mirror of
https://github.com/minetest-mods/mesecons.git
synced 2024-08-20 21:16:13 +02:00
Rules + Receptor system rework
This commit is contained in:
parent
d54d148595
commit
d069275d09
@ -115,24 +115,16 @@ minetest.register_craft({
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}
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})
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function mesecon:is_power_on(p, x, y, z)
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local lpos = {}
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lpos.x=p.x+x
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lpos.y=p.y+y
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lpos.z=p.z+z
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local node = minetest.env:get_node(lpos)
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function mesecon:is_power_on(pos)
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local node = minetest.env:get_node(pos)
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if node.name == "mesecons:mesecon_on" or mesecon:is_receptor_node(node.name) then
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return 1
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return true
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end
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return 0
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return false
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end
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function mesecon:is_power_off(p, x, y, z)
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local lpos = {}
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lpos.x=p.x+x
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lpos.y=p.y+y
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lpos.z=p.z+z
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local node = minetest.env:get_node(lpos)
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function mesecon:is_power_off(pos)
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local node = minetest.env:get_node(pos)
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if node.name == "mesecons:mesecon_off" or mesecon:is_receptor_node_off(node.name) then
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return 1
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end
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@ -229,7 +221,7 @@ function mesecon:connected_to_pw_src(pos, x, y, z, checked, firstcall)
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checked[i].y=lpos.y
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checked[i].z=lpos.z
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if mesecon:is_receptor_node(node.name) == true then -- receptor nodes (power sources) can be added using mesecon:add_receptor_node
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if mesecon:is_receptor_node(node.name, lpos, pos) == true then -- receptor nodes (power sources) can be added using mesecon:add_receptor_node
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return 1
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end
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@ -250,16 +242,34 @@ function mesecon:connected_to_pw_src(pos, x, y, z, checked, firstcall)
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end
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function mesecon:check_if_turnon(pos)
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local getactivated=0
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local rules=mesecon:get_rules("default")
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local i=1
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while rules[i]~=nil do
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getactivated=getactivated+mesecon:is_power_on(pos, rules[i].x, rules[i].y, rules[i].z)
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i=i+1
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end
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if getactivated > 0 then
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local j=1
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local k=1
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local rcpt
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local rcpt_pos={}
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local rules
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rules=mesecon:get_rules("default")
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while rules[k]~=nil do
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if minetest.env:get_node({x=pos.x+rules[k].x, y=pos.y+rules[k].y, z=pos.z+rules[k].z}).name=="mesecons:mesecon_on" then
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return true
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end
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k=k+1
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end
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while mesecon.rules[i]~=nil do
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j=1
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while mesecon.rules[i].rules[j]~=nil do
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rcpt_pos={x=pos.x-mesecon.rules[i].rules[j].x, y=pos.y-mesecon.rules[i].rules[j].y, z=pos.z-mesecon.rules[i].rules[j].z}
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rcpt=minetest.env:get_node(rcpt_pos)
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if mesecon:is_receptor_node(rcpt.name, rcpt_pos, pos) then
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return true
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end
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j=j+1
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end
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i=i+1
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end
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return false
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end
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@ -283,22 +293,34 @@ minetest.register_on_dignode(
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-- API API API API API API API API API API API API API API API API API API
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function mesecon:add_receptor_node(nodename)
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function mesecon:add_receptor_node(nodename, rules, get_rules) --rules table is optional; if rules depend on param2 pass (nodename, nil, function get_rules)
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local i=1
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repeat
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i=i+1
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if mesecon.pwr_srcs[i]==nil then break end
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i=i+1
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until false
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mesecon.pwr_srcs[i]=nodename
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if get_rules==nil and rules==nil then
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rules=mesecon:get_rules("default")
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end
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mesecon.pwr_srcs[i]={}
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mesecon.pwr_srcs[i].name=nodename
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mesecon.pwr_srcs[i].rules=rules
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mesecon.pwr_srcs[i].get_rules=get_rules
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end
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function mesecon:add_receptor_node_off(nodename)
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function mesecon:add_receptor_node_off(nodename, rules, get_rules)
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local i=1
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repeat
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i=i+1
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if mesecon.pwr_srcs_off[i]==nil then break end
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i=i+1
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until false
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mesecon.pwr_srcs_off[i]=nodename
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if get_rules==nil and rules==nil then
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rules=mesecon:get_rules("default")
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end
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mesecon.pwr_srcs_off[i]={}
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mesecon.pwr_srcs_off[i].name=nodename
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mesecon.pwr_srcs_off[i].rules=rules
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mesecon.pwr_srcs_off[i].get_rules=get_rules
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end
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function mesecon:receptor_on(pos, rules)
