Add reason parameter to setModified and print it out to verbosestream when saving block

This commit is contained in:
Perttu Ahola 2011-11-21 13:29:16 +02:00
parent 0ce0c8fcfb
commit 1b765b9740
7 changed files with 73 additions and 61 deletions

@ -583,7 +583,8 @@ void spawnRandomObjects(MapBlock *block)
// Add one
block->m_static_objects.insert(0, s_obj);
delete obj;
block->setChangedFlag();
block->raiseModified(MOD_STATE_WRITE_NEEDED,
"spawnRandomObjects");
}
}
}
@ -620,7 +621,8 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime)
event.p = block->getPos();
m_map->dispatchEvent(&event);
block->setChangedFlag();
block->raiseModified(MOD_STATE_WRITE_NEEDED,
"node metadata modified in activateBlock");
}
// TODO: Do something
@ -671,7 +673,8 @@ void ServerEnvironment::clearAllObjects()
MapBlock *block = m_map->getBlockNoCreateNoEx(obj->m_static_block);
if(block){
block->m_static_objects.remove(id);
block->raiseModified(MOD_STATE_WRITE_NEEDED);
block->raiseModified(MOD_STATE_WRITE_NEEDED,
"clearAllObjects");
obj->m_static_exists = false;
}
}
@ -722,7 +725,8 @@ void ServerEnvironment::clearAllObjects()
if(num_stored != 0 || num_active != 0){
block->m_static_objects.m_stored.clear();
block->m_static_objects.m_active.clear();
block->raiseModified(MOD_STATE_WRITE_NEEDED);
block->raiseModified(MOD_STATE_WRITE_NEEDED,
"clearAllObjects");
num_objs_cleared += num_stored + num_active;
num_blocks_cleared++;
}
@ -930,7 +934,8 @@ void ServerEnvironment::step(float dtime)
event.p = p;
m_map->dispatchEvent(&event);
block->setChangedFlag();
block->raiseModified(MOD_STATE_WRITE_NEEDED,
"node metadata modified in step");
}
}
}
@ -1338,7 +1343,8 @@ bool ServerEnvironment::addActiveObjectAsStatic(ServerActiveObject *obj)
if(block)
{
block->m_static_objects.insert(0, s_obj);
block->raiseModified(MOD_STATE_WRITE_AT_UNLOAD);
block->raiseModified(MOD_STATE_WRITE_AT_UNLOAD,
"addActiveObjectAsStatic");
succeeded = true;
}
else{
@ -1503,7 +1509,8 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
object->m_static_block = blockpos;
if(set_changed)
block->raiseModified(MOD_STATE_WRITE_NEEDED);
block->raiseModified(MOD_STATE_WRITE_NEEDED,
"addActiveObjectRaw");
}
else{
errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
@ -1557,7 +1564,8 @@ void ServerEnvironment::removeRemovedObjects()
if(block)
{
block->m_static_objects.remove(id);
block->raiseModified(MOD_STATE_WRITE_NEEDED);
block->raiseModified(MOD_STATE_WRITE_NEEDED,
"removeRemovedObjects");
obj->m_static_exists = false;
}
}
@ -1638,7 +1646,9 @@ void ServerEnvironment::activateObjects(MapBlock *block)
<<"; removing all of them."<<std::endl;
// Clear stored list
block->m_static_objects.m_stored.clear();
block->raiseModified(MOD_STATE_WRITE_NEEDED);
block->raiseModified(MOD_STATE_WRITE_NEEDED,
"stored list cleared in activateObjects due to "
"large amount of objects");
return;
}
// A list for objects that couldn't be converted to static for some
@ -1688,7 +1698,7 @@ void ServerEnvironment::activateObjects(MapBlock *block)
The objects have just been activated and moved from the stored
static list to the active static list.
As such, the block is essentially the same.
Thus, do not call block->setChangedFlag().
Thus, do not call block->raiseModified(MOD_STATE_WRITE_NEEDED).
Otherwise there would be a huge amount of unnecessary I/O.
*/
}
@ -1788,7 +1798,9 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
obj->m_static_exists = false;
// Only mark block as modified if data changed considerably
if(shall_be_written)
block->raiseModified(MOD_STATE_WRITE_NEEDED);
block->raiseModified(MOD_STATE_WRITE_NEEDED,
"deactivateFarObjects: Static data "
"changed considerably");
}
}
@ -1813,7 +1825,9 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
// Only mark block as modified if data changed considerably
if(shall_be_written)
block->raiseModified(MOD_STATE_WRITE_NEEDED);
block->raiseModified(MOD_STATE_WRITE_NEEDED,
"deactivateFarObjects: Static data "
"changed considerably");
obj->m_static_exists = true;
obj->m_static_block = block->getPos();

