2010-11-29 19:13:04 +01:00
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2010-11-27 00:02:21 +01:00
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/*
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(c) 2010 Perttu Ahola <celeron55@gmail.com>
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*/
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#include "utility.h"
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2010-12-21 17:08:24 +01:00
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#include "gettime.h"
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2011-05-22 22:09:12 +02:00
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#include "sha1.h"
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#include "base64.h"
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2011-10-16 13:57:53 +02:00
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#include "log.h"
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2010-12-20 21:03:49 +01:00
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2010-12-21 17:08:24 +01:00
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TimeTaker::TimeTaker(const char *name, u32 *result)
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2010-12-20 21:03:49 +01:00
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{
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m_name = name;
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m_result = result;
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m_running = true;
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2010-12-21 17:08:24 +01:00
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m_time1 = getTimeMs();
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2010-12-20 21:03:49 +01:00
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}
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u32 TimeTaker::stop(bool quiet)
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{
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if(m_running)
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{
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2010-12-21 17:08:24 +01:00
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u32 time2 = getTimeMs();
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2010-12-20 21:03:49 +01:00
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u32 dtime = time2 - m_time1;
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if(m_result != NULL)
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{
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(*m_result) += dtime;
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}
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else
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{
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if(quiet == false)
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2011-10-16 13:57:53 +02:00
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infostream<<m_name<<" took "<<dtime<<"ms"<<std::endl;
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2010-12-20 21:03:49 +01:00
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}
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m_running = false;
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return dtime;
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}
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return 0;
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}
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2010-11-27 00:02:21 +01:00
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2011-01-26 16:13:19 +01:00
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u32 TimeTaker::getTime()
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{
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u32 time2 = getTimeMs();
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u32 dtime = time2 - m_time1;
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return dtime;
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}
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2011-04-02 12:44:06 +02:00
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const v3s16 g_6dirs[6] =
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{
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// +right, +top, +back
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v3s16( 0, 0, 1), // back
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v3s16( 0, 1, 0), // top
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v3s16( 1, 0, 0), // right
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v3s16( 0, 0,-1), // front
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v3s16( 0,-1, 0), // bottom
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v3s16(-1, 0, 0) // left
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};
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2010-11-27 00:02:21 +01:00
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const v3s16 g_26dirs[26] =
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{
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// +right, +top, +back
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v3s16( 0, 0, 1), // back
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v3s16( 0, 1, 0), // top
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v3s16( 1, 0, 0), // right
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v3s16( 0, 0,-1), // front
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v3s16( 0,-1, 0), // bottom
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v3s16(-1, 0, 0), // left
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// 6
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v3s16(-1, 1, 0), // top left
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v3s16( 1, 1, 0), // top right
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v3s16( 0, 1, 1), // top back
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v3s16( 0, 1,-1), // top front
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v3s16(-1, 0, 1), // back left
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v3s16( 1, 0, 1), // back right
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v3s16(-1, 0,-1), // front left
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v3s16( 1, 0,-1), // front right
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v3s16(-1,-1, 0), // bottom left
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v3s16( 1,-1, 0), // bottom right
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v3s16( 0,-1, 1), // bottom back
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v3s16( 0,-1,-1), // bottom front
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// 18
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v3s16(-1, 1, 1), // top back-left
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v3s16( 1, 1, 1), // top back-right
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v3s16(-1, 1,-1), // top front-left
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v3s16( 1, 1,-1), // top front-right
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v3s16(-1,-1, 1), // bottom back-left
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v3s16( 1,-1, 1), // bottom back-right
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v3s16(-1,-1,-1), // bottom front-left
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v3s16( 1,-1,-1), // bottom front-right
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// 26
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};
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2011-01-25 23:41:06 +01:00
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const v3s16 g_27dirs[27] =
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{
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// +right, +top, +back
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v3s16( 0, 0, 1), // back
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v3s16( 0, 1, 0), // top
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v3s16( 1, 0, 0), // right
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v3s16( 0, 0,-1), // front
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v3s16( 0,-1, 0), // bottom
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v3s16(-1, 0, 0), // left
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// 6
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v3s16(-1, 1, 0), // top left
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v3s16( 1, 1, 0), // top right
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v3s16( 0, 1, 1), // top back
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v3s16( 0, 1,-1), // top front
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v3s16(-1, 0, 1), // back left
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v3s16( 1, 0, 1), // back right
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v3s16(-1, 0,-1), // front left
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v3s16( 1, 0,-1), // front right
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v3s16(-1,-1, 0), // bottom left
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v3s16( 1,-1, 0), // bottom right
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v3s16( 0,-1, 1), // bottom back
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v3s16( 0,-1,-1), // bottom front
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// 18
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v3s16(-1, 1, 1), // top back-left
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v3s16( 1, 1, 1), // top back-right
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v3s16(-1, 1,-1), // top front-left
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v3s16( 1, 1,-1), // top front-right
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v3s16(-1,-1, 1), // bottom back-left
