Update lua_api.txt documentation

This commit is contained in:
kwolekr 2014-01-19 03:00:47 -05:00
parent bafc4ac6a1
commit 1146db9956

@ -1913,6 +1913,8 @@ methods:
^ light = day + (night * 16)
- set_light_data(light_data): Sets the param1 (light) contents of each node in the VoxelManip
^ expects lighting data in the same format that get_light_data() returns
- get_param2_data(): Gets the raw param2 data read into the VoxelManip object
- set_param2_data(param2_data): Sets the param2 contents of each node in the VoxelManip
- calc_lighting(p1, p2): Calculate lighting within the VoxelManip
^ To be used only by a VoxelManip object from minetest.get_mapgen_object
^ (p1, p2) is the area in which lighting is set; defaults to the whole area if left out
@ -2432,14 +2434,20 @@ Decoration definition (register_decoration)
schematic = "foobar.mts",
^ If schematic is a string, it is the filepath relative to the current working directory of the
^ specified Minetest schematic file.
^ - OR -, could instead be a table containing two fields, size and data:
^ - OR -, could instead be a table containing two mandatory fields, size and data,
^ and an optional table yslice_prob:
schematic = {
size = {x=4, y=6, z=4},
data = {
{name="cobble", param1=255, param2=0},
{name="dirt_with_grass", param1=255, param2=0},
...
}
},
yslice_prob = {
{ypos=2, prob=128},
{ypos=5, prob=64},
...
},
},
^ See 'Schematic specifier' for details.
replacements = {{"oldname", "convert_to"}, ...},