@ -1423,6 +1423,9 @@ void Map::timerUpdate(float dtime, float unload_timeout,
if(block->getModified() != MOD_STATE_CLEAN
&& save_before_unloading)
{
verbosestream<<"Saving block before unloading, "
<<"modified by: "
<<block->getModifiedReason()<<std::endl;
saveBlock(block);
saved_blocks_count++;
}
@ -2281,7 +2284,8 @@ MapBlock* ServerMap::finishBlockMake(mapgen::BlockMakeData *data,
/*
Set block as modified
*/
block->raiseModified(MOD_STATE_WRITE_NEEDED);
block->raiseModified(MOD_STATE_WRITE_NEEDED,
"finishBlockMake updateDayNightDiff");
}
/*
@ -2849,6 +2853,9 @@ void ServerMap::save(bool only_changed)
if(block->getModified() >= MOD_STATE_WRITE_NEEDED
|| only_changed == false)
{
verbosestream<<"Saving block because of MOD_STATE_WRITE_NEEDED, "
<<"modified by: "
<<block->getModifiedReason()<<std::endl;
saveBlock(block);
block_count++;

@ -41,6 +41,8 @@ MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy):
m_pos(pos),
m_gamedef(gamedef),
m_modified(MOD_STATE_WRITE_NEEDED),
m_modified_reason("initial"),
m_modified_reason_too_long(false),
is_underground(false),
m_lighting_expired(true),
m_day_night_differs(false),

