Some more profiler stuff to get the hang on what really uses CPU

This commit is contained in:
Perttu Ahola 2011-10-16 22:39:35 +03:00
parent b8f2dcea4d
commit 2419d0029a
5 changed files with 66 additions and 24 deletions

@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "collision.h"
#include "environment.h"
#include "settings.h"
#include "profiler.h"
core::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;
@ -137,6 +138,8 @@ ServerActiveObject* ItemSAO::create(ServerEnvironment *env, u16 id, v3f pos,
void ItemSAO::step(float dtime, bool send_recommended)
{
ScopeProfiler sp2(g_profiler, "ItemSAO::step avg", SPT_AVG);
assert(m_env);
const float interval = 0.2;
@ -291,6 +294,8 @@ ServerActiveObject* RatSAO::create(ServerEnvironment *env, u16 id, v3f pos,
void RatSAO::step(float dtime, bool send_recommended)
{
ScopeProfiler sp2(g_profiler, "RatSAO::step avg", SPT_AVG);
assert(m_env);
if(m_is_active == false)
@ -480,6 +485,8 @@ ServerActiveObject* Oerkki1SAO::create(ServerEnvironment *env, u16 id, v3f pos,
void Oerkki1SAO::step(float dtime, bool send_recommended)
{
ScopeProfiler sp2(g_profiler, "Oerkki1SAO::step avg", SPT_AVG);
assert(m_env);
if(m_is_active == false)
@ -752,6 +759,8 @@ ServerActiveObject* FireflySAO::create(ServerEnvironment *env, u16 id, v3f pos,
void FireflySAO::step(float dtime, bool send_recommended)
{
ScopeProfiler sp2(g_profiler, "FireflySAO::step avg", SPT_AVG);
assert(m_env);
if(m_is_active == false)
@ -1065,6 +1074,8 @@ static void explodeSquare(Map *map, v3s16 p0, v3s16 size)
void MobV2SAO::step(float dtime, bool send_recommended)
{
ScopeProfiler sp2(g_profiler, "MobV2SAO::step avg", SPT_AVG);
assert(m_env);
Map *map = &m_env->getMap();

@ -684,7 +684,7 @@ void ServerEnvironment::step(float dtime)
Handle players
*/
{
ScopeProfiler sp(g_profiler, "SEnv: handle players avg", SPT_LOWPASS);
ScopeProfiler sp(g_profiler, "SEnv: handle players avg", SPT_AVG);
for(core::list<Player*>::Iterator i = m_players.begin();
i != m_players.end(); i++)
{
@ -726,7 +726,7 @@ void ServerEnvironment::step(float dtime)
*/
if(m_active_blocks_management_interval.step(dtime, 2.0))
{
ScopeProfiler sp(g_profiler, "SEnv: manage act. block list avg", SPT_LOWPASS);
ScopeProfiler sp(g_profiler, "SEnv: manage act. block list avg /2s", SPT_AVG);
/*
Get player block positions
*/
@ -803,7 +803,7 @@ void ServerEnvironment::step(float dtime)
*/
if(m_active_blocks_nodemetadata_interval.step(dtime, 1.0))
{
ScopeProfiler sp(g_profiler, "SEnv: mess in act. blocks avg", SPT_LOWPASS);
ScopeProfiler sp(g_profiler, "SEnv: mess in act. blocks avg /1s", SPT_AVG);
float dtime = 1.0;
@ -842,7 +842,7 @@ void ServerEnvironment::step(float dtime)
if(m_active_blocks_test_interval.step(dtime, 10.0))
{
ScopeProfiler sp(g_profiler, "SEnv: modify in blocks avg", SPT_LOWPASS);
ScopeProfiler sp(g_profiler, "SEnv: modify in blocks avg /10s", SPT_AVG);
//float dtime = 10.0;
for(core::map<v3s16, bool>::Iterator
@ -1045,8 +1045,10 @@ void ServerEnvironment::step(float dtime)
Step active objects
*/
{
ScopeProfiler sp(g_profiler, "SEnv: step act. objs avg", SPT_LOWPASS);
ScopeProfiler sp(g_profiler, "SEnv: step act. objs avg", SPT_AVG);
//TimeTaker timer("Step active objects");
g_profiler->avg("SEnv: num of objects", m_active_objects.size());
// This helps the objects to send data at the same time
bool send_recommended = false;
@ -1086,7 +1088,7 @@ void ServerEnvironment::step(float dtime)
*/
if(m_object_management_interval.step(dtime, 0.5))
{
ScopeProfiler sp(g_profiler, "SEnv: remove removed objs avg", SPT_LOWPASS);
ScopeProfiler sp(g_profiler, "SEnv: remove removed objs avg /.5s", SPT_AVG);
/*
Remove objects that satisfy (m_removed && m_known_by_count==0)
*/

