Just some minor issues like dead code.
This commit is contained in:
Jeija 2014-11-21 21:43:28 +01:00
parent d325292291
commit dcf1f799c5
3 changed files with 7 additions and 6 deletions

@ -44,7 +44,8 @@ end
-- However, even that does not work in some cases, that's why we delay the time the globalsteps
-- start to be execute by 5 seconds
local get_highest_priority = function (actions)
local highestp = -1, highesti
local highestp = -1
local highesti
for i, ac in ipairs(actions) do
if ac.priority > highestp then
highestp = ac.priority

@ -477,7 +477,6 @@ minetest.register_node(nodename, {
reset_meta(pos, fields.code, err)
end
end,
on_timer = handle_timer,
sounds = default.node_sound_stone_defaults(),
mesecons = mesecons,
digiline = digiline,

@ -56,14 +56,15 @@ end
local piston_remove_pusher = function(pos, node)
pistonspec = minetest.registered_nodes[node.name].mesecons_piston
if pushername == pistonspec.pusher then --make sure there actually is a pusher (for compatibility reasons mainly)
return
end
dir = piston_get_direction(pistonspec.dir, node)
local pusherpos = mesecon:addPosRule(pos, dir)
local pushername = minetest.get_node(pusherpos).name
-- make sure there actually is a pusher (for compatibility reasons mainly)
if pushername ~= pistonspec.pusher then
return
end
minetest.remove_node(pusherpos)
minetest.sound_play("piston_retract", {
pos = pos,