Update init.lua

Remove old style flat inv images
This commit is contained in:
RealBadAngel 2013-04-28 12:18:52 +03:00
parent 163384f308
commit cc20b9ba47

@ -1,7 +1,6 @@
function mesecon:lightstone_add(name, base_item, texture_off, texture_on) function mesecon:lightstone_add(name, base_item, texture_off, texture_on)
minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_off", { minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_off", {
tiles = {texture_off}, tiles = {texture_off},
inventory_image = minetest.inventorycube(texture_off),
groups = {cracky=2, mesecon_effector_off = 1, mesecon = 2}, groups = {cracky=2, mesecon_effector_off = 1, mesecon = 2},
description=name.." Lightstone", description=name.." Lightstone",
sounds = default.node_sound_stone_defaults(), sounds = default.node_sound_stone_defaults(),
@ -13,7 +12,6 @@ function mesecon:lightstone_add(name, base_item, texture_off, texture_on)
}) })
minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_on", { minetest.register_node("mesecons_lightstone:lightstone_" .. name .. "_on", {
tiles = {texture_on}, tiles = {texture_on},
inventory_image = minetest.inventorycube(texture_on),
groups = {cracky=2,not_in_creative_inventory=1, mesecon = 2}, groups = {cracky=2,not_in_creative_inventory=1, mesecon = 2},
drop = "node mesecons_lightstone:lightstone_" .. name .. "_off 1", drop = "node mesecons_lightstone:lightstone_" .. name .. "_off 1",
light_source = LIGHT_MAX-2, light_source = LIGHT_MAX-2,