Mod for minetest that adds digital circuitry [=Minecraft redstone]
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2012-08-15 10:57:57 +02:00
mesecons Bugfix: Check if receptor node is powered from somewhere before turning it off in mesecons:turnoff 2012-08-13 22:42:45 +02:00
mesecons_alias Add alias for solar panel: mesecons:solarpanel 2012-08-13 14:38:27 +02:00
mesecons_blinkyplant Use sapling instead of jungelgrass for power & blinky plant. Glue is made by cooking saplings. 2012-08-13 14:36:48 +02:00
mesecons_button Code cleanup, little bugfix (some conductors placed next to receptors didn't turn on) 2012-08-13 13:12:19 +02:00
mesecons_delayer New effector system, effectors have to be registered with mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone) 2012-08-13 20:17:45 +02:00
mesecons_detector Code cleanup, little bugfix (some conductors placed next to receptors didn't turn on) 2012-08-13 13:12:19 +02:00
mesecons_dev change all recipes to use group:mesecon_conductor_craftable 2012-08-11 20:53:47 -04:00
mesecons_door New effector system, effectors have to be registered with mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone) 2012-08-13 20:17:45 +02:00
mesecons_hydroturbine Code improvement, Bugfix for solar panel 2012-08-13 14:26:00 +02:00
mesecons_lamp New effector system, effectors have to be registered with mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone) 2012-08-13 20:17:45 +02:00
mesecons_lightstone New effector system, effectors have to be registered with mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone) 2012-08-13 20:17:45 +02:00
mesecons_materials Use sapling instead of jungelgrass for power & blinky plant. Glue is made by cooking saplings. 2012-08-13 14:36:48 +02:00
mesecons_microcontroller Update microcontroller tutorial to include after() 2012-08-13 23:33:53 +02:00
mesecons_movestones New effector system, effectors have to be registered with mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone) 2012-08-13 20:17:45 +02:00
mesecons_mvps Several bugfixes and cleanups for movestones 2012-06-23 13:24:03 +02:00
mesecons_noteblock New effector system, effectors have to be registered with mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone) 2012-08-13 20:17:45 +02:00
mesecons_pistons Remove piston_up from dead groups 2012-08-13 20:39:14 +02:00
mesecons_powerplant Use sapling instead of jungelgrass for power & blinky plant. Glue is made by cooking saplings. 2012-08-13 14:36:48 +02:00
mesecons_pressureplates Code cleanup, little bugfix (some conductors placed next to receptors didn't turn on) 2012-08-13 13:12:19 +02:00
mesecons_random New effector system, effectors have to be registered with mesecon:register_effector(onstate, offstate, rules, function get_rules) rules and function get_rules are optional. You don't have to specify both onstate and offstate (required for e.g. removestone) 2012-08-13 20:17:45 +02:00
mesecons_solarpanel Code improvement, Bugfix for solar panel 2012-08-13 14:26:00 +02:00
mesecons_switch Code cleanup, little bugfix (some conductors placed next to receptors didn't turn on) 2012-08-13 13:12:19 +02:00
mesecons_temperest HUGE speed improvement 2012-08-12 10:57:00 +02:00
mesecons_textures fixed minor error on one of the new textures. 2012-08-13 05:56:49 -04:00
mesecons_torch Add not-yet-working after(time, code) function to the microcontroller 2012-08-13 22:33:25 +02:00
mesecons_walllever Code cleanup, little bugfix (some conductors placed next to receptors didn't turn on) 2012-08-13 13:12:19 +02:00
.gitignore Added .gitignore 2012-01-28 19:05:59 +01:00
modpack.txt Add modpack.txt as modpack support has been added to MineTest dev around an hour ago: 2012-05-21 14:06:13 -04:00
README Update README 2012-08-13 13:17:35 +02:00

-- |\    /| ____ ____  ____ _____   ____         _____
-- | \  / | |    |     |    |      |    | |\   | |
-- |  \/  | |___ ____  |___ |      |    | | \  | |____
-- |      | |        | |    |      |    | |  \ |     |
-- |      | |___ ____| |___ |____  |____| |   \| ____|
-- by Jeija and contributors

Credits:
Jeija: main developer
VanessaE: Awesome textures & design, coding
sfan5: coding, textures
temperest: coding, textures
Jordach: Sounds for the noteblock
minerd247: Some textures
...other contributors

This is a mod for minetest-c55.
Copy the minetest-mod-mesecons directory into you game's mod folder 
(e.g. games/minetest_game/mods/minetest-mod-mesecons)

You can remove modules of this mod by deleting the mesecons_*
folders in the minetest-mod-mesecons directory.

Mod dependencies: none