Remove ghoststone shadow when active.

This commit is contained in:
Kyle 2013-02-08 16:49:27 -08:00
parent 5b5e919683
commit fb45ee1d77

@ -51,6 +51,7 @@ minetest.register_node("mesecons_random:ghoststone_active", {
walkable = false, walkable = false,
diggable = false, diggable = false,
sunlight_propagates = true, sunlight_propagates = true,
paramtype = "light",
mesecons = {conductor = { mesecons = {conductor = {
state = mesecon.state.on, state = mesecon.state.on,
rules = { rules = {
@ -62,7 +63,14 @@ minetest.register_node("mesecons_random:ghoststone_active", {
{x = 0, y = 0, z = 1}, {x = 0, y = 0, z = 1},
}, },
offstate = "mesecons_random:ghoststone" offstate = "mesecons_random:ghoststone"
}} }},
on_construct = function(pos)
--remove shadow
pos2 = {x = pos.x, y = pos.y + 1, z = pos.z}
if ( minetest.env:get_node(pos2).name == "air" ) then
minetest.env:dig_node(pos2)
end
end
}) })