mirror of
https://github.com/minetest-mods/mesecons.git
synced 2024-09-12 07:58:32 +02:00
This adds a timer(<seconds>) function, which causes an event of type "timer" to be fired after that many seconds has elapsed. Because it's node timer based, it works properly across server restarts and block unloading. Thus, simplest example, a blinky plant replacement with a 10 second period: if event.type == "program" then timer(10) elseif event.type == "timer" then port.a = not port.a timer(10) end
605 lines
16 KiB
Lua
605 lines
16 KiB
Lua
-- Reference
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-- ports = get_real_portstates(pos): gets if inputs are powered from outside
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-- newport = merge_portstates(state1, state2): just does result = state1 or state2 for every port
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-- action_setports(pos, rule, state): activates/deactivates the mesecons according to the portstates (helper for action)
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-- action(pos, ports): Applies new portstates to a luacontroller at pos
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-- lc_update(pos): updates the controller at pos by executing the code
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-- reset_meta (pos, code, errmsg): performs a software-reset, installs new code and prints error messages
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-- reset (pos): performs a hardware reset, turns off all ports
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--
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-- The Sandbox
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-- The whole code of the controller runs in a sandbox,
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-- a very restricted environment.
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-- However, as this does not prevent you from using e.g. loops,
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-- we need to check for these prohibited commands first.
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-- Actually the only way to damage the server is to
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-- use too much memory from the sandbox.
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-- You can add more functions to the environment
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-- (see where local env is defined)
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-- Something nice to play is is appending minetest.env to it.
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local BASENAME = "mesecons_luacontroller:luacontroller"
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local rules = {}
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rules.a = {x = -1, y = 0, z = 0, name="A"}
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rules.b = {x = 0, y = 0, z = 1, name="B"}
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rules.c = {x = 1, y = 0, z = 0, name="C"}
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rules.d = {x = 0, y = 0, z = -1, name="D"}
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------------------
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-- Action stuff --
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------------------
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-- These helpers are required to set the portstates of the luacontroller
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function lc_update_real_portstates(pos, rulename, newstate)
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local meta = minetest.get_meta(pos)
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if rulename == nil then
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meta:set_int("real_portstates", 1)
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return
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end
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local n = meta:get_int("real_portstates") - 1
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if n < 0 then
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legacy_update_ports(pos)
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n = meta:get_int("real_portstates") - 1
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end
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local L = {}
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for i = 1, 4 do
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L[i] = n%2
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n = math.floor(n/2)
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end
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if rulename.x == nil then
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for _, rname in ipairs(rulename) do
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local port = ({4, 1, nil, 3, 2})[rname.x+2*rname.z+3]
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L[port] = (newstate == "on") and 1 or 0
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end
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else
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local port = ({4, 1, nil, 3, 2})[rulename.x+2*rulename.z+3]
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L[port] = (newstate == "on") and 1 or 0
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end
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meta:set_int("real_portstates", 1 + L[1] + 2*L[2] + 4*L[3] + 8*L[4])
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end
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local get_real_portstates = function(pos) -- determine if ports are powered (by itself or from outside)
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local meta = minetest.get_meta(pos)
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local L = {}
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local n = meta:get_int("real_portstates") - 1
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if n < 0 then
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return legacy_update_ports(pos)
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end
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for _, index in ipairs({"a", "b", "c", "d"}) do
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L[index] = ((n%2) == 1)
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n = math.floor(n/2)
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end
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return L
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end
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local merge_portstates = function (ports, vports)
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local npo = {a=false, b=false, c=false, d=false}
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npo.a = vports.a or ports.a
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npo.b = vports.b or ports.b
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npo.c = vports.c or ports.c
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npo.d = vports.d or ports.d
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return npo
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end
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local generate_name = function (ports)
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local overwrite = overwrite or {}
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local d = ports.d and 1 or 0
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local c = ports.c and 1 or 0
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local b = ports.b and 1 or 0
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local a = ports.a and 1 or 0
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return BASENAME..d..c..b..a
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end
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local setport = function (pos, rule, state)
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if state then
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mesecon:receptor_on(pos, {rule})
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else
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mesecon:receptor_off(pos, {rule})
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end
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end
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local action = function (pos, ports)
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local node = minetest.get_node(pos)
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local name = node.name
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local vports = minetest.registered_nodes[name].virtual_portstates
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local newname = generate_name(ports)
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if name ~= newname and vports then
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local rules_on = {}
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local rules_off = {}
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minetest.swap_node(pos, {name = newname, param2 = node.param2})
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if ports.a ~= vports.a then setport(pos, rules.a, ports.a) end
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if ports.b ~= vports.b then setport(pos, rules.b, ports.b) end
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if ports.c ~= vports.c then setport(pos, rules.c, ports.c) end
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if ports.d ~= vports.d then setport(pos, rules.d, ports.d) end
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end
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end
