mirror of
https://github.com/minetest-mods/mesecons.git
synced 2024-12-24 22:42:24 +01:00
Make modpack mostly independent from MTG (#607)
This commit is contained in:
parent
f4070d3e64
commit
dfa43d6c0c
@ -1,6 +1,12 @@
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The LGPLv3 applies to all code in this project.
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The CC-BY-SA-3.0 license applies to textures and any other content in this project which is not source code.
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The file mesecons_detector/textures/mesecons_detector_side.png is an unmodified copy of
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"default_steel_block.png" by Jean-Patrick Guerrero <https://github.com/kilbith>, which can be found at
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<https://github.com/minetest/minetest_game/blob/9528c0f8b93d6934930e99c3c116df275fb0e4bc/mods/default/textures/default_steel_block.png>.
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"default_steel_block.png" is licensed under a CC BY-SA 3.0 license. This license can be found later in this document, and can also be found at
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<https://creativecommons.org/licenses/by-sa/3.0/>. The artwork is reportedly copyright (C) 2010-2018 kilbith.
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=================================================================
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GNU LESSER GENERAL PUBLIC LICENSE
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@ -26,7 +26,7 @@ mesecon.register_node("mesecons_blinkyplant:blinky_plant", {
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paramtype = "light",
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is_ground_content = false,
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walkable = false,
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sounds = default.node_sound_leaves_defaults(),
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sounds = mesecon.node_sound.leaves,
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selection_box = {
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type = "fixed",
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fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
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@ -1,2 +1,2 @@
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name = mesecons_blinkyplant
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depends = default, mesecons
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depends = mesecons, mesecons_gamecompat
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@ -52,7 +52,7 @@ minetest.register_node("mesecons_button:button_off", {
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minetest.sound_play("mesecons_button_push", { pos = pos }, true)
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minetest.get_node_timer(pos):start(1)
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end,
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sounds = default.node_sound_stone_defaults(),
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sounds = mesecon.node_sound.stone,
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mesecons = {receptor = {
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state = mesecon.state.off,
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rules = mesecon.rules.buttonlike_get
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@ -93,7 +93,7 @@ minetest.register_node("mesecons_button:button_on", {
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groups = {dig_immediate=2, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
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drop = 'mesecons_button:button_off',
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description = "Button",
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sounds = default.node_sound_stone_defaults(),
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sounds = mesecon.node_sound.stone,
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mesecons = {receptor = {
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state = mesecon.state.on,
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rules = mesecon.rules.buttonlike_get
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@ -105,6 +105,6 @@ minetest.register_node("mesecons_button:button_on", {
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minetest.register_craft({
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output = "mesecons_button:button_off 2",
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recipe = {
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{"group:mesecon_conductor_craftable","default:stone"},
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{"group:mesecon_conductor_craftable","mesecons_gamecompat:stone"},
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}
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})
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@ -1,2 +1,2 @@
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name = mesecons_button
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depends = default, mesecons, mesecons_receiver
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depends = mesecons, mesecons_gamecompat, mesecons_receiver
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@ -189,7 +189,7 @@ minetest.register_node("mesecons_commandblock:commandblock_off", {
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after_place_node = after_place,
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on_receive_fields = receive_fields,
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can_dig = can_dig,
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sounds = default.node_sound_stone_defaults(),
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sounds = mesecon.node_sound.stone,
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mesecons = {effector = {
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action_on = commandblock_action_on
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}},
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@ -206,7 +206,7 @@ minetest.register_node("mesecons_commandblock:commandblock_on", {
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after_place_node = after_place,
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on_receive_fields = receive_fields,
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can_dig = can_dig,
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sounds = default.node_sound_stone_defaults(),
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sounds = mesecon.node_sound.stone,
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mesecons = {effector = {
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action_off = commandblock_action_off
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}},
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@ -1,2 +1,2 @@
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name = mesecons_commandblock
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depends = default, mesecons
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depends = mesecons, mesecons_gamecompat
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@ -69,7 +69,7 @@ local def = {
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sunlight_propagates = true,
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is_ground_content = false,
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delayer_time = delaytime[i],
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sounds = default.node_sound_stone_defaults(),
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sounds = mesecon.node_sound.stone,
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on_blast = mesecon.on_blastnode,
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drop = "mesecons_delayer:delayer_off_1",
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}
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@ -169,6 +169,6 @@ minetest.register_craft({
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output = "mesecons_delayer:delayer_off_1",
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recipe = {
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{"mesecons_torch:mesecon_torch_on", "group:mesecon_conductor_craftable", "mesecons_torch:mesecon_torch_on"},
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{"default:cobble","default:cobble", "default:cobble"},
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{"mesecons_gamecompat:cobble","mesecons_gamecompat:cobble", "mesecons_gamecompat:cobble"},
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}
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})
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@ -1,2 +1,2 @@
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name = mesecons_delayer
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depends = default, mesecons
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depends = mesecons, mesecons_gamecompat
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@ -1,3 +1,5 @@
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local side_texture = mesecon.texture.steel_block or "mesecons_detector_side.png"
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local GET_COMMAND = "GET"
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-- Object detector
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@ -64,7 +66,7 @@ local object_detector_digiline = {
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}
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minetest.register_node("mesecons_detector:object_detector_off", {
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tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png"},
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tiles = {side_texture, side_texture, "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png", "jeija_object_detector_off.png"},
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paramtype = "light",
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is_ground_content = false,
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walkable = true,
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@ -76,13 +78,13 @@ minetest.register_node("mesecons_detector:object_detector_off", {
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}},
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on_construct = object_detector_make_formspec,
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on_receive_fields = object_detector_on_receive_fields,
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sounds = default.node_sound_stone_defaults(),
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sounds = mesecon.node_sound.stone,
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digiline = object_detector_digiline,
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on_blast = mesecon.on_blastnode,
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})
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minetest.register_node("mesecons_detector:object_detector_on", {
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tiles = {"default_steel_block.png", "default_steel_block.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png"},
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tiles = {side_texture, side_texture, "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png", "jeija_object_detector_on.png"},
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paramtype = "light",
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is_ground_content = false,
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walkable = true,
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@ -94,7 +96,7 @@ minetest.register_node("mesecons_detector:object_detector_on", {
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}},
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on_construct = object_detector_make_formspec,
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on_receive_fields = object_detector_on_receive_fields,
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sounds = default.node_sound_stone_defaults(),
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sounds = mesecon.node_sound.stone,
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digiline = object_detector_digiline,
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on_blast = mesecon.on_blastnode,
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})
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@ -102,18 +104,18 @@ minetest.register_node("mesecons_detector:object_detector_on", {
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minetest.register_craft({
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output = 'mesecons_detector:object_detector_off',
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recipe = {
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{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
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{"default:steel_ingot", "mesecons_luacontroller:luacontroller0000", "default:steel_ingot"},
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{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
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{"mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot"},
