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Add reason parameter to setModified and print it out to verbosestream when saving block
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@ -583,7 +583,8 @@ void spawnRandomObjects(MapBlock *block)
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// Add one
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block->m_static_objects.insert(0, s_obj);
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delete obj;
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block->setChangedFlag();
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"spawnRandomObjects");
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}
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}
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}
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@ -620,7 +621,8 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime)
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event.p = block->getPos();
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m_map->dispatchEvent(&event);
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block->setChangedFlag();
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"node metadata modified in activateBlock");
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}
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// TODO: Do something
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@ -671,7 +673,8 @@ void ServerEnvironment::clearAllObjects()
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MapBlock *block = m_map->getBlockNoCreateNoEx(obj->m_static_block);
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if(block){
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block->m_static_objects.remove(id);
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block->raiseModified(MOD_STATE_WRITE_NEEDED);
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"clearAllObjects");
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obj->m_static_exists = false;
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}
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}
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@ -722,7 +725,8 @@ void ServerEnvironment::clearAllObjects()
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if(num_stored != 0 || num_active != 0){
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block->m_static_objects.m_stored.clear();
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block->m_static_objects.m_active.clear();
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block->raiseModified(MOD_STATE_WRITE_NEEDED);
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"clearAllObjects");
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num_objs_cleared += num_stored + num_active;
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num_blocks_cleared++;
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}
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@ -930,7 +934,8 @@ void ServerEnvironment::step(float dtime)
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event.p = p;
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m_map->dispatchEvent(&event);
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block->setChangedFlag();
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"node metadata modified in step");
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}
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}
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}
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@ -1338,7 +1343,8 @@ bool ServerEnvironment::addActiveObjectAsStatic(ServerActiveObject *obj)
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if(block)
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{
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block->m_static_objects.insert(0, s_obj);
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block->raiseModified(MOD_STATE_WRITE_AT_UNLOAD);
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block->raiseModified(MOD_STATE_WRITE_AT_UNLOAD,
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"addActiveObjectAsStatic");
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succeeded = true;
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}
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else{
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@ -1503,7 +1509,8 @@ u16 ServerEnvironment::addActiveObjectRaw(ServerActiveObject *object,
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object->m_static_block = blockpos;
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if(set_changed)
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block->raiseModified(MOD_STATE_WRITE_NEEDED);
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"addActiveObjectRaw");
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}
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else{
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errorstream<<"ServerEnvironment::addActiveObjectRaw(): "
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@ -1557,7 +1564,8 @@ void ServerEnvironment::removeRemovedObjects()
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if(block)
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{
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block->m_static_objects.remove(id);
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block->raiseModified(MOD_STATE_WRITE_NEEDED);
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"removeRemovedObjects");
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obj->m_static_exists = false;
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}
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}
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@ -1638,7 +1646,9 @@ void ServerEnvironment::activateObjects(MapBlock *block)
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<<"; removing all of them."<<std::endl;
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// Clear stored list
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block->m_static_objects.m_stored.clear();
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block->raiseModified(MOD_STATE_WRITE_NEEDED);
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"stored list cleared in activateObjects due to "
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"large amount of objects");
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return;
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}
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// A list for objects that couldn't be converted to static for some
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@ -1688,7 +1698,7 @@ void ServerEnvironment::activateObjects(MapBlock *block)
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The objects have just been activated and moved from the stored
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static list to the active static list.
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As such, the block is essentially the same.
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Thus, do not call block->setChangedFlag().
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Thus, do not call block->raiseModified(MOD_STATE_WRITE_NEEDED).
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Otherwise there would be a huge amount of unnecessary I/O.