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@ -332,20 +354,60 @@ end
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-- INTERNAL API
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function mesecon:is_receptor_node(nodename)
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function mesecon:is_receptor_node(nodename, pos, ownpos) --ownpos must be position of the effector/mesecon NOT of the receptor node; pos is the receptor position
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local i=1
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local j=1
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repeat
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if mesecon.pwr_srcs[i].name==nodename then
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if pos==nil and ownpos==nil then --old usage still possible
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return true
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end
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local rules=mesecon.pwr_srcs[i].rules
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local node=minetest.env:get_node(pos)
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if rules==nil then
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rules=mesecon.pwr_srcs[i].get_rules(node.param2)
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end
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j=1
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while rules[j]~=nil do --Check if dest. position is specified in the receptor's rules
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if pos.x+rules[j].x==ownpos.x
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and pos.y+rules[j].y==ownpos.y
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and pos.z+rules[j].z==ownpos.z then
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return true
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end
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j=j+1
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end
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end
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i=i+1
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if mesecon.pwr_srcs[i]==nodename then return true end
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until mesecon.pwr_srcs[i]==nil
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return false
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end
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function mesecon:is_receptor_node_off(nodename)
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function mesecon:is_receptor_node_off(nodename, pos, ownpos) --ownpos must be position of the effector/mesecon NOT of the receptor node; pos is the receptor position
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local i=1
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local j=1
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repeat
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if mesecon.pwr_srcs_off[i].name==nodename then
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if pos==nil and ownpos==nil then --old usage still possible
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return true
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end
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local rules=mesecon.pwr_srcs_off[i].rules
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local node=minetest.env:get_node(pos)
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if rules==nil then
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rules=mesecon.pwr_srcs_off[i].get_rules(node.param2)
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end
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j=1
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while rules[j]~=nil do
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if pos.x+rules[j].x==ownpos.x
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and pos.y+rules[j].y==ownpos.y
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and pos.z+rules[j].z==ownpos.z then
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return true
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end
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j=j+1
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end
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end
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i=i+1
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if mesecon.pwr_srcs_off[i]==nodename then return true end
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until mesecon.pwr_srcs_off[i]==nil
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return false
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end
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@ -411,7 +473,6 @@ function mesecon:get_rules(name)
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end
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end
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mesecon:add_rules("default",
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{{x=0, y=0, z=-1},
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{x=1, y=0, z=0},
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@ -30,52 +30,40 @@ minetest.register_node("mesecons_button:button_on", {
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minetest.register_on_dignode(
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function(pos, oldnode, digger)
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if oldnode.name == "mesecons_button:button_on" then
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mesecon:receptor_off(pos)
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mesecon:receptor_off(pos, mesecon.button_get_rules(oldnode.param2))
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end
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end
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)
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minetest.register_on_punchnode(function(pos, node, puncher)
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if node.name == "mesecons_button:button_off" then
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minetest.env:add_node(pos, {name="mesecons_button:button_on",param2=node.param2})
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local rules=mesecon:get_rules("button")
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if node.param2 == 5 then
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rules=mesecon:rotate_rules_left(rules)
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end
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if node.param2 == 3 then
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rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules))
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end
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if node.param2 == 4 then
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rules=mesecon:rotate_rules_right(rules)
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end
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local rules=mesecon.button_get_rules(node.param2)
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mesecon:receptor_on(pos, rules)
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minetest.after(1, mesecon.button_turnoff, {pos=pos, param2=node.param2})
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end
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end)
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minetest.register_abm({
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nodenames = {"mesecons_button:button_on"},
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interval = 1,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.env:add_node(pos, {name="mesecons_button:button_off",param2=node.param2})
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mesecon.button_turnoff = function (params)
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if minetest.env:get_node(params.pos).name=="mesecons_button:button_on" then
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minetest.env:add_node(params.pos, {name="mesecons_button:button_off", param2=params.param2})
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local rules=mesecon.button_get_rules(param2)
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mesecon:receptor_off(params.pos, rules)
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end
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end
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mesecon.button_get_rules = function(param2)
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local rules=mesecon:get_rules("button")
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print (rules[1].x)
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if node.param2 == 5 then
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if param2 == 5 then