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{"mesecons_gamecompat:steel_ingot", "mesecons_luacontroller:luacontroller0000", "mesecons_gamecompat:steel_ingot"},
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{"mesecons_gamecompat:steel_ingot", "group:mesecon_conductor_craftable", "mesecons_gamecompat:steel_ingot"},
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}
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})
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minetest.register_craft({
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output = 'mesecons_detector:object_detector_off',
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recipe = {
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{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
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{"default:steel_ingot", "mesecons_microcontroller:microcontroller0000", "default:steel_ingot"},
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{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
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{"mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot"},
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{"mesecons_gamecompat:steel_ingot", "mesecons_microcontroller:microcontroller0000", "mesecons_gamecompat:steel_ingot"},
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{"mesecons_gamecompat:steel_ingot", "group:mesecon_conductor_craftable", "mesecons_gamecompat:steel_ingot"},
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}
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})
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@ -239,7 +241,7 @@ local node_detector_digiline = {
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}
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minetest.register_node("mesecons_detector:node_detector_off", {
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tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_off.png"},
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tiles = {side_texture, side_texture, side_texture, side_texture, side_texture, "jeija_node_detector_off.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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@ -251,13 +253,13 @@ minetest.register_node("mesecons_detector:node_detector_off", {
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}},
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on_construct = node_detector_make_formspec,
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on_receive_fields = node_detector_on_receive_fields,
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sounds = default.node_sound_stone_defaults(),
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sounds = mesecon.node_sound.stone,
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digiline = node_detector_digiline,
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on_blast = mesecon.on_blastnode,
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})
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minetest.register_node("mesecons_detector:node_detector_on", {
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tiles = {"default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "default_steel_block.png", "jeija_node_detector_on.png"},
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tiles = {side_texture, side_texture, side_texture, side_texture, side_texture, "jeija_node_detector_on.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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@ -269,7 +271,7 @@ minetest.register_node("mesecons_detector:node_detector_on", {
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}},
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on_construct = node_detector_make_formspec,
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on_receive_fields = node_detector_on_receive_fields,
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sounds = default.node_sound_stone_defaults(),
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sounds = mesecon.node_sound.stone,
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digiline = node_detector_digiline,
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on_blast = mesecon.on_blastnode,
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})
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@ -277,18 +279,18 @@ minetest.register_node("mesecons_detector:node_detector_on", {
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minetest.register_craft({
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output = 'mesecons_detector:node_detector_off',
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recipe = {
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{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
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{"default:steel_ingot", "mesecons_luacontroller:luacontroller0000", "default:steel_ingot"},
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{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
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{"mesecons_gamecompat:steel_ingot", "group:mesecon_conductor_craftable", "mesecons_gamecompat:steel_ingot"},
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{"mesecons_gamecompat:steel_ingot", "mesecons_luacontroller:luacontroller0000", "mesecons_gamecompat:steel_ingot"},
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{"mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot"},
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}
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})
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minetest.register_craft({
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output = 'mesecons_detector:node_detector_off',
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recipe = {
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{"default:steel_ingot", "group:mesecon_conductor_craftable", "default:steel_ingot"},
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{"default:steel_ingot", "mesecons_microcontroller:microcontroller0000", "default:steel_ingot"},
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{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
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{"mesecons_gamecompat:steel_ingot", "group:mesecon_conductor_craftable", "mesecons_gamecompat:steel_ingot"},
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{"mesecons_gamecompat:steel_ingot", "mesecons_microcontroller:microcontroller0000", "mesecons_gamecompat:steel_ingot"},
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{"mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:steel_ingot"},
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}
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})
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@ -1,2 +1,2 @@
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name = mesecons_detector
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depends = default, mesecons, mesecons_materials
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depends = mesecons, mesecons_gamecompat, mesecons_materials
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BIN
mesecons_detector/textures/mesecons_detector_side.png
Normal file
BIN
mesecons_detector/textures/mesecons_detector_side.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 350 B |
@ -32,7 +32,7 @@ minetest.register_node("mesecons_extrawires:corner_on", {
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selection_box = corner_selectionbox,
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groups = {dig_immediate = 3, not_in_creative_inventory = 1},
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drop = "mesecons_extrawires:corner_off",
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sounds = default.node_sound_defaults(),
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sounds = mesecon.node_sound.default,
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mesecons = {conductor =
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{
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state = mesecon.state.on,
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@ -58,7 +58,7 @@ minetest.register_node("mesecons_extrawires:corner_off", {
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sunlight_propagates = true,
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selection_box = corner_selectionbox,
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groups = {dig_immediate = 3},
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sounds = default.node_sound_defaults(),
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sounds = mesecon.node_sound.default,
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mesecons = {conductor =
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{
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state = mesecon.state.off,
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@ -32,7 +32,7 @@ minetest.register_node("mesecons_extrawires:crossover_off", {
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stack_max = 99,
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selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
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groups = {dig_immediate=3, mesecon=3},
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sounds = default.node_sound_defaults(),
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sounds = mesecon.node_sound.default,
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mesecons = {
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conductor = {
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states = crossover_states,
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@ -59,7 +59,7 @@ minetest.register_node("mesecons_extrawires:crossover_01", {
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stack_max = 99,
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selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
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groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
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sounds = default.node_sound_defaults(),
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sounds = mesecon.node_sound.default,
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mesecons = {
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conductor = {
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states = crossover_states,
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@ -86,7 +86,7 @@ minetest.register_node("mesecons_extrawires:crossover_10", {
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stack_max = 99,
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selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
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groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
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sounds = default.node_sound_defaults(),
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sounds = mesecon.node_sound.default,
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mesecons = {
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conductor = {
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states = crossover_states,
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@ -113,7 +113,7 @@ minetest.register_node("mesecons_extrawires:crossover_on", {
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stack_max = 99,
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selection_box = {type="fixed", fixed={-16/32, -16/32, -16/32, 16/32, -5/32, 16/32}},
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groups = {dig_immediate=3, mesecon=3, not_in_creative_inventory=1},
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sounds = default.node_sound_defaults(),
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sounds = mesecon.node_sound.default,
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mesecons = {
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conductor = {
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states = crossover_states,
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@ -61,7 +61,7 @@ for k, state in ipairs(doublecorner_states) do
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selection_box = doublecorner_selectionbox,
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groups = groups,
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drop = doublecorner_states[1],
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sounds = default.node_sound_defaults(),
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sounds = mesecon.node_sound.default,
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mesecons = {
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conductor = {
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states = doublecorner_states,
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@ -1,3 +1,20 @@
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local mese_nodename = minetest.registered_aliases["mesecons_gamecompat:mese"]
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if mese_nodename then
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-- Convert placeholders.
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minetest.register_alias("mesecons_extrawires:mese", mese_nodename)
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else
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-- Register placeholder.