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v3s16( 1,-1, 1), // bottom back-right
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v3s16(-1,-1,-1), // bottom front-left
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v3s16( 1,-1,-1), // bottom front-right
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// 26
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v3s16(0,0,0),
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};
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2010-12-26 12:33:20 +01:00
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static unsigned long next = 1;
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/* RAND_MAX assumed to be 32767 */
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int myrand(void)
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{
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next = next * 1103515245 + 12345;
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return((unsigned)(next/65536) % 32768);
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}
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void mysrand(unsigned seed)
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{
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next = seed;
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}
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2011-10-16 13:57:53 +02:00
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int myrand_range(int min, int max)
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{
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if(max-min > MYRAND_MAX)
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{
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errorstream<<"WARNING: myrand_range: max-min > MYRAND_MAX"<<std::endl;
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assert(0);
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}
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if(min > max)
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{
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assert(0);
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return max;
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}
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return (myrand()%(max-min+1))+min;
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}
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2011-10-12 12:53:38 +02:00
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#ifndef SERVER
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2011-09-21 18:37:29 +02:00
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// Sets the color of all vertices in the mesh
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void setMeshVerticesColor(scene::IMesh* mesh, video::SColor& color)
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{
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if(mesh == NULL)
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return;
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u16 mc = mesh->getMeshBufferCount();
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for(u16 j=0; j<mc; j++)
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{
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scene::IMeshBuffer *buf = mesh->getMeshBuffer(j);
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video::S3DVertex *vertices = (video::S3DVertex*)buf->getVertices();
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u16 vc = buf->getVertexCount();
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for(u16 i=0; i<vc; i++)
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{
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vertices[i].Color = color;
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}
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}
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}
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2011-10-12 12:53:38 +02:00
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#endif
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2011-09-21 18:37:29 +02:00
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2011-01-17 01:40:53 +01:00
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/*
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blockpos: position of block in block coordinates
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camera_pos: position of camera in nodes
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camera_dir: an unit vector pointing to camera direction
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range: viewing range
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*/
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2011-09-08 01:08:47 +02:00
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bool isBlockInSight(v3s16 blockpos_b, v3f camera_pos, v3f camera_dir,
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f32 camera_fov, f32 range, f32 *distance_ptr)
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2011-01-17 01:40:53 +01:00
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{
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v3s16 blockpos_nodes = blockpos_b * MAP_BLOCKSIZE;
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// Block center position
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v3f blockpos(
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((float)blockpos_nodes.X + MAP_BLOCKSIZE/2) * BS,
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((float)blockpos_nodes.Y + MAP_BLOCKSIZE/2) * BS,
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((float)blockpos_nodes.Z + MAP_BLOCKSIZE/2) * BS
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);
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// Block position relative to camera
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v3f blockpos_relative = blockpos - camera_pos;
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// Distance in camera direction (+=front, -=back)
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f32 dforward = blockpos_relative.dotProduct(camera_dir);
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// Total distance
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f32 d = blockpos_relative.getLength();
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2011-02-04 00:22:07 +01:00
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if(distance_ptr)
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*distance_ptr = d;
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2011-01-17 01:40:53 +01:00
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2011-05-06 15:58:06 +02:00
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// If block is very close, it is always in sight
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if(d < 1.44*1.44*MAP_BLOCKSIZE*BS/2)
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return true;
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2011-01-17 01:40:53 +01:00
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// If block is far away, it's not in sight
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if(d > range * BS)
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return false;
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// Maximum radius of a block
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f32 block_max_radius = 0.5*1.44*1.44*MAP_BLOCKSIZE*BS;
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// If block is (nearly) touching the camera, don't
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// bother validating further (that is, render it anyway)
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2011-11-02 17:13:56 +01:00
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if(d < block_max_radius)
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return true;
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// Cosine of the angle between the camera direction
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// and the block direction (camera_dir is an unit vector)
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f32 cosangle = dforward / d;
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// Compensate for the size of the block
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// (as the block has to be shown even if it's a bit off FOV)
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// This is an estimate, plus an arbitary factor
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cosangle += block_max_radius / d * 0.5;
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2011-01-17 01:40:53 +01:00
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2011-11-02 17:13:56 +01:00
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// If block is not in the field of view, skip it
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if(cosangle < cos(camera_fov / 2))
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return false;
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2011-01-17 01:40:53 +01:00
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return true;
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}
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2010-11-27 00:02:21 +01:00
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2011-05-22 22:09:12 +02:00
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// Get an sha-1 hash of the player's name combined with
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// the password entered. That's what the server uses as
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// their password. (Exception : if the password field is
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// blank, we send a blank password - this is for backwards
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// compatibility with password-less players).
