minetest/builtin/mainmenu/init.lua

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--Minetest
--Copyright (C) 2014 sapier
--
--This program is free software; you can redistribute it and/or modify
--it under the terms of the GNU Lesser General Public License as published by
--the Free Software Foundation; either version 2.1 of the License, or
--(at your option) any later version.
--
--This program is distributed in the hope that it will be useful,
--but WITHOUT ANY WARRANTY; without even the implied warranty of
--MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
--GNU Lesser General Public License for more details.
--
--You should have received a copy of the GNU Lesser General Public License along
--with this program; if not, write to the Free Software Foundation, Inc.,
--51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
mt_color_grey = "#AAAAAA"
mt_color_blue = "#6389FF"
mt_color_lightblue = "#99CCFF"
mt_color_green = "#72FF63"
mt_color_dark_green = "#25C191"
mt_color_orange = "#FF8800"
mt_color_red = "#FF3300"
local menupath = core.get_mainmenu_path()
local basepath = core.get_builtin_path()
defaulttexturedir = core.get_texturepath_share() .. DIR_DELIM .. "base" ..
DIR_DELIM .. "pack" .. DIR_DELIM
dofile(menupath .. DIR_DELIM .. "misc.lua")
dofile(basepath .. "common" .. DIR_DELIM .. "filterlist.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "buttonbar.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "dialog.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "tabview.lua")
dofile(basepath .. "fstk" .. DIR_DELIM .. "ui.lua")
dofile(menupath .. DIR_DELIM .. "async_event.lua")
dofile(menupath .. DIR_DELIM .. "common.lua")
dofile(menupath .. DIR_DELIM .. "pkgmgr.lua")
dofile(menupath .. DIR_DELIM .. "serverlistmgr.lua")
dofile(menupath .. DIR_DELIM .. "game_theme.lua")
dofile(menupath .. DIR_DELIM .. "dlg_config_world.lua")
dofile(menupath .. DIR_DELIM .. "settings" .. DIR_DELIM .. "init.lua")
dofile(menupath .. DIR_DELIM .. "dlg_contentstore.lua")
dofile(menupath .. DIR_DELIM .. "dlg_create_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_content.lua")
dofile(menupath .. DIR_DELIM .. "dlg_delete_world.lua")
dofile(menupath .. DIR_DELIM .. "dlg_register.lua")
dofile(menupath .. DIR_DELIM .. "dlg_rename_modpack.lua")
dofile(menupath .. DIR_DELIM .. "dlg_version_info.lua")
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local tabs = {
content = dofile(menupath .. DIR_DELIM .. "tab_content.lua"),
about = dofile(menupath .. DIR_DELIM .. "tab_about.lua"),
local_game = dofile(menupath .. DIR_DELIM .. "tab_local.lua"),
play_online = dofile(menupath .. DIR_DELIM .. "tab_online.lua")
}
--------------------------------------------------------------------------------
local function main_event_handler(tabview, event)
if event == "MenuQuit" then
core.close()
end
return true
end
--------------------------------------------------------------------------------
local function init_globals()
-- Init gamedata
gamedata.worldindex = 0
menudata.worldlist = filterlist.create(
core.get_worlds,
compare_worlds,
-- Unique id comparison function
function(element, uid)
return element.name == uid
end,
-- Filter function
function(element, gameid)
return element.gameid == gameid
end
)
menudata.worldlist:add_sort_mechanism("alphabetic", sort_worlds_alphabetic)
menudata.worldlist:set_sortmode("alphabetic")
local gameid = core.settings:get("menu_last_game")
local game = gameid and pkgmgr.find_by_gameid(gameid)
if not game then
gameid = core.settings:get("default_game") or "minetest"
game = pkgmgr.find_by_gameid(gameid)
core.settings:set("menu_last_game", gameid)
end
mm_game_theme.init()
-- Create main tabview
local tv_main = tabview_create("maintab", {x = 15.5, y = 7.1}, {x = 0, y = 0})
tv_main:set_autosave_tab(true)
tv_main:add(tabs.local_game)
tv_main:add(tabs.play_online)
tv_main:add(tabs.content)
tv_main:add(tabs.about)
tv_main:set_global_event_handler(main_event_handler)
tv_main:set_fixed_size(false)
local last_tab = core.settings:get("maintab_LAST")
if last_tab and tv_main.current_tab ~= last_tab then
tv_main:set_tab(last_tab)
end
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tv_main:set_end_button({
icon = defaulttexturedir .. "settings_btn.png",
label = fgettext("Settings"),
name = "open_settings",
on_click = function(tabview)
local dlg = create_settings_dlg()
dlg:set_parent(tabview)
tabview:hide()
dlg:show()
return true
end,
})
-- In case the folder of the last selected game has been deleted,
-- display "Minetest" as a header
if tv_main.current_tab == "local" and not game then
mm_game_theme.reset()
end
ui.set_default("maintab")
check_new_version()
tv_main:show()
ui.update()
end
init_globals()