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mese_nodename = "mesecons_extrawires:mese"
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minetest.register_node("mesecons_extrawires:mese", {
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description = "Mese Wire",
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tiles = {"mesecons_wire_off.png"},
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paramtype = "light",
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light_source = 3,
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groups = {cracky = 1},
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sounds = mesecon.node_sound.stone,
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})
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end
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local mesewire_rules =
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{
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{x = 1, y = 0, z = 0},
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@ -8,7 +25,7 @@ local mesewire_rules =
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{x = 0, y = 0, z =-1},
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}
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minetest.override_item("default:mese", {
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minetest.override_item(mese_nodename, {
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mesecons = {conductor = {
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state = mesecon.state.off,
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onstate = "mesecons_extrawires:mese_powered",
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@ -18,15 +35,17 @@ minetest.override_item("default:mese", {
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-- Copy node definition of powered mese from normal mese
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-- and brighten texture tiles to indicate mese is powered
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local powered_def = mesecon.merge_tables(minetest.registered_nodes["default:mese"], {
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drop = "default:mese",
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light_source = 5,
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local unpowered_def = minetest.registered_nodes[mese_nodename]
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local powered_def = mesecon.merge_tables(unpowered_def, {
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drop = mese_nodename,
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paramtype = "light",
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light_source = math.min(unpowered_def.light_source + 2, minetest.LIGHT_MAX),
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mesecons = {conductor = {
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state = mesecon.state.on,
|
||||
offstate = "default:mese",
|
||||
offstate = mese_nodename,
|
||||
rules = mesewire_rules
|
||||
}},
|
||||
groups = {cracky = 1, not_in_creative_inventory = 1},
|
||||
groups = mesecon.merge_tables(unpowered_def.groups or {}, {not_in_creative_inventory = 1}),
|
||||
on_blast = mesecon.on_blastnode,
|
||||
})
|
||||
|
||||
|
@ -1,3 +1,3 @@
|
||||
name = mesecons_extrawires
|
||||
depends = default, mesecons
|
||||
depends = mesecons, mesecons_gamecompat
|
||||
optional_depends = screwdriver
|
||||
|
@ -44,7 +44,7 @@ minetest.register_node("mesecons_extrawires:tjunction_on", {
|
||||
node_box = tjunction_nodebox,
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
drop = "mesecons_extrawires:tjunction_off",
|
||||
sounds = default.node_sound_defaults(),
|
||||
sounds = mesecon.node_sound.default,
|
||||
mesecons = {conductor =
|
||||
{
|
||||
state = mesecon.state.on,
|
||||
@ -74,7 +74,7 @@ minetest.register_node("mesecons_extrawires:tjunction_off", {
|
||||
selection_box = tjunction_selectionbox,
|
||||
node_box = tjunction_nodebox,
|
||||
groups = {dig_immediate = 3},
|
||||
sounds = default.node_sound_defaults(),
|
||||
sounds = mesecon.node_sound.default,
|
||||
mesecons = {conductor =
|
||||
{
|
||||
state = mesecon.state.off,
|
||||
|
@ -89,7 +89,7 @@ mesecon.register_node("mesecons_extrawires:vertical", {
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
sounds = default.node_sound_defaults(),
|
||||
sounds = mesecon.node_sound.default,
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
groups = {dig_immediate=3},
|
||||
@ -123,7 +123,7 @@ mesecon.register_node("mesecons_extrawires:vertical_top", {
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
sounds = default.node_sound_defaults(),
|
||||
sounds = mesecon.node_sound.default,
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
mesecons = {conductor = {
|
||||
@ -155,7 +155,7 @@ mesecon.register_node("mesecons_extrawires:vertical_bottom", {
|
||||
drop = "mesecons_extrawires:vertical_off",
|
||||
after_place_node = vertical_update,
|
||||
after_dig_node = vertical_update,
|
||||
sounds = default.node_sound_defaults(),
|
||||
sounds = mesecon.node_sound.default,
|
||||
},{
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
mesecons = {conductor = {
|
||||
|
@ -109,7 +109,7 @@ plg.register_nodes({
|
||||
local is = lcore.deserialize(meta:get_string("instr"))
|
||||
minetest.show_formspec(name, "mesecons:fpga", plg.to_formspec_string(is, nil))
|
||||
end,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = mesecon.node_sound.stone,
|
||||
mesecons = {
|
||||
effector = {
|
||||
rules = {}, -- replaced later
|
||||
|
@ -1,3 +1,3 @@
|
||||
name = mesecons_fpga
|
||||
depends = default, mesecons
|
||||
depends = mesecons, mesecons_gamecompat
|
||||
optional_depends = screwdriver
|
||||
|
71
mesecons_gamecompat/compat_mtg.lua
Normal file
71
mesecons_gamecompat/compat_mtg.lua
Normal file
@ -0,0 +1,71 @@
|
||||
--Aliases
|
||||
|
||||
minetest.register_alias("mesecons_gamecompat:chest", "default:chest")
|
||||
minetest.register_alias("mesecons_gamecompat:chest_locked", "default:chest_locked")
|
||||
minetest.register_alias("mesecons_gamecompat:coalblock", "default:coalblock")
|
||||
minetest.register_alias("mesecons_gamecompat:cobble", "default:cobble")
|
||||
minetest.register_alias("mesecons_gamecompat:glass", "default:glass")
|
||||
minetest.register_alias("mesecons_gamecompat:lava_source", "default:lava_source")
|
||||
minetest.register_alias("mesecons_gamecompat:mese", "default:mese")
|
||||
minetest.register_alias("mesecons_gamecompat:mese_crystal", "default:mese_crystal")
|
||||
minetest.register_alias("mesecons_gamecompat:mese_crystal_fragment", "default:mese_crystal_fragment")
|
||||
minetest.register_alias("mesecons_gamecompat:obsidian_glass", "default:obsidian_glass")
|
||||
minetest.register_alias("mesecons_gamecompat:stone", "default:stone")
|
||||
minetest.register_alias("mesecons_gamecompat:steel_ingot", "default:steel_ingot")
|
||||
minetest.register_alias("mesecons_gamecompat:steelblock", "default:steelblock")
|
||||
minetest.register_alias("mesecons_gamecompat:torch", "default:torch")
|
||||
|
||||
if minetest.get_modpath("dye") then
|
||||
for _, color in ipairs(mesecon.dye_colors) do
|
||||
minetest.register_alias("mesecons_gamecompat:dye_" .. color, "dye:" .. color)
|
||||
end
|
||||
end
|
||||
|
||||
-- Sounds
|
||||
|
||||
mesecon.node_sound.default = default.node_sound_defaults()
|
||||
mesecon.node_sound.glass = default.node_sound_glass_defaults()
|
||||
mesecon.node_sound.leaves = default.node_sound_leaves_defaults()
|
||||
mesecon.node_sound.stone = default.node_sound_stone_defaults()
|
||||
mesecon.node_sound.wood = default.node_sound_wood_defaults()
|
||||
|
||||
if minetest.get_modpath("fire") then
|
||||
mesecon.sound_name.fire = "fire_fire"
|
||||
end
|
||||
|
||||
