2013-02-23 19:06:57 +01:00
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2013-05-25 00:51:02 +02:00
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#include "lua_api/l_item.h"
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2017-01-31 20:49:01 +01:00
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#include "lua_api/l_itemstackmeta.h"
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2013-08-11 04:09:45 +02:00
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#include "lua_api/l_internal.h"
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2013-05-25 00:51:02 +02:00
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#include "common/c_converter.h"
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#include "common/c_content.h"
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2013-08-11 04:09:45 +02:00
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#include "itemdef.h"
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#include "nodedef.h"
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2013-02-23 19:06:57 +01:00
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#include "server.h"
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2013-08-11 04:09:45 +02:00
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#include "content_sao.h"
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#include "inventory.h"
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#include "log.h"
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2013-02-23 19:06:57 +01:00
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// garbage collector
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int LuaItemStack::gc_object(lua_State *L)
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{
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LuaItemStack *o = *(LuaItemStack **)(lua_touserdata(L, 1));
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delete o;
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return 0;
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}
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// is_empty(self) -> true/false
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int LuaItemStack::l_is_empty(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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LuaItemStack *o = checkobject(L, 1);
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ItemStack &item = o->m_stack;
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lua_pushboolean(L, item.empty());
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return 1;
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}
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// get_name(self) -> string
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int LuaItemStack::l_get_name(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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LuaItemStack *o = checkobject(L, 1);
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ItemStack &item = o->m_stack;
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lua_pushstring(L, item.name.c_str());
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return 1;
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}
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2013-09-28 22:47:09 +02:00
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// set_name(self, name)
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int LuaItemStack::l_set_name(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaItemStack *o = checkobject(L, 1);
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ItemStack &item = o->m_stack;
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2014-12-29 05:58:06 +01:00
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bool status = true;
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item.name = luaL_checkstring(L, 2);
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if (item.name == "" || item.empty()) {
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2013-09-28 22:47:09 +02:00
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item.clear();
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2014-12-29 05:58:06 +01:00
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status = false;
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}
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2013-09-28 22:47:09 +02:00
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2014-12-29 05:58:06 +01:00
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lua_pushboolean(L, status);
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2013-09-28 22:47:09 +02:00
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return 1;
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}
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2013-02-23 19:06:57 +01:00
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// get_count(self) -> number
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int LuaItemStack::l_get_count(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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LuaItemStack *o = checkobject(L, 1);
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ItemStack &item = o->m_stack;
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lua_pushinteger(L, item.count);
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return 1;
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}
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2013-09-28 22:47:09 +02:00
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// set_count(self, number)
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int LuaItemStack::l_set_count(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaItemStack *o = checkobject(L, 1);
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ItemStack &item = o->m_stack;
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2014-12-29 05:58:06 +01:00
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bool status;
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lua_Integer count = luaL_checkinteger(L, 2);
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2016-01-15 13:40:59 +01:00
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if (count > 0 && count <= 65535) {
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2014-12-29 05:58:06 +01:00
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item.count = count;
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status = true;
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} else {
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2013-09-28 22:47:09 +02:00
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item.clear();
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2014-12-29 05:58:06 +01:00
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status = false;
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}
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2013-09-28 22:47:09 +02:00
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2014-12-29 05:58:06 +01:00
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lua_pushboolean(L, status);
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2013-09-28 22:47:09 +02:00
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return 1;
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}
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2013-02-23 19:06:57 +01:00
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// get_wear(self) -> number
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int LuaItemStack::l_get_wear(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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LuaItemStack *o = checkobject(L, 1);
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ItemStack &item = o->m_stack;
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lua_pushinteger(L, item.wear);