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*/
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}
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@ -1788,7 +1798,9 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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obj->m_static_exists = false;
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// Only mark block as modified if data changed considerably
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if(shall_be_written)
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block->raiseModified(MOD_STATE_WRITE_NEEDED);
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"deactivateFarObjects: Static data "
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"changed considerably");
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}
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}
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@ -1813,7 +1825,9 @@ void ServerEnvironment::deactivateFarObjects(bool force_delete)
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// Only mark block as modified if data changed considerably
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if(shall_be_written)
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block->raiseModified(MOD_STATE_WRITE_NEEDED);
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"deactivateFarObjects: Static data "
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"changed considerably");
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obj->m_static_exists = true;
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obj->m_static_block = block->getPos();
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@ -1423,6 +1423,9 @@ void Map::timerUpdate(float dtime, float unload_timeout,
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if(block->getModified() != MOD_STATE_CLEAN
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&& save_before_unloading)
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{
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verbosestream<<"Saving block before unloading, "
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<<"modified by: "
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<<block->getModifiedReason()<<std::endl;
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saveBlock(block);
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saved_blocks_count++;
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}
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@ -2281,7 +2284,8 @@ MapBlock* ServerMap::finishBlockMake(mapgen::BlockMakeData *data,
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/*
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Set block as modified
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*/
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block->raiseModified(MOD_STATE_WRITE_NEEDED);
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"finishBlockMake updateDayNightDiff");
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}
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/*
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@ -2849,6 +2853,9 @@ void ServerMap::save(bool only_changed)
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if(block->getModified() >= MOD_STATE_WRITE_NEEDED
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|| only_changed == false)
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{
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verbosestream<<"Saving block because of MOD_STATE_WRITE_NEEDED, "
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<<"modified by: "
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<<block->getModifiedReason()<<std::endl;
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saveBlock(block);
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block_count++;
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@ -41,6 +41,8 @@ MapBlock::MapBlock(Map *parent, v3s16 pos, IGameDef *gamedef, bool dummy):
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m_pos(pos),
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m_gamedef(gamedef),
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m_modified(MOD_STATE_WRITE_NEEDED),
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m_modified_reason("initial"),
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m_modified_reason_too_long(false),
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is_underground(false),
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m_lighting_expired(true),
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m_day_night_differs(false),
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@ -143,7 +143,7 @@ public:
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//data[i] = MapNode();
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data[i] = MapNode(CONTENT_IGNORE);
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}
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raiseModified(MOD_STATE_WRITE_NEEDED);
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raiseModified(MOD_STATE_WRITE_NEEDED, "reallocate");
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}
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/*
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@ -160,45 +160,37 @@ public:
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reallocate();
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}
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/*
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This is called internally or externally after the block is
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modified, so that the block is saved and possibly not deleted from
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memory.
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*/
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// DEPRECATED, use *Modified()
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void setChangedFlag()
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{
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//dstream<<"Deprecated setChangedFlag() called"<<std::endl;
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raiseModified(MOD_STATE_WRITE_NEEDED);
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}
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// DEPRECATED, use *Modified()
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void resetChangedFlag()
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{
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//dstream<<"Deprecated resetChangedFlag() called"<<std::endl;
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resetModified();
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}
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// DEPRECATED, use *Modified()
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bool getChangedFlag()
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{
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//dstream<<"Deprecated getChangedFlag() called"<<std::endl;
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if(getModified() == MOD_STATE_CLEAN)
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return false;
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else
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return true;
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}
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// m_modified methods
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void raiseModified(u32 mod)
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void raiseModified(u32 mod, const std::string &reason="unknown")
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{
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m_modified = MYMAX(m_modified, mod);
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if(mod > m_modified){
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m_modified = mod;
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m_modified_reason = reason;
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m_modified_reason_too_long = false;
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} else if(mod == m_modified){
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if(!m_modified_reason_too_long){
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if(m_modified_reason.size() < 40)
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m_modified_reason += ", " + reason;
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else{
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m_modified_reason += "...";
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m_modified_reason_too_long = true;
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}
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}
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}
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}