if minetest.get_modpath("tnt") then
|
||||
mesecon.sound_name.explode = "tnt_explode"
|
||||
end
|
||||
|
||||
-- Textures
|
||||
|
||||
mesecon.texture.steel_block = "default_steel_block.png"
|
||||
|
||||
-- MVPS stoppers
|
||||
|
||||
if minetest.get_modpath("mesecons_mvps") then
|
||||
-- All of the locked and internal nodes in Minetest Game
|
||||
for _, name in ipairs({
|
||||
"default:chest_locked",
|
||||
"default:chest_locked_open",
|
||||
"doors:door_steel_b_1", -- old style doors
|
||||
"doors:door_steel_b_2", --
|
||||
"doors:door_steel_t_1", --
|
||||
"doors:door_steel_t_2", --
|
||||
"doors:door_steel_a", -- new style doors
|
||||
"doors:door_steel_b", --
|
||||
"doors:door_steel_c", --
|
||||
"doors:door_steel_d", --
|
||||
"doors:hidden",
|
||||
"doors:trapdoor_steel",
|
||||
"doors:trapdoor_steel_open",
|
||||
"xpanes:door_steel_bar_a",
|
||||
"xpanes:door_steel_bar_b",
|
||||
"xpanes:door_steel_bar_c",
|
||||
"xpanes:door_steel_bar_d",
|
||||
"xpanes:trapdoor_steel_bar",
|
||||
"xpanes:trapdoor_steel_bar_open",
|
||||
}) do
|
||||
mesecon.register_mvps_stopper(name)
|
||||
end
|
||||
end
|
15
mesecons_gamecompat/init.lua
Normal file
15
mesecons_gamecompat/init.lua
Normal file
@ -0,0 +1,15 @@
|
||||
mesecon.node_sound = {}
|
||||
|
||||
mesecon.sound_name = {}
|
||||
|
||||
mesecon.texture = {}
|
||||
|
||||
mesecon.dye_colors = {
|
||||
"red", "green", "blue", "grey", "dark_grey", "yellow",
|
||||
"orange", "white", "pink", "magenta", "cyan", "violet",
|
||||
}
|
||||
|
||||
if minetest.get_modpath("default") then
|
||||
minetest.log("info", "Mesecons: detected Minetest Game for game compatibility")
|
||||
dofile(minetest.get_modpath("mesecons_gamecompat").."/compat_mtg.lua")
|
||||
end
|
3
mesecons_gamecompat/mod.conf
Normal file
3
mesecons_gamecompat/mod.conf
Normal file
@ -0,0 +1,3 @@
|
||||
name = mesecons_gamecompat
|
||||
depends = mesecons
|
||||
optional_depends = fire, default, dye, mesecons_mvps, tnt
|
@ -78,7 +78,7 @@ local function register_gate(name, inputnumber, assess, recipe, description)
|
||||
selection_box = selection_box,
|
||||
node_box = nodebox,
|
||||
walkable = true,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = mesecon.node_sound.stone,
|
||||
assess = assess,
|
||||
onstate = basename.."_on",
|
||||
offstate = basename.."_off",
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_gates
|
||||
depends = default, mesecons, mesecons_microcontroller, mesecons_delayer, mesecons_torch, mesecons_materials
|
||||
depends = mesecons, mesecons_gamecompat, mesecons_microcontroller, mesecons_delayer, mesecons_torch, mesecons_materials
|
||||
|
@ -23,7 +23,7 @@ minetest.register_node("mesecons_hydroturbine:hydro_turbine_off", {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 },
|
||||
},
|
||||
sounds = default.node_sound_metal_defaults(),
|
||||
sounds = mesecon.node_sound.metal,
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off
|
||||
}},
|
||||
@ -53,7 +53,7 @@ minetest.register_node("mesecons_hydroturbine:hydro_turbine_on", {
|
||||
type = "fixed",
|
||||
fixed = { -0.5, -0.5, -0.5, 0.5, 1.5, 0.5 },
|
||||
},
|
||||
sounds = default.node_sound_metal_defaults(),
|
||||
sounds = mesecon.node_sound.metal,
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.on
|
||||
}},
|
||||
@ -97,9 +97,9 @@ nodenames = {"mesecons_hydroturbine:hydro_turbine_on"},
|
||||
minetest.register_craft({
|
||||
output = "mesecons_hydroturbine:hydro_turbine_off 2",
|
||||
recipe = {
|
||||
{"","default:stick", ""},
|
||||
{"default:stick", "default:steel_ingot", "default:stick"},
|
||||
{"","default:stick", ""},
|
||||
{"","grup:stick", ""},
|
||||
{"group:stick", "mesecons_gamecompat:steel_ingot", "group:stick"},
|
||||
{"","group:stick", ""},
|
||||
}
|
||||
})
|
||||
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_hydroturbine
|
||||
depends = default, mesecons
|
||||
depends = mesecons, mesecons_gamecompat
|
||||
|
@ -36,7 +36,7 @@ minetest.register_node("mesecons_insulated:insulated_on", {
|
||||
},
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
drop = "mesecons_insulated:insulated_off",
|
||||
sounds = default.node_sound_defaults(),
|
||||
sounds = mesecon.node_sound.default,
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.on,
|
||||
offstate = "mesecons_insulated:insulated_off",
|
||||
@ -72,7 +72,7 @@ minetest.register_node("mesecons_insulated:insulated_off", {
|
||||
fixed = { -16/32-0.001, -17/32, -3/32, 16/32+0.001, -13/32, 3/32 }
|
||||
},
|
||||
groups = {dig_immediate = 3},
|
||||
sounds = default.node_sound_defaults(),
|
||||
sounds = mesecon.node_sound.default,
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
onstate = "mesecons_insulated:insulated_on",
|
||||
|
@ -1,3 +1,3 @@
|
||||
name = mesecons_insulated
|
||||
depends = default, mesecons
|
||||
depends = mesecons, mesecons_gamecompat
|
||||
optional_depends = screwdriver
|
||||
|
@ -26,7 +26,7 @@ minetest.register_node("mesecons_lamp:lamp_on", {
|
||||
selection_box = mesecon_lamp_box,
|
||||
groups = {dig_immediate = 3,not_in_creative_inventory = 1, mesecon_effector_on = 1},
|
||||
drop = "mesecons_lamp:lamp_off 1",
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
sounds = mesecon.node_sound.glass,
|
||||
mesecons = {effector = {
|
||||
action_off = function (pos, node)
|
||||
minetest.swap_node(pos, {name = "mesecons_lamp:lamp_off", param2 = node.param2})
|
||||
@ -51,7 +51,7 @@ minetest.register_node("mesecons_lamp:lamp_off", {
|
||||
selection_box = mesecon_lamp_box,
|
||||
groups = {dig_immediate=3, mesecon_receptor_off = 1, mesecon_effector_off = 1},
|
||||
description = "Mesecon Lamp",
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
sounds = mesecon.node_sound.glass,
|
||||
mesecons = {effector = {
|
||||
action_on = function (pos, node)
|
||||
minetest.swap_node(pos, {name = "mesecons_lamp:lamp_on", param2 = node.param2})
|
||||
@ -64,8 +64,8 @@ minetest.register_node("mesecons_lamp:lamp_off", {
|
||||
minetest.register_craft({
|
||||
output = "mesecons_lamp:lamp_off 1",
|
||||
recipe = {
|
||||
{"", "default:glass", ""},
|
||||
{"group:mesecon_conductor_craftable", "default:steel_ingot", "group:mesecon_conductor_craftable"},
|
||||
{"", "default:glass", ""},
|
||||
{"", "mesecons_gamecompat:glass", ""},
|
||||
{"group:mesecon_conductor_craftable", "mesecons_gamecompat:steel_ingot", "group:mesecon_conductor_craftable"},
|
||||
{"", "mesecons_gamecompat:glass", ""},
|
||||
}
|
||||
})
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_lamp
|
||||
depends = default, mesecons
|
||||
depends = mesecons, mesecons_gamecompat
|
||||
|
@ -23,7 +23,7 @@ function mesecon.lightstone_add(name, base_item, texture_off, texture_on, desc)
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 2, mesecon_effector_off = 1, mesecon = 2},
|
||||
description = desc,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = mesecon.node_sound.stone,
|
||||
mesecons = {effector = {
|
||||
rules = lightstone_rules,
|
||||
action_on = function (pos, node)
|
||||
@ -38,7 +38,7 @@ function mesecon.lightstone_add(name, base_item, texture_off, texture_on, desc)
|
||||
groups = {cracky = 2, not_in_creative_inventory = 1, mesecon = 2},
|
||||
drop = "mesecons_lightstone:lightstone_" .. name .. "_off",
|
||||
light_source = minetest.LIGHT_MAX - 2,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = mesecon.node_sound.stone,
|
||||
mesecons = {effector = {
|
||||
rules = lightstone_rules,
|
||||
action_off = function (pos, node)
|
||||
@ -52,22 +52,22 @@ function mesecon.lightstone_add(name, base_item, texture_off, texture_on, desc)
|
||||
output = "mesecons_lightstone:lightstone_" .. name .. "_off",
|
||||
recipe = {
|
||||
{"",base_item,""},
|
||||
{base_item,"default:torch",base_item},
|
||||
{base_item,"mesecons_gamecompat:torch",base_item},
|
||||
{"","group:mesecon_conductor_craftable",""}
