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Prevent Windows Defender warnings in singleplayer (Bind singleplayer server to 127.0.0.1)
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@ -1384,7 +1384,15 @@ bool Game::createSingleplayerServer(const std::string &map_dir,
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{
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showOverlayMessage(N_("Creating server..."), 0, 5);
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std::string bind_str = g_settings->get("bind_address");
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std::string bind_str;
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if (simple_singleplayer_mode) {
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// Make the simple singleplayer server only accept connections from localhost,
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// which also makes Windows Defender not show a warning.
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bind_str = "127.0.0.1";
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} else {
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bind_str = g_settings->get("bind_address");
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}
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Address bind_addr(0, 0, 0, 0, port);
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if (g_settings->getBool("ipv6_server"))
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