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return 1;
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}
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2013-09-28 22:47:09 +02:00
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// set_wear(self, number)
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int LuaItemStack::l_set_wear(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaItemStack *o = checkobject(L, 1);
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ItemStack &item = o->m_stack;
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2014-12-29 05:58:06 +01:00
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bool status;
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lua_Integer wear = luaL_checkinteger(L, 2);
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if (wear <= 65535) {
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item.wear = wear;
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status = true;
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} else {
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2013-09-28 22:47:09 +02:00
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item.clear();
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2014-12-29 05:58:06 +01:00
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status = false;
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}
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2013-09-28 22:47:09 +02:00
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2014-12-29 05:58:06 +01:00
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lua_pushboolean(L, status);
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2013-09-28 22:47:09 +02:00
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return 1;
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}
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2017-01-31 20:49:01 +01:00
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// get_meta(self) -> string
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int LuaItemStack::l_get_meta(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaItemStack *o = checkobject(L, 1);
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ItemStackMetaRef::create(L, &o->m_stack);
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return 1;
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}
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// DEPRECATED
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2013-02-23 19:06:57 +01:00
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// get_metadata(self) -> string
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int LuaItemStack::l_get_metadata(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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LuaItemStack *o = checkobject(L, 1);
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ItemStack &item = o->m_stack;
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2017-01-31 20:49:01 +01:00
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const std::string &value = item.metadata.getString("");
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lua_pushlstring(L, value.c_str(), value.size());
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2013-02-23 19:06:57 +01:00
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return 1;
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}
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2017-01-31 20:49:01 +01:00
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// DEPRECATED
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2013-09-28 22:47:09 +02:00
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// set_metadata(self, string)
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int LuaItemStack::l_set_metadata(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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LuaItemStack *o = checkobject(L, 1);
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ItemStack &item = o->m_stack;
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size_t len = 0;
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const char *ptr = luaL_checklstring(L, 2, &len);
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2017-01-31 20:49:01 +01:00
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item.metadata.setString("", std::string(ptr, len));
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2013-09-28 22:47:09 +02:00
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2014-12-29 05:58:06 +01:00
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lua_pushboolean(L, true);
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2013-09-28 22:47:09 +02:00
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return 1;
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}
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2013-02-23 19:06:57 +01:00
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// clear(self) -> true
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int LuaItemStack::l_clear(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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LuaItemStack *o = checkobject(L, 1);
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o->m_stack.clear();
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lua_pushboolean(L, true);
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return 1;
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}
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// replace(self, itemstack or itemstring or table or nil) -> true
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int LuaItemStack::l_replace(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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LuaItemStack *o = checkobject(L, 1);
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2017-01-31 14:18:52 +01:00
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o->m_stack = read_item(L, 2, getGameDef(L)->idef());
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2013-02-23 19:06:57 +01:00
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lua_pushboolean(L, true);
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return 1;
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}
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// to_string(self) -> string
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int LuaItemStack::l_to_string(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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LuaItemStack *o = checkobject(L, 1);
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std::string itemstring = o->m_stack.getItemString();
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lua_pushstring(L, itemstring.c_str());
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return 1;
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}
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// to_table(self) -> table or nil
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int LuaItemStack::l_to_table(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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LuaItemStack *o = checkobject(L, 1);
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const ItemStack &item = o->m_stack;
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if(item.empty())
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{
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lua_pushnil(L);
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}
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else
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{
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lua_newtable(L);
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lua_pushstring(L, item.name.c_str());
