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Update init.lua
Remove old style flat inv images
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@ -1,7 +1,6 @@
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function mesecon:lightstone_add(name, base_item, texture_off, texture_on)
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minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_off", {
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tiles = {texture_off},
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inventory_image = minetest.inventorycube(texture_off),
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groups = {cracky=2, mesecon_effector_off = 1, mesecon = 2},
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description=name.." Lightstone",
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sounds = default.node_sound_stone_defaults(),
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@ -13,7 +12,6 @@ function mesecon:lightstone_add(name, base_item, texture_off, texture_on)
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})
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minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_on", {
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tiles = {texture_on},
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inventory_image = minetest.inventorycube(texture_on),
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groups = {cracky=2,not_in_creative_inventory=1, mesecon = 2},
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drop = "node mesecons_lightstone:lightstone_" .. name .. "_off 1",
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light_source = LIGHT_MAX-2,
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