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Code refactoring; split half of main.cpp to game.cpp.
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9f17664336
commit
1995b59320
@ -90,6 +90,7 @@ set(minetest_SRCS
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guiPauseMenu.cpp
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client.cpp
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tile.cpp
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game.cpp
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main.cpp
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)
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@ -621,7 +621,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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p.Y = readS16(&data[4]);
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p.Z = readS16(&data[6]);
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//TimeTaker t1("TOCLIENT_REMOVENODE", g_device);
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//TimeTaker t1("TOCLIENT_REMOVENODE");
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// This will clear the cracking animation after digging
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((ClientMap&)m_env.getMap()).clearTempMod(p);
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@ -638,7 +638,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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p.Y = readS16(&data[4]);
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p.Z = readS16(&data[6]);
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//TimeTaker t1("TOCLIENT_ADDNODE", g_device);
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//TimeTaker t1("TOCLIENT_ADDNODE");
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MapNode n;
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n.deSerialize(&data[8], ser_version);
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@ -438,7 +438,7 @@ void ServerEnvironment::step(float dtime)
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bool footprints = g_settings.getBool("footprints");
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{
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//TimeTaker timer("Server m_map->timerUpdate()", g_device);
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//TimeTaker timer("Server m_map->timerUpdate()");
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m_map->timerUpdate(dtime);
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}
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@ -1027,7 +1027,7 @@ void ClientEnvironment::step(float dtime)
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bool footprints = g_settings.getBool("footprints");
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{
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//TimeTaker timer("Client m_map->timerUpdate()", g_device);
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//TimeTaker timer("Client m_map->timerUpdate()");
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m_map->timerUpdate(dtime);
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}
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1975
src/game.cpp
Normal file
1975
src/game.cpp
Normal file
File diff suppressed because it is too large
Load Diff
76
src/game.h
Normal file
76
src/game.h
Normal file
@ -0,0 +1,76 @@
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/*
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Minetest-c55
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Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef GAME_HEADER
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#define GAME_HEADER
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#include "common_irrlicht.h"
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#include <string>
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class InputHandler
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{
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public:
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InputHandler()
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{
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}
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virtual ~InputHandler()
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{
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}
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virtual bool isKeyDown(EKEY_CODE keyCode) = 0;
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virtual bool wasKeyDown(EKEY_CODE keyCode) = 0;
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virtual v2s32 getMousePos() = 0;
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virtual void setMousePos(s32 x, s32 y) = 0;
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virtual bool getLeftState() = 0;
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virtual bool getRightState() = 0;
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virtual bool getLeftClicked() = 0;
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virtual bool getRightClicked() = 0;
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virtual void resetLeftClicked() = 0;
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virtual void resetRightClicked() = 0;
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virtual bool getLeftReleased() = 0;
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virtual bool getRightReleased() = 0;
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virtual void resetLeftReleased() = 0;
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virtual void resetRightReleased() = 0;
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virtual s32 getMouseWheel() = 0;
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virtual void step(float dtime) {};
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virtual void clear() {};
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};
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void the_game(
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bool &kill,
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bool random_input,
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InputHandler *input,
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IrrlichtDevice *device,
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gui::IGUIFont* font,
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std::string map_dir,
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std::string playername,
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std::string address,
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u16 port,
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std::wstring &error_message
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);
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#endif
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2480
src/main.cpp
2480
src/main.cpp
File diff suppressed because it is too large
Load Diff
93
src/main.h
93
src/main.h
@ -46,5 +46,98 @@ extern std::ostream *derr_server_ptr;
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#define dout_server (*dout_server_ptr)
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#define derr_server (*derr_server_ptr)
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/*
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All kinds of stuff that needs to be exposed from main.cpp
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*/
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#include "modalMenu.h"
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#include "guiPauseMenu.h" //For IGameCallback
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extern gui::IGUIEnvironment* guienv;
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extern gui::IGUIStaticText *guiroot;
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// Handler for the modal menus
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class MainMenuManager : public IMenuManager
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{
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public:
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virtual void createdMenu(GUIModalMenu *menu)
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{
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for(core::list<GUIModalMenu*>::Iterator
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i = m_stack.begin();
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i != m_stack.end(); i++)
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{
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assert(*i != menu);
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}
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if(m_stack.size() != 0)
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(*m_stack.getLast())->setVisible(false);
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m_stack.push_back(menu);
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}
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virtual void deletingMenu(GUIModalMenu *menu)
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{
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// Remove all entries if there are duplicates
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bool removed_entry;
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do{
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removed_entry = false;
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for(core::list<GUIModalMenu*>::Iterator
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i = m_stack.begin();
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i != m_stack.end(); i++)
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{
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if(*i == menu)
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{
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m_stack.erase(i);
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removed_entry = true;
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break;
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}
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}
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}while(removed_entry);
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/*core::list<GUIModalMenu*>::Iterator i = m_stack.getLast();
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assert(*i == menu);
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m_stack.erase(i);*/
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if(m_stack.size() != 0)
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(*m_stack.getLast())->setVisible(true);
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}
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u32 menuCount()
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{
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return m_stack.size();
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}
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core::list<GUIModalMenu*> m_stack;
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};
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extern MainMenuManager g_menumgr;
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extern bool noMenuActive();
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class MainGameCallback : public IGameCallback
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{
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public:
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MainGameCallback(IrrlichtDevice *a_device):
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disconnect_requested(false),
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device(a_device)
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{
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}
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virtual void exitToOS()
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{
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device->closeDevice();
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}
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virtual void disconnect()
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{
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disconnect_requested = true;
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}
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bool disconnect_requested;
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IrrlichtDevice *device;
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};
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extern MainGameCallback *g_gamecallback;
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#endif
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@ -1,6 +1,6 @@
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@ -17,10 +17,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/*
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(c) 2010 Perttu Ahola <celeron55@gmail.com>
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*/
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#include "player.h"
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#include "map.h"
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#include "connection.h"
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@ -1,6 +1,6 @@
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/*
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Minetest-c55
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Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
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Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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@ -17,10 +17,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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/*
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(c) 2010 Perttu Ahola <celeron55@gmail.com>
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*/
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#ifndef PLAYER_HEADER
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#define PLAYER_HEADER
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