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Added configurable selectionbox width. Min width = 1, Max = 5
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@ -157,8 +157,10 @@
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#sound_volume = 0.7
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# Whether node texture animations should be desynchronized per MapBlock
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#desynchronize_mapblock_texture_animation = true
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# (useful if you've there's something to be displayed right or left of hotbar)
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# Width of the selectionbox's lines (Between 1 and 5)
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#selectionbox_width = 2
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# maximum percentage of current window to be used for hotbar
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# (usefull if you've there's something to be displayed right or left of hotbar)
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#hud_hotbar_max_width = 1.0
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# Enable highlighting for nodes (disables selectionboxes)
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#enable_node_highlighting = false
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@ -128,6 +128,7 @@ void set_default_settings(Settings *settings)
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settings->setDefault("enable_sound", "true");
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settings->setDefault("sound_volume", "0.8");
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settings->setDefault("desynchronize_mapblock_texture_animation", "true");
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settings->setDefault("selectionbox_width","2");
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settings->setDefault("hud_hotbar_max_width","1.0");
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settings->setDefault("mip_map", "false");
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@ -30,15 +30,18 @@ typedef enum {
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EYECOUNT = 2
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} paralax_sign;
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void draw_selectionbox(video::IVideoDriver* driver, Hud& hud,
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std::vector<aabb3f>& hilightboxes, bool show_hud)
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{
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static const s16 selectionbox_width = rangelim(g_settings->getS16("selectionbox_width"), 1, 5);
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if (!show_hud)
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return;
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video::SMaterial oldmaterial = driver->getMaterial2D();
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video::SMaterial m;
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m.Thickness = 3;
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m.Thickness = selectionbox_width;
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m.Lighting = false;
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driver->setMaterial(m);
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hud.drawSelectionBoxes(hilightboxes);
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