mesecons/mesecons_receiver/init.lua
Carter Kolwey 912f17f335 Split wires into their own mod, introduce autoconnect hooks
The update_autoconnect function had to be abstracted away from the
default wires, any kind of wire can now register autoconnect hooks,
which should make having multiple different wire types much easier.

mesecons_mvps, mesecons_receiver and mesecons_random made use of
update_autoconnect, their code was also adapted. This also fixes a
receiver bug: If a receiver was placed with a onstate receptor next
to it (but not the wall lever / button that caused the receiver to
appear) the receiver didn't turn on in the past.

Also move documentation for mesecon wire into mesecons_wire.
2016-08-23 11:08:53 +02:00

153 lines
4.3 KiB
Lua

rcvboxes = {
{ -3/16, -3/16, -8/16 , 3/16, 3/16 , -13/32 }, -- the smaller bump
{ -1/32, -1/32, -3/2 , 1/32, 1/32 , -1/2 }, -- the wire through the block
{ -2/32, -1/2 , -.5 , 2/32, 0 , -.5002+3/32 }, -- the vertical wire bit
{ -2/32, -1/2 , -7/16+0.002 , 2/32, -14/32, 16/32+0.001 } -- the horizontal wire
}
local receiver_get_rules = function (node)
local rules = { {x = 1, y = 0, z = 0},
{x = -2, y = 0, z = 0}}
if node.param2 == 2 then
rules = mesecon.rotate_rules_left(rules)
elseif node.param2 == 3 then
rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
elseif node.param2 == 0 then
rules = mesecon.rotate_rules_right(rules)
end
return rules
end
minetest.register_node("mesecons_receiver:receiver_on", {
drawtype = "nodebox",
tiles = {
"receiver_top_on.png",
"receiver_bottom_on.png",
"receiver_lr_on.png",
"receiver_lr_on.png",
"receiver_fb_on.png",
"receiver_fb_on.png",
},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = { -3/16, -8/16, -8/16, 3/16, 3/16, 8/16 }
},
node_box = {
type = "fixed",
fixed = rcvboxes
},
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = "mesecons:wire_00000000_off",
mesecons = {conductor = {
state = mesecon.state.on,
rules = receiver_get_rules,
offstate = "mesecons_receiver:receiver_off"
}}
})
minetest.register_node("mesecons_receiver:receiver_off", {
drawtype = "nodebox",
description = "You hacker you",
tiles = {
"receiver_top_off.png",
"receiver_bottom_off.png",
"receiver_lr_off.png",
"receiver_lr_off.png",
"receiver_fb_off.png",
"receiver_fb_off.png",
},
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
walkable = false,
selection_box = {
type = "fixed",
fixed = { -3/16, -8/16, -8/16, 3/16, 3/16, 8/16 }
},
node_box = {
type = "fixed",
fixed = rcvboxes
},
groups = {dig_immediate = 3, not_in_creative_inventory = 1},
drop = "mesecons:wire_00000000_off",
mesecons = {conductor = {
state = mesecon.state.off,
rules = receiver_get_rules,
onstate = "mesecons_receiver:receiver_on"
}}
})
function mesecon.receiver_get_pos_from_rcpt(pos, param2)
local rules = {{x = 2, y = 0, z = 0}}
if param2 == nil then param2 = minetest.get_node(pos).param2 end
if param2 == 2 then
rules = mesecon.rotate_rules_left(rules)
elseif param2 == 3 then
rules = mesecon.rotate_rules_right(mesecon.rotate_rules_right(rules))
elseif param2 == 0 then
rules = mesecon.rotate_rules_right(rules)
end
local np = { x = pos.x + rules[1].x,
y = pos.y + rules[1].y,
z = pos.z + rules[1].z}
return np
end
function mesecon.receiver_place(rcpt_pos)
local node = minetest.get_node(rcpt_pos)
local pos = mesecon.receiver_get_pos_from_rcpt(rcpt_pos, node.param2)
local nn = minetest.get_node(pos)
if string.find(nn.name, "mesecons:wire_") ~= nil then
minetest.dig_node(pos)
minetest.set_node(pos, {name = "mesecons_receiver:receiver_off", param2 = node.param2})
mesecon.on_placenode(pos, nn)
end
end
function mesecon.receiver_remove(rcpt_pos, dugnode)
local pos = mesecon.receiver_get_pos_from_rcpt(rcpt_pos, dugnode.param2)
local nn = minetest.get_node(pos)
if string.find(nn.name, "mesecons_receiver:receiver_") ~=nil then
minetest.dig_node(pos)
local node = {name = "mesecons:wire_00000000_off"}
minetest.set_node(pos, node)
mesecon.on_placenode(pos, node)
end
end
minetest.register_on_placenode(function (pos, node)
if minetest.get_item_group(node.name, "mesecon_needs_receiver") == 1 then
mesecon.receiver_place(pos)
end
end)
minetest.register_on_dignode(function(pos, node)
if minetest.get_item_group(node.name, "mesecon_needs_receiver") == 1 then
mesecon.receiver_remove(pos, node)
end
end)
minetest.register_on_placenode(function (pos, node)
if string.find(node.name, "mesecons:wire_") ~=nil then
local rules = { {x = 2, y = 0, z = 0},
{x =-2, y = 0, z = 0},
{x = 0, y = 0, z = 2},
{x = 0, y = 0, z =-2}}
local i = 1
while rules[i] ~= nil do
local np = { x = pos.x + rules[i].x,
y = pos.y + rules[i].y,
z = pos.z + rules[i].z}
if minetest.get_item_group(minetest.get_node(np).name, "mesecon_needs_receiver") == 1 then
mesecon.receiver_place(np)
end
i = i + 1
end
end
end)