minetest/games/devtest/mods/testabms/neighbors.lua

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-- test ABMs with neighbor and without_neighbor
local S = core.get_translator("testnodes")
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-- ABM required neighbor
core.register_node("testabms:required_neighbor", {
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description = S("Node for test ABM required_neighbor.") .. "\n"
.. S("Sensitive neighbor node is testnodes:normal."),
drawtype = "normal",
tiles = { "testabms_wait_node.png" },
groups = { dig_immediate = 3 },
on_construct = function (pos)
local meta = core.get_meta(pos)
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meta:set_string("infotext",
"Waiting for ABM testabms:required_neighbor "
.. "(normal drawtype testnode sensitive)")
end,
})
core.register_abm({
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label = "testabms:required_neighbor",
nodenames = "testabms:required_neighbor",
neighbors = {"testnodes:normal"},
interval = 1,
chance = 1,
action = function (pos)
core.swap_node(pos, {name="testabms:after_abm"})
local meta = core.get_meta(pos)
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meta:set_string("infotext",
"ABM testabsm:required_neighbor changed this node.")
end
})
-- ABM missing neighbor node
core.register_node("testabms:missing_neighbor", {
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description = S("Node for test ABM missing_neighbor.") .. "\n"
.. S("Sensitive neighbor node is testnodes:normal."),
drawtype = "normal",
tiles = { "testabms_wait_node.png" },
groups = { dig_immediate = 3 },
on_construct = function (pos)
local meta = core.get_meta(pos)
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meta:set_string("infotext",
"Waiting for ABM testabms:missing_neighbor"
.. " (normal drawtype testnode sensitive)")
end,
})
core.register_abm({
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label = "testabms:missing_neighbor",
nodenames = "testabms:missing_neighbor",
without_neighbors = {"testnodes:normal"},
interval = 1,
chance = 1,
action = function (pos)
core.swap_node(pos, {name="testabms:after_abm"})
local meta = core.get_meta(pos)
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meta:set_string("infotext",
"ABM testabsm:missing_neighbor changed this node.")
end
})
-- ABM required and missing neighbor node
core.register_node("testabms:required_missing_neighbor", {
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description = S("Node for test ABM required_missing_neighbor.") .. "\n"
.. S("Sensitive neighbor nodes are testnodes:normal and testnodes:glasslike."),
drawtype = "normal",
tiles = { "testabms_wait_node.png" },
groups = { dig_immediate = 3 },
on_construct = function (pos)
local meta = core.get_meta(pos)
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meta:set_string("infotext",
"Waiting for ABM testabms:required_missing_neighbor"
.. " (wint normal drawtype testnode and no glasslike"
.. " drawtype testnode sensitive)")
end,
})
core.register_abm({
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label = "testabms:required_missing_neighbor",
nodenames = "testabms:required_missing_neighbor",
neighbors = {"testnodes:normal"},
without_neighbors = {"testnodes:glasslike"},
interval = 1,
chance = 1,
action = function (pos)
core.swap_node(pos, {name="testabms:after_abm"})
local meta = core.get_meta(pos)
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meta:set_string("infotext",
"ABM testabsm:required_missing_neighbor changed this node.")
end
})