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u32 getModified()
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{
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return m_modified;
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}
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std::string getModifiedReason()
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{
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return m_modified_reason;
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}
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void resetModified()
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{
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m_modified = MOD_STATE_CLEAN;
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m_modified_reason = "none";
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m_modified_reason_too_long = false;
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}
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// is_underground getter/setter
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@ -209,7 +201,7 @@ public:
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void setIsUnderground(bool a_is_underground)
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{
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is_underground = a_is_underground;
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raiseModified(MOD_STATE_WRITE_NEEDED);
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raiseModified(MOD_STATE_WRITE_NEEDED, "setIsUnderground");
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}
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#ifndef SERVER
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@ -228,7 +220,7 @@ public:
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{
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if(expired != m_lighting_expired){
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m_lighting_expired = expired;
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raiseModified(MOD_STATE_WRITE_NEEDED);
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raiseModified(MOD_STATE_WRITE_NEEDED, "setLightingExpired");
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}
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}
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bool getLightingExpired()
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@ -243,7 +235,7 @@ public:
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void setGenerated(bool b)
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{
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if(b != m_generated){
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raiseModified(MOD_STATE_WRITE_NEEDED);
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raiseModified(MOD_STATE_WRITE_NEEDED, "setGenerated");
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m_generated = b;
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}
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}
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@ -324,7 +316,7 @@ public:
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if(y < 0 || y >= MAP_BLOCKSIZE) throw InvalidPositionException();
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if(z < 0 || z >= MAP_BLOCKSIZE) throw InvalidPositionException();
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data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x] = n;
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raiseModified(MOD_STATE_WRITE_NEEDED);
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raiseModified(MOD_STATE_WRITE_NEEDED, "setNode");
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}
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void setNode(v3s16 p, MapNode & n)
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@ -353,7 +345,7 @@ public:
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if(data == NULL)
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throw InvalidPositionException();
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data[z*MAP_BLOCKSIZE*MAP_BLOCKSIZE + y*MAP_BLOCKSIZE + x] = n;
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raiseModified(MOD_STATE_WRITE_NEEDED);
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raiseModified(MOD_STATE_WRITE_NEEDED, "setNodeNoCheck");
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}
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void setNodeNoCheck(v3s16 p, MapNode & n)
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@ -507,7 +499,7 @@ public:
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void setTimestamp(u32 time)
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{
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m_timestamp = time;
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raiseModified(MOD_STATE_WRITE_AT_UNLOAD);
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raiseModified(MOD_STATE_WRITE_AT_UNLOAD, "setTimestamp");
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}
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void setTimestampNoChangedFlag(u32 time)
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{
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@ -608,6 +600,8 @@ private:
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- On the client, this is used for nothing.
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*/
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u32 m_modified;
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std::string m_modified_reason;
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bool m_modified_reason_too_long;
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/*
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When propagating sunlight and the above block doesn't exist,
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@ -1478,7 +1478,7 @@ void add_random_objects(MapBlock *block)
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last_node_walkable = false;
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}
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}
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block->setChangedFlag();
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block->raiseModified(MOD_STATE_WRITE_NEEDED, "mapgen::add_random_objects");
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#endif
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}
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@ -3087,16 +3087,11 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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MapBlock *block = m_env->getMap().getBlockNoCreateNoEx(blockpos);
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if(block)
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{
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block->setChangedFlag();
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block->raiseModified(MOD_STATE_WRITE_NEEDED,
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"sign node text");
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}
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for(core::map<u16, RemoteClient*>::Iterator
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i = m_clients.getIterator();
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i.atEnd()==false; i++)
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{
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RemoteClient *client = i.getNode()->getValue();
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client->SetBlockNotSent(blockpos);
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}
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setBlockNotSent(blockpos);
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}
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else if(command == TOSERVER_INVENTORY_ACTION)
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{
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@ -393,9 +393,9 @@ struct TestMapBlock
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MAP_BLOCKSIZE, MAP_BLOCKSIZE));*/
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// Changed flag should be initially set
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assert(b.getChangedFlag() == true);
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b.resetChangedFlag();
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assert(b.getChangedFlag() == false);
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assert(b.getModified() == MOD_STATE_WRITE_NEEDED);
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b.resetModified();
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assert(b.getModified() == MOD_STATE_CLEAN);
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// All nodes should have been set to
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// .d=CONTENT_IGNORE and .getLight() = 0
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