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--------------------
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-- Overheat stuff --
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--------------------
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local heat = function (meta) -- warm up
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h = meta:get_int("heat")
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if h ~= nil then
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meta:set_int("heat", h + 1)
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end
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end
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--local cool = function (meta) -- cool down after a while
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-- h = meta:get_int("heat")
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-- if h ~= nil then
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-- meta:set_int("heat", h - 1)
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-- end
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--end
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local overheat = function (meta) -- determine if too hot
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h = meta:get_int("heat")
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if h == nil then return true end -- if nil then overheat
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if h > 40 then
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return true
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else
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return false
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end
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end
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local overheat_off = function(pos)
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mesecon:receptor_off(pos, mesecon.rules.flat)
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end
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-------------------
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-- Parsing stuff --
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-------------------
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local code_prohibited = function(code)
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-- Clean code
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local prohibited = {"while", "for", "repeat", "until", "function", "goto"}
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for _, p in ipairs(prohibited) do
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if string.find(code, p) then
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return "Prohibited command: "..p
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end
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end
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end
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local safe_print = function(param)
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print(dump(param))
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end
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deep_copy = function(original, visited) --deep copy that removes functions
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visited = visited or {}
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if visited[original] ~= nil then --already visited this node
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return visited[original]
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end
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if type(original) == 'table' then --nested table
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local copy = {}
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visited[original] = copy
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for key, value in next, original, nil do
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copy[deep_copy(key, visited)] = deep_copy(value, visited)
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end
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setmetatable(copy, deep_copy(getmetatable(original), visited))
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return copy
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elseif type(original) == 'function' then --ignore functions
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return nil
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else --by-value type
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return original
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end
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end
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local safe_serialize = function(value)
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return minetest.serialize(deep_copy(value))
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end
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local interrupt = function(params)
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lc_update(params.pos, {type="interrupt", iid = params.iid})
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end
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local getinterrupt = function(pos)
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local interrupt = function (time, iid) -- iid = interrupt id
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if type(time) ~= "number" then return end
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local iid = iid or math.random()
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local meta = minetest.get_meta(pos)
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local interrupts = minetest.deserialize(meta:get_string("lc_interrupts")) or {}
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local found = false
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local search = safe_serialize(iid)
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for _, i in ipairs(interrupts) do
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if safe_serialize(i) == search then
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found = true
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break
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end
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end
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if not found then
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table.insert(interrupts, iid)
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meta:set_string("lc_interrupts", safe_serialize(interrupts))
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end
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minetest.after(time, interrupt, {pos=pos, iid = iid})
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end
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return interrupt
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end
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local handle_timer = function(pos, elapsed)
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local err = lc_update(pos, {type="timer"})
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if err then print(err) end
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return false
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end
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local gettimer = function(pos)
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local timer = function (time)
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if type(time) ~= "number" then return end
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local nodetimer = minetest.get_node_timer(pos)
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nodetimer:start(time)
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end
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return timer
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end
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local create_environment = function(pos, mem, event)
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-- Gather variables for the environment
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local vports = minetest.registered_nodes[minetest.get_node(pos).name].virtual_portstates
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vports = {a = vports.a, b = vports.b, c = vports.c, d = vports.d}
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local rports = get_real_portstates(pos)
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return {
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print = safe_print,
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pin = merge_portstates(vports, rports),
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port = vports,
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interrupt = getinterrupt(pos),
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timer = gettimer(pos),
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digiline_msgs = {},
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digiline_send = function(channel, msg)
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table.insert(lc_digiline_msgs, {["channel"]=channel, ["msg"]=msg})
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end,
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mem = mem,
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tostring = tostring,
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tonumber = tonumber,
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string = {
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byte = string.byte,
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char = string.char,
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find = string.find,
