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Fix types of get_mapgen_setting_noiseparams (#12025)
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1c73902005
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@ -517,24 +517,20 @@ end
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local function get_current_np_group_as_string(setting)
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local value = core.settings:get_np_group(setting.name)
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local t
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if value == nil then
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t = setting.default
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else
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t = value.offset .. ", " ..
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value.scale .. ", (" ..
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value.spread.x .. ", " ..
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value.spread.y .. ", " ..
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value.spread.z .. "), " ..
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value.seed .. ", " ..
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value.octaves .. ", " ..
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value.persistence .. ", " ..
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value.lacunarity
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if value.flags ~= "" then
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t = t .. ", " .. value.flags
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end
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return setting.default
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end
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return t
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return ("%g, %g, (%g, %g, %g), %g, %g, %g, %g"):format(
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value.offset,
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value.scale,
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value.spread.x,
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value.spread.y,
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value.spread.z,
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value.seed,
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value.octaves,
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value.persistence,
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value.lacunarity
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) .. (value.flags ~= "" and (", " .. value.flags) or "")
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end
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local checkboxes = {} -- handle checkboxes events
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@ -667,7 +663,7 @@ local function create_change_setting_formspec(dialogdata)
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elseif setting.type == "v3f" then
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local val = get_current_value(setting)
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local v3f = {}
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for line in val:gmatch("[+-]?[%d.-e]+") do -- All numeric characters
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for line in val:gmatch("[+-]?[%d.+-eE]+") do -- All numeric characters
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table.insert(v3f, line)
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end
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@ -1697,24 +1697,19 @@ bool read_noiseparams(lua_State *L, int index, NoiseParams *np)
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void push_noiseparams(lua_State *L, NoiseParams *np)
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{
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lua_newtable(L);
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push_float_string(L, np->offset);
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lua_setfield(L, -2, "offset");
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push_float_string(L, np->scale);
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lua_setfield(L, -2, "scale");
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push_float_string(L, np->persist);
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lua_setfield(L, -2, "persistence");
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push_float_string(L, np->lacunarity);
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lua_setfield(L, -2, "lacunarity");
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lua_pushnumber(L, np->seed);
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lua_setfield(L, -2, "seed");
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lua_pushnumber(L, np->octaves);
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lua_setfield(L, -2, "octaves");
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setfloatfield(L, -1, "offset", np->offset);
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setfloatfield(L, -1, "scale", np->scale);
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setfloatfield(L, -1, "persist", np->persist);
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setfloatfield(L, -1, "persistence", np->persist);
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setfloatfield(L, -1, "lacunarity", np->lacunarity);
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setintfield( L, -1, "seed", np->seed);
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setintfield( L, -1, "octaves", np->octaves);
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push_flags_string(L, flagdesc_noiseparams, np->flags,
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np->flags);
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lua_setfield(L, -2, "flags");
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push_v3_float_string(L, np->spread);
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push_v3f(L, np->spread);
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lua_setfield(L, -2, "spread");
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}
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@ -73,13 +73,6 @@ static void set_vector_metatable(lua_State *L)
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lua_pop(L, 1);
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}
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void push_float_string(lua_State *L, float value)
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{
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auto str = ftos(value);
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lua_pushstring(L, str.c_str());
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}
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void push_v3f(lua_State *L, v3f p)
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{
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lua_createtable(L, 0, 3);
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@ -101,26 +94,6 @@ void push_v2f(lua_State *L, v2f p)
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lua_setfield(L, -2, "y");
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}
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void push_v3_float_string(lua_State *L, v3f p)
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{
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lua_createtable(L, 0, 3);
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push_float_string(L, p.X);
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lua_setfield(L, -2, "x");
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push_float_string(L, p.Y);
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lua_setfield(L, -2, "y");
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push_float_string(L, p.Z);
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lua_setfield(L, -2, "z");
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}
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void push_v2_float_string(lua_State *L, v2f p)
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{
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lua_createtable(L, 0, 2);
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push_float_string(L, p.X);
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lua_setfield(L, -2, "x");
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push_float_string(L, p.Y);
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lua_setfield(L, -2, "y");
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}
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v2s16 read_v2s16(lua_State *L, int index)
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{
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v2s16 p;
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@ -118,9 +118,6 @@ std::vector<aabb3f> read_aabb3f_vector (lua_State *L, int index, f32 scale);
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size_t read_stringlist (lua_State *L, int index,
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std::vector<std::string> *result);
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void push_float_string (lua_State *L, float value);
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void push_v3_float_string(lua_State *L, v3f p);
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void push_v2_float_string(lua_State *L, v2f p);
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void push_v2s16 (lua_State *L, v2s16 p);
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void push_v2s32 (lua_State *L, v2s32 p);
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void push_v3s16 (lua_State *L, v3s16 p);
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