rules)
else mesecon:receptor_off(pos, rules) end
end
if Lv.b ~= L.b then
rules = mesecon:get_rules(name.."0010")
rules = microc_rules[name.."0010"]
if L.b == true then mesecon:receptor_on(pos, rules)
else mesecon:receptor_off(pos, rules) end
end
if Lv.c ~= L.c then
rules = mesecon:get_rules(name.."0100")
rules = microc_rules[name.."0100"]
if L.c == true then mesecon:receptor_on(pos, rules)
else mesecon:receptor_off(pos, rules) end
end
if Lv.d ~= L.d then
rules = mesecon:get_rules(name.."1000")
rules = microc_rules[name.."1000"]
if L.d == true then mesecon:receptor_on(pos, rules)
else mesecon:receptor_off(pos, rules) end
end

@ -67,7 +67,7 @@ minetest.register_node("mesecons_movestones:movestone", {
local direction=mesecon:get_movestone_direction(pos)
if not direction then return end
minetest.remove_node(pos)
mesecon:update_autoconnect(pos)
mesecon.update_autoconnect(pos)
minetest.add_entity(pos, "mesecons_movestones:movestone_entity")
end
}}
@ -146,7 +146,7 @@ minetest.register_node("mesecons_movestones:sticky_movestone", {
local direction=mesecon:get_movestone_direction(pos)
if not direction then return end
minetest.remove_node(pos)
mesecon:update_autoconnect(pos)
mesecon.update_autoconnect(pos)
minetest.add_entity(pos, "mesecons_movestones:sticky_movestone_entity")
end
}}

@ -42,9 +42,7 @@ end
function mesecon:mvps_process_stack(stack)
-- update mesecons for placed nodes ( has to be done after all nodes have been added )
for _, n in ipairs(stack) do
nodeupdate(n.pos)
mesecon.on_placenode(n.pos, minetest.get_node(n.pos))
mesecon:update_autoconnect(n.pos)
end
end
@ -92,7 +90,6 @@ function mesecon:mvps_push(pos, dir, maximum) -- pos: pos of mvps; dir: directio
-- update mesecons for removed nodes ( has to be done after all nodes have been removed )
for _, n in ipairs(nodes) do
mesecon.on_dignode(n.pos, n.node)
mesecon:update_autoconnect(n.pos)
end
-- add nodes
@ -121,7 +118,7 @@ end
mesecon:register_on_mvps_move(function(moved_nodes)
for _, n in ipairs(moved_nodes) do
mesecon.on_placenode(n.pos, n.node)
mesecon:update_autoconnect(n.pos)
mesecon.update_autoconnect(n.pos)
end
end)
@ -140,7 +137,7 @@ function mesecon:mvps_pull_single(pos, dir) -- pos: pos of mvps; direction: dire
nodeupdate(np)
nodeupdate(pos)
mesecon.on_dignode(np, nn)
mesecon:update_autoconnect(np)
mesecon.update_autoconnect(np)
on_mvps_move({{pos = pos, oldpos = np, node = nn, meta = meta}})
end
return {{pos = np, node = {param2 = 0, name = "air"}}, {pos = pos, node = nn}}
@ -188,7 +185,7 @@ function mesecon:mvps_pull_all(pos, direction) -- pos: pos of mvps; direction: d
and minetest.registered_nodes[lnode.name].liquidtype ~= "none")
minetest.remove_node(oldpos)
mesecon.on_dignode(oldpos, lnode2)
mesecon:update_autoconnect(oldpos)
mesecon.update_autoconnect(oldpos)
on_mvps_move(moved_nodes)
end

@ -81,16 +81,8 @@ minetest.register_node("mesecons_receiver:receiver_off", {
}}
})
mesecon:add_rules("receiver_pos", {{x = 2, y = 0, z = 0}})
mesecon:add_rules("receiver_pos_all", {
{x = 2, y = 0, z = 0},
{x =-2, y = 0, z = 0},
{x = 0, y = 0, z = 2},
{x = 0, y = 0, z =-2}})
function mesecon:receiver_get_pos_from_rcpt(pos, param2)
local rules = mesecon:get_rules("receiver_pos")
local rules = {{x = 2, y = 0, z = 0}}
if param2 == nil then param2 = minetest.get_node(pos).param2 end
if param2 == 2 then
rules = mesecon:rotate_rules_left(rules)
@ -119,7 +111,7 @@ function mesecon:receiver_place(rcpt_pos)
else
minetest.add_node(pos, {name = "mesecons_receiver:receiver_off", param2 = node.param2})
end
mesecon:update_autoconnect(pos)
mesecon.update_autoconnect(pos)
end
end
@ -130,7 +122,7 @@ function mesecon:receiver_remove(rcpt_pos, dugnode)
minetest.dig_node(pos)
local node = {name = "mesecons:wire_00000000_off"}
minetest.add_node(pos, node)
mesecon:update_autoconnect(pos)
mesecon.update_autoconnect(pos)
mesecon.on_placenode(pos, node)
end
end
@ -149,7 +141,10 @@ end)
minetest.register_on_placenode(function (pos, node)
if string.find(node.name, "mesecons:wire_") ~=nil then
rules = mesecon:get_rules("receiver_pos_all")
rules = { {x = 2, y = 0, z = 0},
{x =-2, y = 0, z = 0},
{x = 0, y = 0, z = 2},
{x = 0, y = 0, z =-2}}
local i = 1
while rules[i] ~= nil do
np = {