minetest/src/guiInventoryMenu.h

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/*
Minetest-c55
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef GUIINVENTORYMENU_HEADER
#define GUIINVENTORYMENU_HEADER
#include "common_irrlicht.h"
#include "inventory.h"
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#include "utility.h"
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#include "modalMenu.h"
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class ITextureSource;
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void drawInventoryItem(video::IVideoDriver *driver,
gui::IGUIFont *font,
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InventoryItem *item, core::rect<s32> rect,
const core::rect<s32> *clip,
ITextureSource *tsrc);
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class GUIInventoryMenu : public GUIModalMenu
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{
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struct ItemSpec
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{
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ItemSpec()
{
i = -1;
}
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ItemSpec(const std::string &a_inventoryname,
const std::string &a_listname,
s32 a_i)
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{
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inventoryname = a_inventoryname;
listname = a_listname;
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i = a_i;
}
bool isValid() const
{
return i != -1;
}
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std::string inventoryname;
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std::string listname;
s32 i;
};
struct ListDrawSpec
{
ListDrawSpec()
{
}
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ListDrawSpec(const std::string &a_inventoryname,
const std::string &a_listname,
v2s32 a_pos, v2s32 a_geom)
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{
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inventoryname = a_inventoryname;
listname = a_listname;
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pos = a_pos;
geom = a_geom;
}
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std::string inventoryname;
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std::string listname;
v2s32 pos;
v2s32 geom;
};
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public:
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struct DrawSpec
{
DrawSpec()
{
}
DrawSpec(const std::string &a_type,
const std::string &a_name,
const std::string &a_subname,
v2s32 a_pos,
v2s32 a_geom)
{
type = a_type;
name = a_name;
subname = a_subname;
pos = a_pos;
geom = a_geom;
}
std::string type;
std::string name;
std::string subname;
v2s32 pos;
v2s32 geom;
};
// See .cpp for format
static v2s16 makeDrawSpecArrayFromString(
core::array<GUIInventoryMenu::DrawSpec> &draw_spec,
const std::string &data,
const std::string &current_name);
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GUIInventoryMenu(gui::IGUIEnvironment* env,
gui::IGUIElement* parent, s32 id,
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IMenuManager *menumgr,
v2s16 menu_size,
InventoryContext *c,
InventoryManager *invmgr,
ITextureSource *tsrc
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);
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~GUIInventoryMenu();
void setDrawSpec(core::array<DrawSpec> &init_draw_spec)
{
m_init_draw_spec = init_draw_spec;
}
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void removeChildren();
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/*
Remove and re-add (or reposition) stuff
*/
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void regenerateGui(v2u32 screensize);
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ItemSpec getItemAtPos(v2s32 p) const;
void drawList(const ListDrawSpec &s, ITextureSource *tsrc);
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void drawMenu();
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bool OnEvent(const SEvent& event);
protected:
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v2s32 getBasePos() const
{
return padding + AbsoluteRect.UpperLeftCorner;
}
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v2s16 m_menu_size;
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v2s32 padding;
v2s32 spacing;
v2s32 imgsize;
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InventoryContext *m_c;
InventoryManager *m_invmgr;
ITextureSource *m_tsrc;
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core::array<DrawSpec> m_init_draw_spec;
core::array<ListDrawSpec> m_draw_spec;
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ItemSpec *m_selected_item;
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};
#endif