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Use nodeupdate() so things like pushing gravel/sand off a ledge allows it to fall.
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@ -195,6 +195,7 @@ function mesecon:piston_push(pos)
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minetest.env:dig_node(checkpos)
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minetest.env:add_node(pos, checknode)
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mesecon:updatenode(pos)
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nodeupdate(pos)
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checknode = nextnode
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end
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end
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@ -224,8 +225,10 @@ function mesecon:piston_pull(pos)
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and not mesecon:is_mvps_stopper(checknode.name) then
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minetest.env:add_node(pos, checknode)
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mesecon:updatenode(pos)
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nodeupdate(pos)
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minetest.env:dig_node(checkpos)
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mesecon:updatenode(checkpos)
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nodeupdate(checkpos)
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end
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end
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nodeupdate(pos)
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