@ -143,7 +143,7 @@ public:
//data[i] = MapNode();
data[i] = MapNode(CONTENT_IGNORE);
}
raiseModified(MOD_STATE_WRITE_NEEDED);
raiseModified(MOD_STATE_WRITE_NEEDED, "reallocate");
}
/*
@ -160,45 +160,37 @@ public:
reallocate();
}
/*
This is called internally or externally after the block is
modified, so that the block is saved and possibly not deleted from
memory.
*/
// DEPRECATED, use *Modified()
void setChangedFlag()
{
//dstream<<"Deprecated setChangedFlag() called"<<std::endl;
raiseModified(MOD_STATE_WRITE_NEEDED);
}
// DEPRECATED, use *Modified()
void resetChangedFlag()
{
//dstream<<"Deprecated resetChangedFlag() called"<<std::endl;
resetModified();
}
// DEPRECATED, use *Modified()
bool getChangedFlag()
{
//dstream<<"Deprecated getChangedFlag() called"<<std::endl;
if(getModified() == MOD_STATE_CLEAN)
return false;
else
return true;
}
// m_modified methods
void raiseModified(u32 mod)
void raiseModified(u32 mod, const std::string &reason="unknown")
{
m_modified = MYMAX(m_modified, mod);
if(mod > m_modified){
m_modified = mod;
m_modified_reason = reason;
m_modified_reason_too_long = false;
} else if(mod == m_modified){
if(!m_modified_reason_too_long){
if(m_modified_reason.size() < 40)
m_modified_reason += ", " + reason;
else{
m_modified_reason += "...";
m_modified_reason_too_long = true;
}
}
}
}
u32 getModified()
{
return m_modified;
}
std::string getModifiedReason()
{
return m_modified_reason;
}
void resetModified()
{
m_modified = MOD_STATE_CLEAN;
m_modified_reason = "none";
m_modified_reason_too_long = false;
}
// is_underground getter/setter
@ -209,7 +201,7 @@ public:
void setIsUnderground(bool a_is_underground)
{
is_underground = a_is_underground;
raiseModified(MOD_STATE_WRITE_NEEDED);
raiseModified(MOD_STATE_WRITE_NEEDED, "setIsUnderground");
}
#ifndef SERVER
@ -228,7 +220,7 @@ public:
{
if(expired != m_lighting_expired){
m_lighting_expired = expired;
raiseModified(MOD_STATE_WRITE_NEEDED);
raiseModified(MOD_STATE_WRITE_NEEDED, "setLightingExpired");
}
}
bool getLightingExpired()
@ -243,7 +235,7 @@ public:
void setGenerated(bool b)
{
if(b != m_generated){
raiseModified(MOD_STATE_WRITE_NEEDED);
raiseModified(MOD_STATE_WRITE_NEEDED, "setGenerated");
m_generated = b;
}
}
@ -324,7 +316,7 @@ public:
if(y < 0 || y >= MAP_BLOCKSIZE) throw InvalidPositionException();
if(z < 0 || z >= MAP_BLOCKSIZE) throw InvalidPositionException();
data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x] = n;
raiseModified(MOD_STATE_WRITE_NEEDED);
raiseModified(MOD_STATE_WRITE_NEEDED, "setNode");
}
void setNode(v3s16 p, MapNode & n)
@ -353,7 +345,7 @@ public:
if(data == NULL)
throw InvalidPositionException();
data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x] = n;
raiseModified(MOD_STATE_WRITE_NEEDED);
raiseModified(MOD_STATE_WRITE_NEEDED, "setNodeNoCheck");
}
void setNodeNoCheck(v3s16 p, MapNode & n)
@ -507,7 +499,7 @@ public:
void setTimestamp(u32 time)
{
m_timestamp = time;
raiseModified(MOD_STATE_WRITE_AT_UNLOAD);
raiseModified(MOD_STATE_WRITE_AT_UNLOAD, "setTimestamp");
}
void setTimestampNoChangedFlag(u32 time)
{
@ -608,6 +600,8 @@ private:
- On the client, this is used for nothing.
*/
u32 m_modified;
std::string m_modified_reason;
bool m_modified_reason_too_long;
/*
When propagating sunlight and the above block doesn't exist,

@ -1478,7 +1478,7 @@ void add_random_objects(MapBlock *block)
last_node_walkable = false;
}
}
block->setChangedFlag();
block->raiseModified(MOD_STATE_WRITE_NEEDED, "mapgen::add_random_objects");
#endif
}

@ -3087,16 +3087,11 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
MapBlock *block = m_env->getMap().getBlockNoCreateNoEx(blockpos);
if(block)
{
block->setChangedFlag();
block->raiseModified(MOD_STATE_WRITE_NEEDED,
"sign node text");
}
for(core::map<u16, RemoteClient*>::Iterator
i = m_clients.getIterator();
i.atEnd()==false; i++)
{
RemoteClient *client = i.getNode()->getValue();
client->SetBlockNotSent(blockpos);
}
setBlockNotSent(blockpos);
}
else if(command == TOSERVER_INVENTORY_ACTION)
{

@ -393,9 +393,9 @@ struct TestMapBlock
MAP_BLOCKSIZE, MAP_BLOCKSIZE));*/
// Changed flag should be initially set
assert(b.getChangedFlag() == true);
b.resetChangedFlag();
assert(b.getChangedFlag() == false);
assert(b.getModified() == MOD_STATE_WRITE_NEEDED);
b.resetModified();
assert(b.getModified() == MOD_STATE_CLEAN);
// All nodes should have been set to
// .d=CONTENT_IGNORE and .getLight() = 0