mirror of
https://github.com/minetest-mods/mesecons.git
synced 2024-12-26 15:37:27 +01:00
Properly handle rotation of buttons / levers
Buttons and levers can now also be pointed upwards / downwards which will make them connect to corresponding up / down receivers. You will need to use the screwdriver for this. Receivers cannot be rotated using the screwdriver anymore.
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79edbed8d7
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1bd936ad8c
@ -41,12 +41,19 @@ mesecon.rules.alldirs =
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mesecon.rules.buttonlike_get = function(node)
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local rules = mesecon.rules.buttonlike
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if node.param2 == 2 then
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local dir = minetest.facedir_to_dir(node.param2)
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if dir.x == 1 then
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-- No action needed
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elseif dir.z == -1 then
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rules=mesecon.rotate_rules_left(rules)
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elseif node.param2 == 3 then
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elseif dir.x == -1 then
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rules=mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
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elseif node.param2 == 0 then
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elseif dir.z == 1 then
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rules=mesecon.rotate_rules_right(rules)
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elseif dir.y == -1 then
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rules=mesecon.rotate_rules_up(rules)
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elseif dir.y == 1 then
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rules=mesecon.rotate_rules_down(rules)
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end
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return rules
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end
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@ -26,6 +26,7 @@ minetest.register_node("mesecons_button:button_off", {
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paramtype2 = "facedir",
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legacy_wallmounted = true,
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walkable = false,
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on_rotate = mesecon.buttonlike_onrotate,
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sunlight_propagates = true,
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selection_box = {
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type = "fixed",
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@ -67,6 +68,7 @@ minetest.register_node("mesecons_button:button_on", {
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paramtype2 = "facedir",
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legacy_wallmounted = true,
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walkable = false,
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on_rotate = false,
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light_source = default.LIGHT_MAX-7,
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sunlight_propagates = true,
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selection_box = {
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@ -1,10 +1,30 @@
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rcvboxes = {
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local rcvboxes = {
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{ -3/16, -3/16, -8/16 , 3/16, 3/16 , -13/32 }, -- the smaller bump
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{ -1/32, -1/32, -3/2 , 1/32, 1/32 , -1/2 }, -- the wire through the block
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{ -2/32, -1/2 , -.5 , 2/32, 0 , -.5002+3/32 }, -- the vertical wire bit
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{ -2/32, -1/2 , -7/16+0.002 , 2/32, -14/32, 16/32+0.001 } -- the horizontal wire
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}
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local down_rcvboxes = {
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{-6/16, -8/16, -6/16, 6/16, -7/16, 6/16}, -- Top plate
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{-2/16, -6/16, -2/16, 2/16, -7/16, 2/16}, -- Bump
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{-1/16, -8/16, -1/16, 1/16, -24/16, 1/16}, -- Wire through the block
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{-1/16, -8/16, 6/16, 1/16, -7/16, 8/16}, -- Plate extension (North)
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{-1/16, -8/16, -6/16, 1/16, -7/16, -8/16}, -- Plate extension (South)
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{-8/16, -8/16, 1/16, -6/16, -7/16, -1/16}, -- Plate extension (West)
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{6/16, -8/16, 1/16, 8/16, -7/16, -1/16}, -- Plate extension (East)
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}
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local up_rcvboxes = {
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{-6/16, -8/16, -6/16, 6/16, -7/16, 6/16}, -- Top plate
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{-2/16, -6/16, -2/16, 2/16, -7/16, 2/16}, -- Bump
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{-1/16, -6/16, -1/16, 1/16, 24/16, 1/16}, -- Wire through the block
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{-1/16, -8/16, 6/16, 1/16, -7/16, 8/16}, -- Plate extension (North)
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{-1/16, -8/16, -6/16, 1/16, -7/16, -8/16}, -- Plate extension (South)
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{-8/16, -8/16, 1/16, -6/16, -7/16, -1/16}, -- Plate extension (West)
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{6/16, -8/16, 1/16, 8/16, -7/16, -1/16}, -- Plate extension (East)
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}
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local receiver_get_rules = function (node)
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local rules = { {x = 1, y = 0, z = 0},
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{x = -2, y = 0, z = 0}}
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@ -18,20 +38,13 @@ local receiver_get_rules = function (node)
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return rules
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end
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minetest.register_node("mesecons_receiver:receiver_on", {
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mesecon.register_node("mesecons_receiver:receiver", {
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drawtype = "nodebox",
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tiles = {
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"receiver_top_on.png",
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"receiver_bottom_on.png",
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"receiver_lr_on.png",
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"receiver_lr_on.png",
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"receiver_fb_on.png",
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"receiver_fb_on.png",
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},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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walkable = false,
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on_rotate = false,
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selection_box = {
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type = "fixed",
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fixed = { -3/16, -8/16, -8/16, 3/16, 3/16, 8/16 }
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@ -42,16 +55,7 @@ minetest.register_node("mesecons_receiver:receiver_on", {
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},
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groups = {dig_immediate = 3, not_in_creative_inventory = 1},