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lua_setfield(L, -2, "name");
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lua_pushinteger(L, item.count);
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lua_setfield(L, -2, "count");
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lua_pushinteger(L, item.wear);
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lua_setfield(L, -2, "wear");
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2017-01-31 20:49:01 +01:00
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2017-02-05 19:15:46 +01:00
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const std::string &metadata_str = item.metadata.getString("");
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lua_pushlstring(L, metadata_str.c_str(), metadata_str.size());
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lua_setfield(L, -2, "metadata");
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lua_newtable(L);
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const StringMap &fields = item.metadata.getStrings();
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for (StringMap::const_iterator it = fields.begin();
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it != fields.end(); ++it) {
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const std::string &name = it->first;
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const std::string &value = it->second;
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lua_pushlstring(L, name.c_str(), name.size());
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2017-01-31 20:49:01 +01:00
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lua_pushlstring(L, value.c_str(), value.size());
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2017-02-05 19:15:46 +01:00
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lua_settable(L, -3);
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2017-01-31 20:49:01 +01:00
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}
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2017-02-05 19:15:46 +01:00
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lua_setfield(L, -2, "meta");
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2013-02-23 19:06:57 +01:00
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}
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return 1;
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}
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// get_stack_max(self) -> number
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int LuaItemStack::l_get_stack_max(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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LuaItemStack *o = checkobject(L, 1);
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ItemStack &item = o->m_stack;
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2017-01-31 14:18:52 +01:00
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lua_pushinteger(L, item.getStackMax(getGameDef(L)->idef()));
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2013-02-23 19:06:57 +01:00
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return 1;
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}
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// get_free_space(self) -> number
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int LuaItemStack::l_get_free_space(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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LuaItemStack *o = checkobject(L, 1);
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ItemStack &item = o->m_stack;
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2017-01-31 14:18:52 +01:00
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lua_pushinteger(L, item.freeSpace(getGameDef(L)->idef()));
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2013-02-23 19:06:57 +01:00
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return 1;
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}
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// is_known(self) -> true/false
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// Checks if the item is defined.
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int LuaItemStack::l_is_known(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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LuaItemStack *o = checkobject(L, 1);
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ItemStack &item = o->m_stack;
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2017-01-31 14:18:52 +01:00
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bool is_known = item.isKnown(getGameDef(L)->idef());
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2013-02-23 19:06:57 +01:00
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lua_pushboolean(L, is_known);
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return 1;
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}
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// get_definition(self) -> table
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2014-04-28 03:02:48 +02:00
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// Returns the item definition table from registered_items,
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2013-02-23 19:06:57 +01:00
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// or a fallback one (name="unknown")
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int LuaItemStack::l_get_definition(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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LuaItemStack *o = checkobject(L, 1);
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ItemStack &item = o->m_stack;
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2014-04-28 03:02:48 +02:00
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// Get registered_items[name]
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lua_getglobal(L, "core");
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2013-02-23 19:06:57 +01:00
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lua_getfield(L, -1, "registered_items");
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luaL_checktype(L, -1, LUA_TTABLE);
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lua_getfield(L, -1, item.name.c_str());
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if(lua_isnil(L, -1))
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{
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lua_pop(L, 1);
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lua_getfield(L, -1, "unknown");
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}
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return 1;
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}
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// get_tool_capabilities(self) -> table
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// Returns the effective tool digging properties.
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// Returns those of the hand ("") if this item has none associated.
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int LuaItemStack::l_get_tool_capabilities(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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LuaItemStack *o = checkobject(L, 1);
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|
|
|
ItemStack &item = o->m_stack;
|
|
|
|
const ToolCapabilities &prop =
|
2017-01-31 14:18:52 +01:00
|
|
|
item.getToolCapabilities(getGameDef(L)->idef());
|
2013-02-23 19:06:57 +01:00
|
|
|
push_tool_capabilities(L, prop);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// add_wear(self, amount) -> true/false
|
|
|
|
// The range for "amount" is [0,65535]. Wear is only added if the item
|
|
|
|
// is a tool. Adding wear might destroy the item.
|
|
|
|
// Returns true if the item is (or was) a tool.