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rules=mesecon:rotate_rules_left(rules)
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end
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print (rules[1].x)
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if node.param2 == 3 then
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if param2 == 3 then
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rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules))
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end
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print (rules[1].x)
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if node.param2 == 4 then
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if param2 == 4 then
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rules=mesecon:rotate_rules_right(rules)
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end
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print (rules[1].x)
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mesecon:receptor_off(pos, rules)
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return rules
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end
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})
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minetest.register_craft({
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output = '"mesecons_button:button_off" 2',
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@ -95,9 +83,11 @@ mesecon:add_rules("button", {
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{x=0, y=1, z=1},
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{x=0, y=-1, z=1},
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{x=0, y=1, z=-1},
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{x=0, y=0, z=-1},
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{x=0, y=-1, z=-1},
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{x=0, y=-1, z=0},
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{x=2, y=0, z=0}})
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mesecon:add_receptor_node("mesecons_button:button")
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mesecon:add_receptor_node_off("mesecons_button:button_off")
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mesecon:add_receptor_node_off("mesecons_button:button_off", nil, mesecon.button_get_rules)
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mesecon:add_receptor_node("mesecons_button:button_on", nil, mesecon.button_get_rules)
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@ -50,30 +50,24 @@ minetest.register_abm({
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local pa = {x=0, y=0, z=0}
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--pa.y = 1
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local rules=mesecon:get_rules("mesecontorch")
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local rules=mesecon.torch_get_rules(minetest.env:get_node(pos).param2)
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if node.param2 == 4 then
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pa.z = -2
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rules=mesecon:rotate_rules_right(rules)
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elseif node.param2 == 2 then
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pa.x = -2
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rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) --180 degrees
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elseif node.param2 == 5 then
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pa.z = 2
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rules=mesecon:rotate_rules_left(rules)
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elseif node.param2 == 3 then
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pa.x = 2
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elseif node.param2 == 1 then
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pa.y = 2
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rules=mesecon:rotate_rules_down(rules)
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elseif node.param2 == 0 then
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pa.y = -2
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rules=mesecon:rotate_rules_up(rules)
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end
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local postc = {x=pos.x-pa.x, y=pos.y-pa.y, z=pos.z-pa.z}
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if mesecon:is_power_on(postc,0,0,0)==1 then
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if mesecon:is_power_on(postc)==1 then
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if node.name ~= "mesecons_torch:mesecon_torch_off" then
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minetest.env:add_node(pos, {name="mesecons_torch:mesecon_torch_off",param2=node.param2})
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mesecon:receptor_off(pos, rules_string)
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@ -97,22 +91,27 @@ minetest.register_on_dignode(
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minetest.register_on_placenode(function(pos, node, placer)
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if node.name == "mesecons_torch:mesecon_torch_on" then
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local rules=mesecon:get_rules("mesecontorch")
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if node.param2 == 4 then
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rules=mesecon:rotate_rules_right(rules)
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elseif node.param2 == 2 then
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rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) --180 degrees
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elseif node.param2 == 5 then
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rules=mesecon:rotate_rules_left(rules)
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elseif node.param2 == 1 then
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rules=mesecon:rotate_rules_down(rules)
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elseif node.param2 == 0 then
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rules=mesecon:rotate_rules_up(rules)
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end
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local rules=mesecon.torch_get_rules(minetest.env:get_node(pos).param2)
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mesecon:receptor_on(pos, rules)
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end
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end)
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mesecon.torch_get_rules = function(param2)
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local rules=mesecon:get_rules("mesecontorch")
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if param2 == 5 then
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rules=mesecon:rotate_rules_right(rules)
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elseif param2 == 2 then
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rules=mesecon:rotate_rules_right(mesecon:rotate_rules_right(rules)) --180 degrees
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elseif param2 == 4 then
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rules=mesecon:rotate_rules_left(rules)
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elseif param2 == 1 then
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rules=mesecon:rotate_rules_down(rules)
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elseif param2 == 0 then
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rules=mesecon:rotate_rules_up(rules)
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end
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return rules
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end
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mesecon:add_rules("mesecontorch",
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{{x=1, y=0, z=0},
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{x=0, y=0, z=1},
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@ -120,8 +119,8 @@ mesecon:add_rules("mesecontorch",
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{x=0, y=1, z=0},
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{x=0, y=-1, z=0}})
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mesecon:add_receptor_node("mesecons_torch:mesecon_torch_on")
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mesecon:add_receptor_node_off("mesecons_torch:mesecon_torch_off")
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mesecon:add_receptor_node("mesecons_torch:mesecon_torch_on", nil, mesecon.torch_get_rules)
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mesecon:add_receptor_node_off("mesecons_torch:mesecon_torch_off", nil, mesecon.torch_get_rules)
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-- Param2 Table (Block Attached To)
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-- 5 = z-1
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