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
mesecon.lightstone_add("red", "dye:red", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png", "Red Lightstone")
|
||||
mesecon.lightstone_add("green", "dye:green", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png", "Green Lightstone")
|
||||
mesecon.lightstone_add("blue", "dye:blue", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png", "Blue Lightstone")
|
||||
mesecon.lightstone_add("gray", "dye:grey", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png", "Grey Lightstone")
|
||||
mesecon.lightstone_add("darkgray", "dye:dark_grey", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png", "Dark Grey Lightstone")
|
||||
mesecon.lightstone_add("yellow", "dye:yellow", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png", "Yellow Lightstone")
|
||||
mesecon.lightstone_add("orange", "dye:orange", "jeija_lightstone_orange_off.png", "jeija_lightstone_orange_on.png", "Orange Lightstone")
|
||||
mesecon.lightstone_add("white", "dye:white", "jeija_lightstone_white_off.png", "jeija_lightstone_white_on.png", "White Lightstone")
|
||||
mesecon.lightstone_add("pink", "dye:pink", "jeija_lightstone_pink_off.png", "jeija_lightstone_pink_on.png", "Pink Lightstone")
|
||||
mesecon.lightstone_add("magenta", "dye:magenta", "jeija_lightstone_magenta_off.png", "jeija_lightstone_magenta_on.png", "Magenta Lightstone")
|
||||
mesecon.lightstone_add("cyan", "dye:cyan", "jeija_lightstone_cyan_off.png", "jeija_lightstone_cyan_on.png", "Cyan Lightstone")
|
||||
mesecon.lightstone_add("violet", "dye:violet", "jeija_lightstone_violet_off.png", "jeija_lightstone_violet_on.png", "Violet Lightstone")
|
||||
mesecon.lightstone_add("red", "mesecons_gamecompat:dye_red", "jeija_lightstone_red_off.png", "jeija_lightstone_red_on.png", "Red Lightstone")
|
||||
mesecon.lightstone_add("green", "mesecons_gamecompat:dye_green", "jeija_lightstone_green_off.png", "jeija_lightstone_green_on.png", "Green Lightstone")
|
||||
mesecon.lightstone_add("blue", "mesecons_gamecompat:dye_blue", "jeija_lightstone_blue_off.png", "jeija_lightstone_blue_on.png", "Blue Lightstone")
|
||||
mesecon.lightstone_add("gray", "mesecons_gamecompat:dye_grey", "jeija_lightstone_gray_off.png", "jeija_lightstone_gray_on.png", "Grey Lightstone")
|
||||
mesecon.lightstone_add("darkgray", "mesecons_gamecompat:dye_dark_grey", "jeija_lightstone_darkgray_off.png", "jeija_lightstone_darkgray_on.png", "Dark Grey Lightstone")
|
||||
mesecon.lightstone_add("yellow", "mesecons_gamecompat:dye_yellow", "jeija_lightstone_yellow_off.png", "jeija_lightstone_yellow_on.png", "Yellow Lightstone")
|
||||
mesecon.lightstone_add("orange", "mesecons_gamecompat:dye_orange", "jeija_lightstone_orange_off.png", "jeija_lightstone_orange_on.png", "Orange Lightstone")
|
||||
mesecon.lightstone_add("white", "mesecons_gamecompat:dye_white", "jeija_lightstone_white_off.png", "jeija_lightstone_white_on.png", "White Lightstone")
|
||||
mesecon.lightstone_add("pink", "mesecons_gamecompat:dye_pink", "jeija_lightstone_pink_off.png", "jeija_lightstone_pink_on.png", "Pink Lightstone")
|
||||
mesecon.lightstone_add("magenta", "mesecons_gamecompat:dye_magenta", "jeija_lightstone_magenta_off.png", "jeija_lightstone_magenta_on.png", "Magenta Lightstone")
|
||||
mesecon.lightstone_add("cyan", "mesecons_gamecompat:dye_cyan", "jeija_lightstone_cyan_off.png", "jeija_lightstone_cyan_on.png", "Cyan Lightstone")
|
||||
mesecon.lightstone_add("violet", "mesecons_gamecompat:dye_violet", "jeija_lightstone_violet_off.png", "jeija_lightstone_violet_on.png", "Violet Lightstone")
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_lightstone
|
||||
depends = default, mesecons, dye
|
||||
depends = mesecons, mesecons_gamecompat
|
||||
|
@ -865,7 +865,7 @@ for d = 0, 1 do
|
||||
node_box = node_box,
|
||||
on_construct = reset_meta,
|
||||
on_receive_fields = on_receive_fields,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = mesecon.node_sound.stone,
|
||||
mesecons = mesecons,
|
||||
digiline = digiline,
|
||||
-- Virtual portstates are the ports that
|
||||
@ -914,7 +914,7 @@ minetest.register_node(BASENAME .. "_burnt", {
|
||||
node_box = node_box,
|
||||
on_construct = reset_meta,
|
||||
on_receive_fields = on_receive_fields,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = mesecon.node_sound.stone,
|
||||
virtual_portstates = {a = false, b = false, c = false, d = false},
|
||||
mesecons = {
|
||||
effector = {
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_luacontroller
|
||||
depends = default, mesecons
|
||||
depends = mesecons, mesecons_gamecompat
|
||||
|
@ -36,6 +36,6 @@ minetest.register_craft({
|
||||
output = "mesecons_materials:silicon 4",
|
||||
recipe = {
|
||||
{"group:sand", "group:sand"},
|
||||
{"group:sand", "default:steel_ingot"},
|
||||
{"group:sand", "mesecons_gamecompat:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_materials
|
||||
depends = default, mesecons
|
||||
depends = mesecons_gamecompat
|
||||
|
@ -140,7 +140,7 @@ minetest.register_node(nodename, {
|
||||
yc.reset (pos)
|
||||
yc.update(pos)
|
||||
end,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = mesecon.node_sound.stone,
|
||||
mesecons = mesecons,
|
||||
after_dig_node = function (pos, node)
|
||||
rules = microc_rules[node.name]
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_microcontroller
|
||||
depends = default, mesecons
|
||||
depends = mesecons, mesecons_gamecompat
|
||||
|
@ -129,7 +129,7 @@ mesecon.register_movestone("mesecons_movestones:movestone", {
|
||||
},
|
||||
groups = {cracky = 3},
|
||||
description = "Movestone",
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
sounds = mesecon.node_sound.stone
|
||||
}, false, false)
|
||||
|
||||
mesecon.register_movestone("mesecons_movestones:sticky_movestone", {
|
||||
@ -143,7 +143,7 @@ mesecon.register_movestone("mesecons_movestones:sticky_movestone", {
|
||||
},
|
||||
groups = {cracky = 3},
|
||||
description = "Sticky Movestone",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = mesecon.node_sound.stone,
|
||||
}, true, false)
|
||||
|
||||
mesecon.register_movestone("mesecons_movestones:movestone_vertical", {
|
||||
@ -157,7 +157,7 @@ mesecon.register_movestone("mesecons_movestones:movestone_vertical", {
|
||||
},
|
||||
groups = {cracky = 3},
|
||||
description = "Vertical Movestone",
|
||||
sounds = default.node_sound_stone_defaults()
|
||||
sounds = mesecon.node_sound.stone
|
||||
}, false, true)
|
||||
|
||||
mesecon.register_movestone("mesecons_movestones:sticky_movestone_vertical", {
|
||||
@ -171,7 +171,7 @@ mesecon.register_movestone("mesecons_movestones:sticky_movestone_vertical", {
|
||||
},
|
||||
groups = {cracky = 3},
|
||||
description = "Vertical Sticky Movestone",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = mesecon.node_sound.stone,
|
||||
}, true, true)
|
||||
|
||||
|
||||
@ -180,9 +180,9 @@ mesecon.register_movestone("mesecons_movestones:sticky_movestone_vertical", {
|
||||
minetest.register_craft({
|
||||
output = "mesecons_movestones:movestone 2",
|
||||
recipe = {
|
||||
{"default:stone", "default:stone", "default:stone"},
|
||||
{"mesecons_gamecompat:stone", "mesecons_gamecompat:stone", "mesecons_gamecompat:stone"},
|
||||
{"group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable", "group:mesecon_conductor_craftable"},
|
||||
{"default:stone", "default:stone", "default:stone"},
|
||||
{"mesecons_gamecompat:stone", "mesecons_gamecompat:stone", "mesecons_gamecompat:stone"},
|
||||
}
|
||||
})
|
||||
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_movestones
|
||||
depends = default, mesecons, mesecons_materials, mesecons_mvps
|
||||
depends = mesecons, mesecons_gamecompat, mesecons_materials, mesecons_mvps
|
||||
|
@ -311,31 +311,6 @@ end
|
||||
-- TODO: load blocks instead, as with wires.
