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Set low active_block_range in test_multiplayer.sh
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@ -29,8 +29,8 @@ printf '%s\n' >"$testspath/client1.conf" \
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enable_{sound,minimap,shaders}=false
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enable_{sound,minimap,shaders}=false
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printf '%s\n' >"$testspath/server.conf" \
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printf '%s\n' >"$testspath/server.conf" \
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max_block_send_distance=1 devtest_unittests_autostart=true \
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max_block_send_distance=1 active_block_range=1 \
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helper_mode=devtest
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devtest_unittests_autostart=true helper_mode=devtest
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ln -s "$dir/helper_mod" "$worldpath/worldmods/"
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ln -s "$dir/helper_mod" "$worldpath/worldmods/"
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