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format = string.format,
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gmatch = string.gmatch,
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gsub = string.gsub,
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len = string.len,
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lower = string.lower,
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upper = string.upper,
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match = string.match,
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rep = string.rep,
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reverse = string.reverse,
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sub = string.sub,
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},
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math = {
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abs = math.abs,
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acos = math.acos,
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asin = math.asin,
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atan = math.atan,
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atan2 = math.atan2,
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ceil = math.ceil,
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cos = math.cos,
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cosh = math.cosh,
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deg = math.deg,
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exp = math.exp,
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floor = math.floor,
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fmod = math.fmod,
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frexp = math.frexp,
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huge = math.huge,
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ldexp = math.ldexp,
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log = math.log,
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log10 = math.log10,
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max = math.max,
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min = math.min,
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modf = math.modf,
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pi = math.pi,
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pow = math.pow,
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rad = math.rad,
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random = math.random,
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sin = math.sin,
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sinh = math.sinh,
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sqrt = math.sqrt,
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tan = math.tan,
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tanh = math.tanh,
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},
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table = {
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insert = table.insert,
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maxn = table.maxn,
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remove = table.remove,
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sort = table.sort
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},
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event = event,
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}
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end
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local create_sandbox = function (code, env)
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-- Create Sandbox
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if code:byte(1) == 27 then
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return _, "You Hacker You! Don't use binary code!"
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end
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f, msg = loadstring(code)
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if not f then return _, msg end
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setfenv(f, env)
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return f
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end
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local do_overheat = function (pos, meta)
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-- Overheat protection
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heat(meta)
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--minetest.after(0.5, cool, meta)
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if overheat(meta) then
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local node = minetest.get_node(pos)
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minetest.swap_node(pos, {name = BASENAME.."_burnt", param2 = node.param2})
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minetest.get_meta(pos):set_string("lc_interrupts", "")
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minetest.after(0.2, overheat_off, pos) -- wait for pending operations
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return true
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end
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end
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local load_memory = function(meta)
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return minetest.deserialize(meta:get_string("lc_memory")) or {}
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end
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local save_memory = function(meta, mem)
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meta:set_string("lc_memory", safe_serialize(mem))
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end
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local interrupt_allow = function (meta, event)
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if event.type ~= "interrupt" then return true end
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local interrupts = minetest.deserialize(meta:get_string("lc_interrupts")) or {}
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local search = safe_serialize(event.iid)
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for _, i in ipairs(interrupts) do
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if safe_serialize(i) == search then
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return true
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end
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end
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return false
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end
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local ports_invalid = function (var)
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if type(var) == "table" then
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return false
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end
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return "The ports you set are invalid"
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end
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----------------------
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-- Parsing function --
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----------------------
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lc_update = function (pos, event)
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local meta = minetest.get_meta(pos)
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if not interrupt_allow(meta, event) then return end
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if do_overheat(pos, meta) then return end
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-- load code & mem from memory
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local mem = load_memory(meta)
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local code = meta:get_string("code")
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-- make sure code is ok and create environment
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local prohibited = code_prohibited(code)
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if prohibited then return prohibited end
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local env = create_environment(pos, mem, event)
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-- create the sandbox and execute code
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local chunk, msg = create_sandbox (code, env)
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if not chunk then return msg end
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local success, msg = pcall(f)
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if not success then return msg end
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if ports_invalid(env.port) then return ports_invalid(env.port) end
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save_memory(meta, mem)
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-- Actually set the ports
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minetest.after(0, action, pos, env.port)
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end
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local reset_meta = function(pos, code, errmsg)
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local meta = minetest.get_meta(pos)
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meta:set_string("code", code)
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code = minetest.formspec_escape(code or "")
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errmsg = minetest.formspec_escape(errmsg or "")
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meta:set_string("formspec", "size[10,8]"..