|
||||
mesecon.register_mvps_stopper("ignore")
|
||||
|
||||
-- All of the locked and internal nodes in Minetest Game
|
||||
for _, name in ipairs({
|
||||
"default:chest_locked",
|
||||
"default:chest_locked_open",
|
||||
"doors:door_steel_b_1", -- old style doors
|
||||
"doors:door_steel_b_2", --
|
||||
"doors:door_steel_t_1", --
|
||||
"doors:door_steel_t_2", --
|
||||
"doors:door_steel_a", -- new style doors
|
||||
"doors:door_steel_b", --
|
||||
"doors:door_steel_c", --
|
||||
"doors:door_steel_d", --
|
||||
"doors:hidden",
|
||||
"doors:trapdoor_steel",
|
||||
"doors:trapdoor_steel_open",
|
||||
"xpanes:door_steel_bar_a",
|
||||
"xpanes:door_steel_bar_b",
|
||||
"xpanes:door_steel_bar_c",
|
||||
"xpanes:door_steel_bar_d",
|
||||
"xpanes:trapdoor_steel_bar",
|
||||
"xpanes:trapdoor_steel_bar_open",
|
||||
}) do
|
||||
mesecon.register_mvps_stopper(name)
|
||||
end
|
||||
|
||||
mesecon.register_on_mvps_move(mesecon.move_hot_nodes)
|
||||
mesecon.register_on_mvps_move(function(moved_nodes)
|
||||
for i = 1, #moved_nodes do
|
||||
|
@ -12,7 +12,7 @@ minetest.register_node("mesecons_noteblock:noteblock", {
|
||||
mesecon.noteblock_play(pos, node.param2)
|
||||
minetest.set_node(pos, node)
|
||||
end,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = mesecon.node_sound.wood,
|
||||
mesecons = {effector = { -- play sound when activated
|
||||
action_on = function(pos, node)
|
||||
mesecon.noteblock_play(pos, node.param2)
|
||||
@ -25,7 +25,7 @@ minetest.register_craft({
|
||||
output = "mesecons_noteblock:noteblock 1",
|
||||
recipe = {
|
||||
{"group:wood", "group:wood", "group:wood"},
|
||||
{"group:mesecon_conductor_craftable", "default:steel_ingot", "group:mesecon_conductor_craftable"},
|
||||
{"group:mesecon_conductor_craftable", "mesecons_gamecompat:steel_ingot", "group:mesecon_conductor_craftable"},
|
||||
{"group:wood", "group:wood", "group:wood"},
|
||||
}
|
||||
})
|
||||
@ -46,14 +46,20 @@ local soundnames = {
|
||||
"mesecons_noteblock_c"
|
||||
}
|
||||
|
||||
local node_sounds = {
|
||||
["default:lava_source"] = "fire_fire",
|
||||
["default:chest"] = "mesecons_noteblock_snare",
|
||||
["default:chest_locked"] = "mesecons_noteblock_snare",
|
||||
["default:coalblock"] = "tnt_explode",
|
||||
["default:glass"] = "mesecons_noteblock_hihat",
|
||||
["default:obsidian_glass"] = "mesecons_noteblock_hihat",
|
||||
}
|
||||
local node_sounds = {}
|
||||
for alias, sound in pairs({
|
||||
["mesecons_gamecompat:lava_source"] = mesecon.sound_name.fire,
|
||||
["mesecons_gamecompat:chest"] = "mesecons_noteblock_snare",
|
||||
["mesecons_gamecompat:chest_locked"] = "mesecons_noteblock_snare",
|
||||
["mesecons_gamecompat:coalblock"] = mesecon.sound_name.explode,
|
||||
["mesecons_gamecompat:glass"] = "mesecons_noteblock_hihat",
|
||||
["mesecons_gamecompat:obsidian_glass"] = "mesecons_noteblock_hihat",
|
||||
}) do
|
||||
local nodename = minetest.registered_aliases[alias]
|
||||
if nodename then
|
||||
node_sounds[nodename] = sound
|
||||
end
|
||||
end
|
||||
|
||||
local node_sounds_group = {
|
||||
["stone"] = "mesecons_noteblock_kick",
|
||||
@ -61,6 +67,7 @@ local node_sounds_group = {
|
||||
["wood"] = "mesecons_noteblock_litecrash",
|
||||
}
|
||||
|
||||
local steelblock_nodename = minetest.registered_aliases["mesecons_gamecompat:steelblock"]
|
||||
mesecon.noteblock_play = function(pos, param2)
|
||||
pos.y = pos.y-1
|
||||
local nodeunder = minetest.get_node(pos).name
|
||||
@ -80,7 +87,7 @@ mesecon.noteblock_play = function(pos, param2)
|
||||
minetest.log("error", "[mesecons_noteblock] No soundname found, test param2")
|
||||
return
|
||||
end
|
||||
if nodeunder == "default:steelblock" then
|
||||
if nodeunder == steelblock_nodename then
|
||||
soundname = soundname.. 2
|
||||
end
|
||||
end
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_noteblock
|
||||
depends = default, mesecons
|
||||
depends = mesecons, mesecons_gamecompat
|
||||
|
@ -278,7 +278,7 @@ minetest.register_node("mesecons_pistons:piston_normal_off", {
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
after_place_node = piston_orientate,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = mesecon.node_sound.wood,
|
||||
mesecons = {effector={
|
||||
action_on = piston_on,
|
||||
rules = piston_get_rules,
|
||||
@ -308,7 +308,7 @@ minetest.register_node("mesecons_pistons:piston_normal_on", {
|
||||
after_dig_node = piston_after_dig,
|
||||
node_box = piston_on_box,
|
||||
selection_box = piston_on_box,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = mesecon.node_sound.wood,
|
||||
mesecons = {effector={
|
||||
action_off = piston_off,
|
||||
rules = piston_get_rules,
|
||||
@ -338,7 +338,7 @@ minetest.register_node("mesecons_pistons:piston_pusher_normal", {
|
||||
node_box = piston_pusher_box,
|
||||
on_rotate = piston_rotate_pusher,
|
||||
drop = "",
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = mesecon.node_sound.wood,
|
||||
})
|
||||
|
||||
-- Sticky ones
|
||||
@ -357,7 +357,7 @@ minetest.register_node("mesecons_pistons:piston_sticky_off", {
|
||||
paramtype2 = "facedir",
|
||||
is_ground_content = false,
|
||||
after_place_node = piston_orientate,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = mesecon.node_sound.wood,
|
||||
mesecons = {effector={
|
||||
action_on = piston_on,
|
||||
rules = piston_get_rules,
|
||||
@ -387,7 +387,7 @@ minetest.register_node("mesecons_pistons:piston_sticky_on", {
|
||||
after_dig_node = piston_after_dig,
|
||||
node_box = piston_on_box,
|
||||
selection_box = piston_on_box,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = mesecon.node_sound.wood,
|
||||
mesecons = {effector={
|
||||
action_off = piston_off,
|
||||
rules = piston_get_rules,
|
||||