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std::string translatePassword(std::string playername, std::wstring password)
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{
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if(password.length() == 0)
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return "";
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2011-06-01 23:01:11 +02:00
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std::string slt = playername + wide_to_narrow(password);
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SHA1 sha1;
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sha1.addBytes(slt.c_str(), slt.length());
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unsigned char *digest = sha1.getDigest();
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2011-05-22 22:09:12 +02:00
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std::string pwd = base64_encode(digest, 20);
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free(digest);
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return pwd;
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}
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2011-11-29 16:15:18 +01:00
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PointedThing::PointedThing():
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type(POINTEDTHING_NOTHING),
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node_undersurface(0,0,0),
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node_abovesurface(0,0,0),
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object_id(-1)
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{}
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std::string PointedThing::dump() const
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{
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std::ostringstream os(std::ios::binary);
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if(type == POINTEDTHING_NOTHING)
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{
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os<<"[nothing]";
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}
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else if(type == POINTEDTHING_NODE)
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{
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const v3s16 &u = node_undersurface;
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const v3s16 &a = node_abovesurface;
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os<<"[node under="<<u.X<<","<<u.Y<<","<<u.Z
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<< " above="<<a.X<<","<<a.Y<<","<<a.Z<<"]";
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}
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else if(type == POINTEDTHING_OBJECT)
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{
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os<<"[object "<<object_id<<"]";
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}
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else
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{
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os<<"[unknown PointedThing]";
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}
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return os.str();
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}
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void PointedThing::serialize(std::ostream &os) const
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{
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writeU8(os, 0); // version
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writeU8(os, (u8)type);
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if(type == POINTEDTHING_NOTHING)
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{
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// nothing
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}
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else if(type == POINTEDTHING_NODE)
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{
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writeV3S16(os, node_undersurface);
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writeV3S16(os, node_abovesurface);
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}
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else if(type == POINTEDTHING_OBJECT)
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{
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writeS16(os, object_id);
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}
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}
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void PointedThing::deSerialize(std::istream &is)
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{
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int version = readU8(is);
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if(version != 0) throw SerializationError(
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"unsupported PointedThing version");
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type = (PointedThingType) readU8(is);
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if(type == POINTEDTHING_NOTHING)
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{
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// nothing
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}
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else if(type == POINTEDTHING_NODE)
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{
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node_undersurface = readV3S16(is);
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node_abovesurface = readV3S16(is);
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}
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|
|
|
else if(type == POINTEDTHING_OBJECT)
|
|
|
|
{
|
|
|
|
object_id = readS16(is);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
throw SerializationError(
|
|
|
|
"unsupported PointedThingType");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool PointedThing::operator==(const PointedThing &pt2) const
|
|
|
|
{
|
|
|
|
if(type != pt2.type)
|
|
|
|
return false;
|
|
|
|
if(type == POINTEDTHING_NODE)
|
|
|
|
{
|
|
|
|
if(node_undersurface != pt2.node_undersurface)
|
|
|
|
return false;
|
|
|
|
if(node_abovesurface != pt2.node_abovesurface)
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
else if(type == POINTEDTHING_OBJECT)
|
|
|
|
{
|
|
|
|
if(object_id != pt2.object_id)
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool PointedThing::operator!=(const PointedThing &pt2) const
|
|
|
|
{
|
|
|
|
return !(*this == pt2);
|
|
|
|
}
|