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"background[-0.2,-0.25;10.4,8.75;jeija_luac_background.png]"..
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"textarea[0.2,0.6;10.2,5;code;;"..code.."]"..
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"image_button[3.75,6;2.5,1;jeija_luac_runbutton.png;program;]"..
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"image_button_exit[9.72,-0.25;0.425,0.4;jeija_close_window.png;exit;]"..
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"label[0.1,5;"..errmsg.."]")
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meta:set_int("heat", 0)
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end
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local reset = function (pos)
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minetest.get_meta(pos):set_string("lc_interrupts", "")
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action(pos, {a=false, b=false, c=false, d=false}, true)
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end
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-- ______
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-- |
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-- |
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-- | __ ___ _ __ _ _
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-- | | | | | |\ | | |_| | | | | |_ |_|
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-- |___| |______ |__| | \| | | \ |__| |_ |_ |_ |\
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-- |
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-- |
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--
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-----------------------
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-- Node Registration --
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-----------------------
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local output_rules={}
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local input_rules={}
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local nodebox = {
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type = "fixed",
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fixed = {
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{ -8/16, -8/16, -8/16, 8/16, -7/16, 8/16 }, -- bottom slab
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{ -5/16, -7/16, -5/16, 5/16, -6/16, 5/16 }, -- circuit board
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{ -3/16, -6/16, -3/16, 3/16, -5/16, 3/16 }, -- IC
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}
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}
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local selectionbox = {
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type = "fixed",
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fixed = { -8/16, -8/16, -8/16, 8/16, -5/16, 8/16 },
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}
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local digiline = {
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receptor = {},
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effector = {
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action = function (pos, node, channel, msg)
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lc_update (pos, {type = "digiline", channel = channel, msg = msg})
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end
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}
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}
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for a = 0, 1 do -- 0 = off; 1 = on
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for b = 0, 1 do
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for c = 0, 1 do
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for d = 0, 1 do
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local cid = tostring(d)..tostring(c)..tostring(b)..tostring(a)
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local nodename = BASENAME..cid
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local top = "jeija_luacontroller_top.png"
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if a == 1 then
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top = top.."^jeija_luacontroller_LED_A.png"
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end
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if b == 1 then
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top = top.."^jeija_luacontroller_LED_B.png"
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end
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if c == 1 then
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top = top.."^jeija_luacontroller_LED_C.png"
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end
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if d == 1 then
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top = top.."^jeija_luacontroller_LED_D.png"
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end