@ -417,7 +417,7 @@ minetest.register_node("mesecons_pistons:piston_pusher_sticky", {
|
||||
node_box = piston_pusher_box,
|
||||
on_rotate = piston_rotate_pusher,
|
||||
drop = "",
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = mesecon.node_sound.wood,
|
||||
})
|
||||
|
||||
|
||||
@ -463,9 +463,9 @@ mesecon.register_mvps_stopper("mesecons_pistons:piston_sticky_on", piston_get_st
|
||||
minetest.register_craft({
|
||||
output = "mesecons_pistons:piston_normal_off 2",
|
||||
recipe = {
|
||||
{"group:wood", "group:wood", "group:wood"},
|
||||
{"default:cobble", "default:steel_ingot", "default:cobble"},
|
||||
{"default:cobble", "group:mesecon_conductor_craftable", "default:cobble"},
|
||||
{"group:wood", "group:wood", "group:wood"},
|
||||
{"mesecons_gamecompat:cobble", "mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:cobble"},
|
||||
{"mesecons_gamecompat:cobble", "group:mesecon_conductor_craftable", "mesecons_gamecompat:cobble"},
|
||||
}
|
||||
})
|
||||
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_pistons
|
||||
depends = default, mesecons, mesecons_mvps
|
||||
depends = mesecons, mesecons_gamecompat, mesecons_mvps
|
||||
|
@ -16,7 +16,7 @@ minetest.register_node("mesecons_powerplant:power_plant", {
|
||||
type = "fixed",
|
||||
fixed = {-0.3, -0.5, -0.3, 0.3, -0.5+0.7, 0.3},
|
||||
},
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
sounds = mesecon.node_sound.leaves,
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.on
|
||||
}},
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_powerplant
|
||||
depends = default, mesecons
|
||||
depends = mesecons, mesecons_gamecompat
|
||||
|
@ -94,7 +94,7 @@ mesecon.register_pressure_plate(
|
||||
"jeija_pressure_plate_wood_inv.png",
|
||||
{{"group:wood", "group:wood"}},
|
||||
{ choppy = 3, oddly_breakable_by_hand = 3 },
|
||||
default.node_sound_wood_defaults())
|
||||
mesecon.node_sound.wood)
|
||||
|
||||
mesecon.register_pressure_plate(
|
||||
"mesecons_pressureplates:pressure_plate_stone",
|
||||
@ -103,6 +103,6 @@ mesecon.register_pressure_plate(
|
||||
{"jeija_pressure_plate_stone_on.png","jeija_pressure_plate_stone_on.png","jeija_pressure_plate_stone_on_edges.png"},
|
||||
"jeija_pressure_plate_stone_wield.png",
|
||||
"jeija_pressure_plate_stone_inv.png",
|
||||
{{"default:cobble", "default:cobble"}},
|
||||
{{"mesecons_gamecompat:cobble", "mesecons_gamecompat:cobble"}},
|
||||
{ cracky = 3, oddly_breakable_by_hand = 3 },
|
||||
default.node_sound_stone_defaults())
|
||||
mesecon.node_sound.stone)
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_pressureplates
|
||||
depends = default, mesecons
|
||||
depends = mesecons, mesecons_gamecompat
|
||||
|
@ -6,7 +6,7 @@ minetest.register_node("mesecons_random:removestone", {
|
||||
inventory_image = minetest.inventorycube("jeija_removestone_inv.png"),
|
||||
groups = {cracky=3},
|
||||
description="Removestone",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = mesecon.node_sound.stone,
|
||||
mesecons = {effector = {
|
||||
action_on = function (pos, node)
|
||||
minetest.remove_node(pos)
|
||||
@ -20,9 +20,9 @@ minetest.register_node("mesecons_random:removestone", {
|
||||
minetest.register_craft({
|
||||
output = 'mesecons_random:removestone 4',
|
||||
recipe = {
|
||||
{"", "default:cobble", ""},
|
||||
{"default:cobble", "group:mesecon_conductor_craftable", "default:cobble"},
|
||||
{"", "default:cobble", ""},
|
||||
{"", "mesecons_gamecompat:cobble", ""},
|
||||
{"mesecons_gamecompat:cobble", "group:mesecon_conductor_craftable", "mesecons_gamecompat:cobble"},
|
||||
{"", "mesecons_gamecompat:cobble", ""},
|
||||
}
|
||||
})
|
||||
|
||||
@ -34,7 +34,7 @@ minetest.register_node("mesecons_random:ghoststone", {
|
||||
is_ground_content = false,
|
||||
inventory_image = minetest.inventorycube("jeija_ghoststone_inv.png"),
|
||||
groups = {cracky=3},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = mesecon.node_sound.stone,
|
||||
mesecons = {conductor = {
|
||||
state = mesecon.state.off,
|
||||
rules = mesecon.rules.alldirs,
|
||||
@ -71,8 +71,8 @@ minetest.register_node("mesecons_random:ghoststone_active", {
|
||||
minetest.register_craft({
|
||||
output = 'mesecons_random:ghoststone 4',
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:cobble", "default:steel_ingot"},
|
||||
{"default:cobble", "group:mesecon_conductor_craftable", "default:cobble"},
|
||||
{"default:steel_ingot", "default:cobble", "default:steel_ingot"},
|
||||
{"mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:cobble", "mesecons_gamecompat:steel_ingot"},
|
||||
{"mesecons_gamecompat:cobble", "group:mesecon_conductor_craftable", "mesecons_gamecompat:cobble"},
|
||||
{"mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:cobble", "mesecons_gamecompat:steel_ingot"},
|
||||
}
|
||||
})
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_random
|
||||
depends = default, mesecons
|
||||
depends = mesecons, mesecons_gamecompat
|
||||
|
@ -56,7 +56,7 @@ mesecon.register_node("mesecons_receiver:receiver", {
|
||||
},
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
drop = "mesecons:wire_00000000_off",
|
||||
sounds = default.node_sound_defaults(),
|
||||
sounds = mesecon.node_sound.default,
|
||||
}, {
|
||||
tiles = {
|
||||
"receiver_top_off.png",
|
||||
@ -105,7 +105,7 @@ mesecon.register_node("mesecons_receiver:receiver_up", {
|
||||
},
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
drop = "mesecons:wire_00000000_off",
|
||||
sounds = default.node_sound_defaults(),
|
||||
sounds = mesecon.node_sound.default,
|
||||
}, {
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
mesecons = {conductor = {
|
||||
@ -150,7 +150,7 @@ mesecon.register_node("mesecons_receiver:receiver_down", {
|
||||
},