|
|
|
|
int LuaItemStack::l_add_wear(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
LuaItemStack *o = checkobject(L, 1);
|
|
|
|
ItemStack &item = o->m_stack;
|
|
|
|
int amount = lua_tointeger(L, 2);
|
2017-01-31 14:18:52 +01:00
|
|
|
bool result = item.addWear(amount, getGameDef(L)->idef());
|
2013-02-23 19:06:57 +01:00
|
|
|
lua_pushboolean(L, result);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// add_item(self, itemstack or itemstring or table or nil) -> itemstack
|
|
|
|
// Returns leftover item stack
|
|
|
|
int LuaItemStack::l_add_item(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
LuaItemStack *o = checkobject(L, 1);
|
|
|
|
ItemStack &item = o->m_stack;
|
2017-01-31 14:18:52 +01:00
|
|
|
ItemStack newitem = read_item(L, -1, getGameDef(L)->idef());
|
|
|
|
ItemStack leftover = item.addItem(newitem, getGameDef(L)->idef());
|
2013-02-23 19:06:57 +01:00
|
|
|
create(L, leftover);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// item_fits(self, itemstack or itemstring or table or nil) -> true/false, itemstack
|
|
|
|
// First return value is true iff the new item fits fully into the stack
|
|
|
|
// Second return value is the would-be-left-over item stack
|
|
|
|
int LuaItemStack::l_item_fits(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
LuaItemStack *o = checkobject(L, 1);
|
|
|
|
ItemStack &item = o->m_stack;
|
2017-01-31 14:18:52 +01:00
|
|
|
ItemStack newitem = read_item(L, 2, getGameDef(L)->idef());
|
2013-02-23 19:06:57 +01:00
|
|
|
ItemStack restitem;
|
2017-01-31 14:18:52 +01:00
|
|
|
bool fits = item.itemFits(newitem, &restitem, getGameDef(L)->idef());
|
2013-02-23 19:06:57 +01:00
|
|
|
lua_pushboolean(L, fits); // first return value
|
|
|
|
create(L, restitem); // second return value
|
|
|
|
return 2;
|
|
|
|
}
|
|
|
|
|
|
|
|
// take_item(self, takecount=1) -> itemstack
|
|
|
|
int LuaItemStack::l_take_item(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
LuaItemStack *o = checkobject(L, 1);
|
|
|
|
ItemStack &item = o->m_stack;
|
|
|
|
u32 takecount = 1;
|
|
|
|
if(!lua_isnone(L, 2))
|
|
|
|
takecount = luaL_checkinteger(L, 2);
|
|
|
|
ItemStack taken = item.takeItem(takecount);
|
|
|
|
create(L, taken);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// peek_item(self, peekcount=1) -> itemstack
|
|
|
|
int LuaItemStack::l_peek_item(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
LuaItemStack *o = checkobject(L, 1);
|
|
|
|
ItemStack &item = o->m_stack;
|
|
|
|
u32 peekcount = 1;
|
|
|
|
if(!lua_isnone(L, 2))
|
|
|
|
peekcount = lua_tointeger(L, 2);
|
|
|
|
ItemStack peekaboo = item.peekItem(peekcount);
|
|
|
|
create(L, peekaboo);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
LuaItemStack::LuaItemStack(const ItemStack &item):
|
|
|
|
m_stack(item)
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
LuaItemStack::~LuaItemStack()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
const ItemStack& LuaItemStack::getItem() const
|
|
|
|
{
|
|
|
|
return m_stack;
|
|
|
|
}
|
|
|
|
ItemStack& LuaItemStack::getItem()
|
|
|
|
{
|
|
|
|
return m_stack;
|
|
|
|
}
|
|
|
|
|
|
|
|
// LuaItemStack(itemstack or itemstring or table or nil)
|
|
|
|
// Creates an LuaItemStack and leaves it on top of stack