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if a + b + c + d ~= 0 then
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groups = {dig_immediate=2, not_in_creative_inventory=1, overheat = 1}
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else
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groups = {dig_immediate=2, overheat = 1}
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end
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output_rules[cid] = {}
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input_rules[cid] = {}
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if (a == 1) then table.insert(output_rules[cid], rules.a) end
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if (b == 1) then table.insert(output_rules[cid], rules.b) end
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if (c == 1) then table.insert(output_rules[cid], rules.c) end
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if (d == 1) then table.insert(output_rules[cid], rules.d) end
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if (a == 0) then table.insert(input_rules[cid], rules.a) end
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if (b == 0) then table.insert(input_rules[cid], rules.b) end
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if (c == 0) then table.insert(input_rules[cid], rules.c) end
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if (d == 0) then table.insert(input_rules[cid], rules.d) end
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local mesecons = {
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effector =
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{
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rules = input_rules[cid],
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action_change = function (pos, _, rulename, newstate)
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lc_update_real_portstates(pos, rulename, newstate)
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lc_update(pos, {type=newstate, pin=rulename})
|
|
end,
|
|
},
|
|
receptor =
|
|
{
|
|
state = mesecon.state.on,
|
|
rules = output_rules[cid]
|
|
}
|
|
}
|
|
|
|
minetest.register_node(nodename, {
|
|
description = "Luacontroller",
|
|
drawtype = "nodebox",
|
|
tiles = {
|
|
top,
|
|
"jeija_microcontroller_bottom.png",
|
|
"jeija_microcontroller_sides.png",
|
|
"jeija_microcontroller_sides.png",
|
|
"jeija_microcontroller_sides.png",
|
|
"jeija_microcontroller_sides.png"
|
|
},
|
|
|
|
inventory_image = top,
|
|
paramtype = "light",
|
|
groups = groups,
|
|
drop = BASENAME.."0000",
|
|
sunlight_propagates = true,
|
|
selection_box = selectionbox,
|
|
node_box = nodebox,
|
|
on_construct = reset_meta,
|
|
on_receive_fields = function(pos, formname, fields)
|
|
if fields.quit then
|
|
return
|
|
end
|
|
reset(pos)
|
|
reset_meta(pos, fields.code)
|
|
local err = lc_update(pos, {type="program"})
|
|
if err then print(err) end
|
|
reset_meta(pos, fields.code, err)
|
|
end,
|
|
on_timer = handle_timer,
|
|
sounds = default.node_sound_stone_defaults(),
|
|
mesecons = mesecons,
|
|
digiline = digiline,
|
|
is_luacontroller = true,
|
|
virtual_portstates = { a = a == 1, -- virtual portstates are
|
|
b = b == 1, -- the ports the the
|
|
c = c == 1, -- controller powers itself
|
|
d = d == 1},-- so those that light up
|
|
after_dig_node = function (pos, node)
|
|
mesecon:receptor_off(pos, output_rules)
|
|
end,
|
|
})
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
--overheated luacontroller
|
|
minetest.register_node(BASENAME .. "_burnt", {
|
|
drawtype = "nodebox",
|
|
tiles = {
|
|
"jeija_luacontroller_burnt_top.png",
|
|
"jeija_microcontroller_bottom.png",
|
|
"jeija_microcontroller_sides.png",
|
|
"jeija_microcontroller_sides.png",
|
|
"jeija_microcontroller_sides.png",
|
|
"jeija_microcontroller_sides.png"
|
|
},
|
|
inventory_image = "jeija_luacontroller_burnt_top.png",
|
|
paramtype = "light",
|
|
groups = {dig_immediate=2, not_in_creative_inventory=1},
|
|
drop = BASENAME.."0000",
|
|
sunlight_propagates = true,
|
|
selection_box = selectionbox,
|
|
node_box = nodebox,
|
|
on_construct = reset_meta,
|
|
on_receive_fields = function(pos, formname, fields)
|
|
if fields.quit then
|
|
return
|
|
end
|
|
reset(pos)
|
|
reset_meta(pos, fields.code)
|
|
local err = lc_update(pos, {type="program"})
|
|
if err then print(err) end
|
|
reset_meta(pos, fields.code, err)
|
|
end,
|
|
sounds = default.node_sound_stone_defaults(),
|
|
is_luacontroller = true,
|
|
virtual_portstates = {a = false, b = false, c = false, d = false},
|
|
})
|
|
|
|
------------------------
|
|
-- Craft Registration --
|
|
------------------------
|
|
|
|
minetest.register_craft({
|
|
output = BASENAME.."0000 2",
|
|
recipe = {
|
|
{'mesecons_materials:silicon', 'mesecons_materials:silicon', 'group:mesecon_conductor_craftable'},
|
|
{'mesecons_materials:silicon', 'mesecons_materials:silicon', 'group:mesecon_conductor_craftable'},
|
|
{'group:mesecon_conductor_craftable', 'group:mesecon_conductor_craftable', ''},
|
|
}
|
|
})
|
|
|