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
drop = "mesecons:wire_00000000_off",
|
||||
sounds = default.node_sound_defaults(),
|
||||
sounds = mesecon.node_sound.default,
|
||||
}, {
|
||||
tiles = {"mesecons_wire_off.png"},
|
||||
mesecons = {conductor = {
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_receiver
|
||||
depends = default, mesecons
|
||||
depends = mesecons, mesecons_gamecompat
|
||||
|
@ -15,7 +15,7 @@ mesecon.register_node("mesecons_solarpanel:solar_panel", {
|
||||
wall_top = {-7/16, 7/16, -7/16, 7/16, 8/16, 7/16},
|
||||
wall_side = {-8/16, -7/16, -7/16, -7/16, 7/16, 7/16},
|
||||
},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
sounds = mesecon.node_sound.glass,
|
||||
on_blast = mesecon.on_blastnode,
|
||||
},{
|
||||
groups = {dig_immediate = 3},
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_solarpanel
|
||||
depends = default, mesecons, mesecons_materials
|
||||
depends = mesecons, mesecons_gamecompat, mesecons_materials
|
||||
|
@ -15,5 +15,5 @@ minetest.register_node("mesecons_stickyblocks:sticky_block_all", {
|
||||
end
|
||||
return connected
|
||||
end,
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = mesecon.node_sound.wood,
|
||||
})
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_stickyblocks
|
||||
depends = default, mesecons, mesecons_mvps
|
||||
depends = mesecons, mesecons_gamecompat, mesecons_mvps
|
||||
|
@ -4,7 +4,7 @@ mesecon.register_node("mesecons_switch:mesecon_switch", {
|
||||
paramtype2="facedir",
|
||||
description="Switch",
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
sounds = mesecon.node_sound.stone,
|
||||
on_rightclick = function (pos, node)
|
||||
if(mesecon.flipstate(pos, node) == "on") then
|
||||
mesecon.receptor_on(pos)
|
||||
@ -30,7 +30,7 @@ mesecon.register_node("mesecons_switch:mesecon_switch", {
|
||||
minetest.register_craft({
|
||||
output = "mesecons_switch:mesecon_switch_off 2",
|
||||
recipe = {
|
||||
{"default:steel_ingot", "default:cobble", "default:steel_ingot"},
|
||||
{"mesecons_gamecompat:steel_ingot", "mesecons_gamecompat:cobble", "mesecons_gamecompat:steel_ingot"},
|
||||
{"group:mesecon_conductor_craftable","", "group:mesecon_conductor_craftable"},
|
||||
}
|
||||
})
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_switch
|
||||
depends = default, mesecons
|
||||
depends = mesecons, mesecons_gamecompat
|
||||
|
@ -42,7 +42,7 @@ minetest.register_craft({
|
||||
output = "mesecons_torch:mesecon_torch_on 4",
|
||||
recipe = {
|
||||
{"group:mesecon_conductor_craftable"},
|
||||
{"default:stick"},}
|
||||
{"group:stick"},}
|
||||
})
|
||||
|
||||
local torch_selectionbox =
|
||||
@ -64,7 +64,7 @@ minetest.register_node("mesecons_torch:mesecon_torch_off", {
|
||||
selection_box = torch_selectionbox,
|
||||
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
|
||||
drop = "mesecons_torch:mesecon_torch_on",
|
||||
sounds = default.node_sound_defaults(),
|
||||
sounds = mesecon.node_sound.default,
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.off,
|
||||
rules = torch_get_output_rules
|
||||
@ -86,7 +86,7 @@ minetest.register_node("mesecons_torch:mesecon_torch_on", {
|
||||
groups = {dig_immediate=3},
|
||||
light_source = minetest.LIGHT_MAX-5,
|
||||
description="Mesecon Torch",
|
||||
sounds = default.node_sound_defaults(),
|
||||
sounds = mesecon.node_sound.default,
|
||||
mesecons = {receptor = {
|
||||
state = mesecon.state.on,
|
||||
rules = torch_get_output_rules
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_torch
|
||||
depends = default, mesecons
|
||||
depends = mesecons, mesecons_gamecompat
|
||||
|
@ -15,7 +15,7 @@ mesecon.register_node("mesecons_walllever:wall_lever", {
|
||||
type = "fixed",
|
||||
fixed = { -8/16, -8/16, 3/16, 8/16, 8/16, 8/16 },
|
||||
},
|
||||
sounds = default.node_sound_wood_defaults(),
|
||||
sounds = mesecon.node_sound.wood,
|
||||
on_rightclick = function (pos, node)
|
||||
if(mesecon.flipstate(pos, node) == "on") then
|
||||
mesecon.receptor_on(pos, mesecon.rules.buttonlike_get(node))
|
||||
@ -58,7 +58,7 @@ minetest.register_craft({
|
||||
output = "mesecons_walllever:wall_lever_off 2",
|
||||
recipe = {
|
||||
{"group:mesecon_conductor_craftable"},
|
||||
{"default:stone"},
|
||||
{"default:stick"},
|
||||
{"mesecons_gamecompat:stone"},
|
||||
{"group:stick"},
|
||||
}
|
||||
})
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_walllever
|
||||
depends = default, mesecons, mesecons_receiver
|
||||
depends = mesecons, mesecons_gamecompat, mesecons_receiver
|
||||
|
@ -216,7 +216,7 @@ local function register_wires()
|
||||
walkable = false,
|
||||
drop = "mesecons:wire_00000000_off",
|
||||
mesecon_wire = true,
|
||||
sounds = default.node_sound_defaults(),
|
||||
sounds = mesecon.node_sound.default,
|
||||
on_rotate = false,
|
||||
}, {tiles = tiles_off, mesecons = meseconspec_off, groups = groups_off},
|
||||
{tiles = tiles_on, mesecons = meseconspec_on, groups = groups_on})
|
||||
@ -232,20 +232,20 @@ register_wires()
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 2",
|
||||
recipe = "default:mese_crystal_fragment",
|
||||
recipe = "mesecons_gamecompat:mese_crystal_fragment",
|
||||
cooktime = 3,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 18",
|
||||
recipe = "default:mese_crystal",
|
||||
recipe = "mesecons_gamecompat:mese_crystal",
|
||||
cooktime = 15,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mesecons:wire_00000000_off 162",
|
||||
recipe = "default:mese",
|
||||
recipe = "mesecons_gamecompat:mese",
|
||||
cooktime = 30,
|
||||
})
|
||||
|
@ -1,2 +1,2 @@
|
||||
name = mesecons_wires
|
||||
depends = default, mesecons
|
||||
depends = mesecons, mesecons_gamecompat
|
||||
|
Loading…
Reference in New Issue
Block a user