|
|
|
|
int LuaItemStack::create_object(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2017-01-31 14:18:52 +01:00
|
|
|
ItemStack item = read_item(L, 1, getGameDef(L)->idef());
|
2013-02-23 19:06:57 +01:00
|
|
|
LuaItemStack *o = new LuaItemStack(item);
|
|
|
|
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
|
|
|
luaL_getmetatable(L, className);
|
|
|
|
lua_setmetatable(L, -2);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
// Not callable from Lua
|
|
|
|
int LuaItemStack::create(lua_State *L, const ItemStack &item)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
LuaItemStack *o = new LuaItemStack(item);
|
|
|
|
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
|
|
|
luaL_getmetatable(L, className);
|
|
|
|
lua_setmetatable(L, -2);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
LuaItemStack* LuaItemStack::checkobject(lua_State *L, int narg)
|
|
|
|
{
|
|
|
|
luaL_checktype(L, narg, LUA_TUSERDATA);
|
|
|
|
void *ud = luaL_checkudata(L, narg, className);
|
|
|
|
if(!ud) luaL_typerror(L, narg, className);
|
|
|
|
return *(LuaItemStack**)ud; // unbox pointer
|
|
|
|
}
|
|
|
|
|
|
|
|
void LuaItemStack::Register(lua_State *L)
|
|
|
|
{
|
|
|
|
lua_newtable(L);
|
|
|
|
int methodtable = lua_gettop(L);
|
|
|
|
luaL_newmetatable(L, className);
|
|
|
|
int metatable = lua_gettop(L);
|
|
|
|
|
|
|
|
lua_pushliteral(L, "__metatable");
|
|
|
|
lua_pushvalue(L, methodtable);
|
|
|
|
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
|
|
|
|
|
|
|
lua_pushliteral(L, "__index");
|
|
|
|
lua_pushvalue(L, methodtable);
|
|
|
|
lua_settable(L, metatable);
|
|
|
|
|
|
|
|
lua_pushliteral(L, "__gc");
|
|
|
|
lua_pushcfunction(L, gc_object);
|
|
|
|
lua_settable(L, metatable);
|
|
|
|
|
|
|
|
lua_pop(L, 1); // drop metatable
|
|
|
|
|
|
|
|
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
|
|
|
lua_pop(L, 1); // drop methodtable
|
|
|
|
|
|
|
|
// Can be created from Lua (LuaItemStack(itemstack or itemstring or table or nil))
|
|
|
|
lua_register(L, className, create_object);
|
|
|
|
}
|
|
|
|
|
|
|
|
const char LuaItemStack::className[] = "ItemStack";
|
|
|
|
const luaL_reg LuaItemStack::methods[] = {
|
|
|
|
luamethod(LuaItemStack, is_empty),
|
|
|
|
luamethod(LuaItemStack, get_name),
|
2013-09-28 22:47:09 +02:00
|
|
|
luamethod(LuaItemStack, set_name),
|
2013-02-23 19:06:57 +01:00
|
|
|
luamethod(LuaItemStack, get_count),
|
2013-09-28 22:47:09 +02:00
|
|
|
luamethod(LuaItemStack, set_count),
|
2013-02-23 19:06:57 +01:00
|
|
|
luamethod(LuaItemStack, get_wear),
|
2013-09-28 22:47:09 +02:00
|
|
|
luamethod(LuaItemStack, set_wear),
|
2017-01-31 20:49:01 +01:00
|
|
|
luamethod(LuaItemStack, get_meta),
|
2013-02-23 19:06:57 +01:00
|
|
|
luamethod(LuaItemStack, get_metadata),
|
2013-09-28 22:47:09 +02:00
|
|
|
luamethod(LuaItemStack, set_metadata),
|
2013-02-23 19:06:57 +01:00
|
|
|
luamethod(LuaItemStack, clear),
|
|
|
|
luamethod(LuaItemStack, replace),
|
|
|
|
luamethod(LuaItemStack, to_string),
|
|
|
|
luamethod(LuaItemStack, to_table),
|
|
|
|
luamethod(LuaItemStack, get_stack_max),
|
|
|
|
luamethod(LuaItemStack, get_free_space),
|
|
|
|
luamethod(LuaItemStack, is_known),
|
|
|
|
luamethod(LuaItemStack, get_definition),