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drop = "mesecons:wire_00000000_off",
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mesecons = {conductor = {
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state = mesecon.state.on,
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rules = receiver_get_rules,
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offstate = "mesecons_receiver:receiver_off"
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}}
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})
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minetest.register_node("mesecons_receiver:receiver_off", {
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drawtype = "nodebox",
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description = "You hacker you",
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}, {
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tiles = {
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"receiver_top_off.png",
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"receiver_bottom_off.png",
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@ -60,51 +64,147 @@ minetest.register_node("mesecons_receiver:receiver_off", {
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"receiver_fb_off.png",
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"receiver_fb_off.png",
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},
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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walkable = false,
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selection_box = {
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type = "fixed",
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fixed = { -3/16, -8/16, -8/16, 3/16, 3/16, 8/16 }
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},
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node_box = {
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type = "fixed",
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fixed = rcvboxes
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},
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groups = {dig_immediate = 3, not_in_creative_inventory = 1},
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drop = "mesecons:wire_00000000_off",
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mesecons = {conductor = {
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state = mesecon.state.off,
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rules = receiver_get_rules,
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onstate = "mesecons_receiver:receiver_on"
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}}
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}, {
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tiles = {
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"receiver_top_on.png",
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"receiver_bottom_on.png",
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"receiver_lr_on.png",
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"receiver_lr_on.png",
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"receiver_fb_on.png",
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"receiver_fb_on.png",
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},
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mesecons = {conductor = {
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state = mesecon.state.on,
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rules = receiver_get_rules,
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offstate = "mesecons_receiver:receiver_off"
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}}
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})
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mesecon.register_node("mesecons_receiver:receiver_up", {
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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walkable = false,
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on_rotate = false,
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selection_box = {
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type = "fixed",
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fixed = up_rcvboxes
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},
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node_box = {
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type = "fixed",
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fixed = up_rcvboxes
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},
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groups = {dig_immediate = 3, not_in_creative_inventory = 1},
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drop = "mesecons:wire_00000000_off",
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}, {
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tiles = {"mesecons_wire_off.png"},
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mesecons = {conductor = {
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state = mesecon.state.off,
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rules = {{x=1, y=0, z=0},
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{x=-1, y=0, z=0},
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{x=0, y=0, z=1},
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{x=0, y=0, z=-1},
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{x=0, y=1, z=0},
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{x=0, y=2, z=0}},
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onstate = "mesecons_receiver:receiver_up_on"
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}}
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}, {
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tiles = {"mesecons_wire_on.png"},
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mesecons = {conductor = {
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state = mesecon.state.on,
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rules = {{x=1, y=0, z=0},
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{x=-1, y=0, z=0},
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{x=0, y=0, z=1},
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{x=0, y=0, z=-1},
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{x=0, y=1, z=0},
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{x=0, y=2, z=0}},
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offstate = "mesecons_receiver:receiver_up_off"
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}}
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})
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mesecon.register_node("mesecons_receiver:receiver_down", {
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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sunlight_propagates = true,
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walkable = false,
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on_rotate = false,
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selection_box = {
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type = "fixed",
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fixed = down_rcvboxes
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},
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node_box = {
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type = "fixed",
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fixed = down_rcvboxes
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},
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groups = {dig_immediate = 3, not_in_creative_inventory = 1},
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drop = "mesecons:wire_00000000_off",
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}, {
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tiles = {"mesecons_wire_off.png"},
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mesecons = {conductor = {
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state = mesecon.state.off,
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rules = {{x=1,y=0, z=0},
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{x=-1,y=0, z=0},
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{x=0, y=0, z=1},
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{x=0, y=0, z=-1},
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{x=0, y=-2,z=0}},
