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Prevent ModMgr from deleting backend setting in world.mt
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@ -513,6 +513,8 @@ function modmgr.get_worldconfig(worldpath)
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if key == "gameid" then
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worldconfig.id = parts[2]:trim()
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elseif key == "backend" then
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worldconfig.backend = parts[2]:trim()
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else
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local key = parts[1]:trim():sub(10)
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if parts[2]:trim() == "true" then
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@ -729,7 +731,7 @@ function modmgr.handle_configure_world_buttons(fields)
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local worldfile = io.open(filename,"w")
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if worldfile then
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worldfile:write("gameid = " .. modmgr.worldconfig.id .. "\n")
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worldfile:write("gameid = " .. modmgr.worldconfig.id .. "\nbackend = " .. modmgr.worldconfig.backend .. "\n")
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local rawlist = filterlist.get_raw_list(modmgr.modlist)
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