|
|
|
|
luamethod(LuaItemStack, get_tool_capabilities),
|
|
|
|
luamethod(LuaItemStack, add_wear),
|
|
|
|
luamethod(LuaItemStack, add_item),
|
|
|
|
luamethod(LuaItemStack, item_fits),
|
|
|
|
luamethod(LuaItemStack, take_item),
|
|
|
|
luamethod(LuaItemStack, peek_item),
|
|
|
|
{0,0}
|
|
|
|
};
|
|
|
|
|
2013-05-25 00:51:02 +02:00
|
|
|
/*
|
|
|
|
ItemDefinition
|
|
|
|
*/
|
|
|
|
|
|
|
|
// register_item_raw({lots of stuff})
|
|
|
|
int ModApiItemMod::l_register_item_raw(lua_State *L)
|
2013-02-23 19:06:57 +01:00
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
luaL_checktype(L, 1, LUA_TTABLE);
|
|
|
|
int table = 1;
|
2013-02-23 19:06:57 +01:00
|
|
|
|
2013-05-25 00:51:02 +02:00
|
|
|
// Get the writable item and node definition managers from the server
|
|
|
|
IWritableItemDefManager *idef =
|
2013-08-11 04:09:45 +02:00
|
|
|
getServer(L)->getWritableItemDefManager();
|
2013-05-25 00:51:02 +02:00
|
|
|
IWritableNodeDefManager *ndef =
|
2013-08-11 04:09:45 +02:00
|
|
|
getServer(L)->getWritableNodeDefManager();
|
2013-05-25 00:51:02 +02:00
|
|
|
|
|
|
|
// Check if name is defined
|
|
|
|
std::string name;
|
|
|
|
lua_getfield(L, table, "name");
|
|
|
|
if(lua_isstring(L, -1)){
|
|
|
|
name = lua_tostring(L, -1);
|
|
|
|
verbosestream<<"register_item_raw: "<<name<<std::endl;
|
|
|
|
} else {
|
2014-03-15 21:28:59 +01:00
|
|
|
throw LuaError("register_item_raw: name is not defined or not a string");
|
2013-02-23 19:06:57 +01:00
|
|
|
}
|
2013-05-25 00:51:02 +02:00
|
|
|
|
|
|
|
// Check if on_use is defined
|
|
|
|
|
|
|
|
ItemDefinition def;
|
|
|
|
// Set a distinctive default value to check if this is set
|
|
|
|
def.node_placement_prediction = "__default";
|
|
|
|
|
|
|
|
// Read the item definition
|
|
|
|
def = read_item_definition(L, table, def);
|
|
|
|
|
|
|
|
// Default to having client-side placement prediction for nodes
|
|
|
|
// ("" in item definition sets it off)
|
|
|
|
if(def.node_placement_prediction == "__default"){
|
|
|
|
if(def.type == ITEM_NODE)
|
|
|
|
def.node_placement_prediction = name;
|
|
|
|
else
|
|
|
|
def.node_placement_prediction = "";
|
2013-02-23 19:06:57 +01:00
|
|
|
}
|
2013-05-25 00:51:02 +02:00
|
|
|
|
|
|
|
// Register item definition
|
|
|
|
idef->registerItem(def);
|
|
|
|
|
|
|
|
// Read the node definition (content features) and register it
|
2013-07-14 00:55:47 +02:00
|
|
|
if(def.type == ITEM_NODE){
|
2013-05-25 00:51:02 +02:00
|
|
|
ContentFeatures f = read_content_features(L, table);
|
2013-07-14 00:55:47 +02:00
|
|
|
content_t id = ndef->set(f.name, f);
|
|
|
|
|
|
|
|
if(id > MAX_REGISTERED_CONTENT){
|
2014-03-15 21:28:59 +01:00
|
|
|
throw LuaError("Number of registerable nodes ("
|
2013-07-14 00:55:47 +02:00
|
|
|
+ itos(MAX_REGISTERED_CONTENT+1)
|
|
|
|
+ ") exceeded (" + name + ")");
|
|
|
|
}
|
2013-02-23 19:06:57 +01:00
|
|
|
}
|
2013-05-25 00:51:02 +02:00
|
|
|
|
|
|
|
return 0; /* number of results */
|
2013-02-23 19:06:57 +01:00
|
|
|
}
|
|
|
|
|
2016-07-10 15:15:43 +02:00
|
|
|
// unregister_item(name)
|
|
|
|
int ModApiItemMod::l_unregister_item_raw(lua_State *L)
|
|
|
|
{
|
|
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
std::string name = luaL_checkstring(L, 1);
