Fix placing while facing diagonally.

This commit is contained in:
Anthony Zhang 2012-12-15 19:16:59 -05:00
parent aab0d4d943
commit 9dee0c020c

@ -192,7 +192,7 @@ minetest.register_node("mesecons_pistons:piston_normal", {
return minetest.item_place(itemstack, placer, pointed_thing)
end
local dir = placer:get_look_dir()
if math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then --vertical look direction is most significant
if math.abs(dir.y) > math.sqrt(dir.x ^ 2 + dir.z ^ 2) then --vertical look direction is most significant
local fakestack
if dir.y > 0 then
fakestack = ItemStack("mesecons_pistons:piston_down_normal")
@ -227,7 +227,7 @@ minetest.register_node("mesecons_pistons:piston_sticky", {
return minetest.item_place(itemstack, placer, pointed_thing)
end
local dir = placer:get_look_dir()
if math.abs(dir.y) > math.abs(dir.x) and math.abs(dir.y) > math.abs(dir.z) then --vertical look direction is most significant
if math.abs(dir.y) > math.sqrt(dir.x ^ 2 + dir.z ^ 2) then --vertical look direction is most significant
local fakestack
if dir.y > 0 then
fakestack = ItemStack("mesecons_pistons:piston_down_sticky")