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onstate = "mesecons_receiver:receiver_down_on"
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}}
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}, {
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tiles = {"mesecons_wire_on.png"},
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mesecons = {conductor = {
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state = mesecon.state.on,
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rules = {{x=1,y=0, z=0},
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{x=-1,y=0, z=0},
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{x=0, y=0, z=1},
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{x=0, y=0, z=-1},
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{x=0, y=-2,z=0}},
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offstate = "mesecons_receiver:receiver_down_off"
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}}
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})
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function mesecon.receiver_get_pos_from_rcpt(pos, param2)
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local rules = {{x = 2, y = 0, z = 0}}
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if param2 == nil then param2 = minetest.get_node(pos).param2 end
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if param2 == 2 then
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local rcvtype = "mesecons_receiver:receiver_off"
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local dir = minetest.facedir_to_dir(param2)
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if dir.x == 1 then
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-- No action needed
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elseif dir.z == -1 then
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rules = mesecon.rotate_rules_left(rules)
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elseif param2 == 3 then
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elseif dir.x == -1 then
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rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
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elseif param2 == 0 then
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elseif dir.z == 1 then
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rules = mesecon.rotate_rules_right(rules)
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elseif dir.y == -1 then
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rules = mesecon.rotate_rules_up(rules)
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rcvtype = "mesecons_receiver:receiver_up_off"
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elseif dir.y == 1 then
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rules = mesecon.rotate_rules_down(rules)
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rcvtype = "mesecons_receiver:receiver_down_off"
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end
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local np = { x = pos.x + rules[1].x,
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y = pos.y + rules[1].y,
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z = pos.z + rules[1].z}
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return np
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return np, rcvtype
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end
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function mesecon.receiver_place(rcpt_pos)
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local node = minetest.get_node(rcpt_pos)
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local pos = mesecon.receiver_get_pos_from_rcpt(rcpt_pos, node.param2)
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local pos, rcvtype = mesecon.receiver_get_pos_from_rcpt(rcpt_pos, node.param2)
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local nn = minetest.get_node(pos)
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local param2 = minetest.dir_to_facedir(minetest.facedir_to_dir(node.param2))
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if string.find(nn.name, "mesecons:wire_") ~= nil then
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minetest.dig_node(pos)
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minetest.set_node(pos, {name = "mesecons_receiver:receiver_off", param2 = node.param2})
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minetest.set_node(pos, {name = rcvtype, param2 = param2})
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mesecon.on_placenode(pos, nn)
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end
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end
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@ -133,11 +233,13 @@ minetest.register_on_dignode(function(pos, node)
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end)
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minetest.register_on_placenode(function (pos, node)
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if string.find(node.name, "mesecons:wire_") ~=nil then
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local rules = { {x = 2, y = 0, z = 0},
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{x =-2, y = 0, z = 0},
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{x = 0, y = 0, z = 2},
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{x = 0, y = 0, z =-2}}
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if string.find(node.name, "mesecons:wire_") ~= nil then
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local rules = { {x = 2, y = 0, z = 0},
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{x =-2, y = 0, z = 0},
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{x = 0, y = 0, z = 2},
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{x = 0, y = 0, z =-2},
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{x = 0, y = 2, z = 0},
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{x = 0, y = -2, z = 0}}
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local i = 1
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while rules[i] ~= nil do
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local np = { x = pos.x + rules[i].x,
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@ -150,3 +252,8 @@ minetest.register_on_placenode(function (pos, node)
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end
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end
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end)
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function mesecon.buttonlike_onrotate(pos, node)
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minetest.after(0, mesecon.receiver_remove, pos, node)
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minetest.after(0, mesecon.receiver_place, pos)
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end
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@ -31,6 +31,7 @@ mesecon.register_node("mesecons_walllever:wall_lever", {
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"jeija_wall_lever_back_edges.png"
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},
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mesh="jeija_wall_lever_off.obj",
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on_rotate = mesecon.buttonlike_onrotate,
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mesecons = {receptor = {
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rules = mesecon.rules.buttonlike_get,
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state = mesecon.state.off
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@ -44,6 +45,7 @@ mesecon.register_node("mesecons_walllever:wall_lever", {
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"jeija_wall_lever_back_edges.png"
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},
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mesh="jeija_wall_lever_on.obj",
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on_rotate = false,
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mesecons = {receptor = {
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rules = mesecon.rules.buttonlike_get,
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state = mesecon.state.on
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