|
|
|
|
|
|
|
|
IWritableItemDefManager *idef =
|
|
|
|
getServer(L)->getWritableItemDefManager();
|
|
|
|
|
|
|
|
// Unregister the node
|
|
|
|
if (idef->get(name).type == ITEM_NODE) {
|
|
|
|
IWritableNodeDefManager *ndef =
|
|
|
|
getServer(L)->getWritableNodeDefManager();
|
|
|
|
ndef->removeNode(name);
|
|
|
|
}
|
|
|
|
|
|
|
|
idef->unregisterItem(name);
|
|
|
|
|
|
|
|
return 0; /* number of results */
|
|
|
|
}
|
|
|
|
|
2013-05-25 00:51:02 +02:00
|
|
|
// register_alias_raw(name, convert_to_name)
|
|
|
|
int ModApiItemMod::l_register_alias_raw(lua_State *L)
|
2013-02-23 19:06:57 +01:00
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
std::string name = luaL_checkstring(L, 1);
|
|
|
|
std::string convert_to = luaL_checkstring(L, 2);
|
|
|
|
|
|
|
|
// Get the writable item definition manager from the server
|
|
|
|
IWritableItemDefManager *idef =
|
2013-08-11 04:09:45 +02:00
|
|
|
getServer(L)->getWritableItemDefManager();
|
2013-05-25 00:51:02 +02:00
|
|
|
|
|
|
|
idef->registerAlias(name, convert_to);
|
|
|
|
|
|
|
|
return 0; /* number of results */
|
2013-02-23 19:06:57 +01:00
|
|
|
}
|
|
|
|
|
2013-06-25 17:02:02 +02:00
|
|
|
// get_content_id(name)
|
|
|
|
int ModApiItemMod::l_get_content_id(lua_State *L)
|
|
|
|
{
|
|
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
std::string name = luaL_checkstring(L, 1);
|
|
|
|
|
2017-01-31 14:18:52 +01:00
|
|
|
INodeDefManager *ndef = getGameDef(L)->getNodeDefManager();
|
2013-06-25 17:02:02 +02:00
|
|
|
content_t c = ndef->getId(name);
|
2014-12-29 05:58:06 +01:00
|
|
|
|
2013-06-26 23:19:39 +02:00
|
|
|
lua_pushinteger(L, c);
|
2013-06-25 17:02:02 +02:00
|
|
|
return 1; /* number of results */
|
|
|
|
}
|
|
|
|
|
|
|
|
// get_name_from_content_id(name)
|
|
|
|
int ModApiItemMod::l_get_name_from_content_id(lua_State *L)
|
|
|
|
{
|
|
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
content_t c = luaL_checkint(L, 1);
|
|
|
|
|
2017-01-31 14:18:52 +01:00
|
|
|
INodeDefManager *ndef = getGameDef(L)->getNodeDefManager();
|
2013-06-25 17:02:02 +02:00
|
|
|
const char *name = ndef->get(c).name.c_str();
|
2014-12-29 05:58:06 +01:00
|
|
|
|
2013-06-25 17:02:02 +02:00
|
|
|
lua_pushstring(L, name);
|
|
|
|
return 1; /* number of results */
|
|
|
|
}
|
|
|
|
|
2013-08-11 04:09:45 +02:00
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void ModApiItemMod::Initialize(lua_State *L, int top)
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{
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API_FCT(register_item_raw);
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2016-07-10 15:15:43 +02:00
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API_FCT(unregister_item_raw);
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2013-08-11 04:09:45 +02:00
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API_FCT(register_alias_raw);
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API_FCT(get_content_id);
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API_FCT(get_name_from_content_id);
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2013-02-23 19:06:57 +01:00
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}
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