@ -1070,7 +1070,7 @@ void the_game(
object_hit_delay_timer -= dtime;
g_profiler->add("Elapsed time", dtime * 1000);
g_profiler->add("Elapsed time", dtime);
/*
Log frametime for visualization

@ -41,28 +41,48 @@ public:
void add(const std::string &name, float value)
{
JMutexAutoLock lock(m_mutex);
core::map<std::string, float>::Node *n = m_data.find(name);
if(n == NULL)
{
m_data[name] = value;
/* No average shall have been used; mark add used as -2 */
core::map<std::string, int>::Node *n = m_avgcounts.find(name);
if(n == NULL)
m_avgcounts[name] = -2;
else{
if(n->getValue() == -1)
n->setValue(-2);
assert(n->getValue() == -2);
}
}
else
{
n->setValue(n->getValue() + value);
core::map<std::string, float>::Node *n = m_data.find(name);
if(n == NULL)
m_data[name] = value;
else
n->setValue(n->getValue() + value);
}
}
void lowpass(const std::string &name, float value, float factor)
void avg(const std::string &name, float value)
{
JMutexAutoLock lock(m_mutex);
core::map<std::string, float>::Node *n = m_data.find(name);
if(n == NULL)
{
m_data[name] = value;
core::map<std::string, int>::Node *n = m_avgcounts.find(name);
if(n == NULL)
m_avgcounts[name] = 1;
else{
/* No add shall have been used */
assert(n->getValue() != -2);
if(n->getValue() <= 0)
n->setValue(1);
else
n->setValue(n->getValue() + 1);
}
}
else
{
n->setValue(n->getValue() * (1.0 - 1.0/factor) + value / factor);
core::map<std::string, float>::Node *n = m_data.find(name);
if(n == NULL)
m_data[name] = value;
else
n->setValue(n->getValue() + value);
}
}
@ -75,6 +95,7 @@ public:
{
i.getNode()->setValue(0);
}
m_avgcounts.clear();
}
void print(std::ostream &o)
@ -85,6 +106,12 @@ public:
i.atEnd() == false; i++)
{
std::string name = i.getNode()->getKey();
int avgcount = 1;
core::map<std::string, int>::Node *n = m_avgcounts.find(name);
if(n){
if(n->getValue() >= 1)
avgcount = n->getValue();
}
o<<" "<<name<<": ";
s32 clampsize = 40;
s32 space = clampsize - name.size();
@ -95,7 +122,7 @@ public:
else
o<<" ";
}
o<<i.getNode()->getValue();
o<<(i.getNode()->getValue() / avgcount);
o<<std::endl;
}
}
@ -103,11 +130,12 @@ public:
private:
JMutex m_mutex;
core::map<std::string, float> m_data;
core::map<std::string, int> m_avgcounts;
};
enum ScopeProfilerType{
SPT_ADD,
SPT_LOWPASS
SPT_AVG
};
class ScopeProfiler
@ -138,14 +166,15 @@ public:
{
if(m_timer)
{
u32 duration = m_timer->stop(true);
float duration_ms = m_timer->stop(true);
float duration = duration_ms / 1000.0;
if(m_profiler){
switch(m_type){
case SPT_ADD:
m_profiler->add(m_name, duration);
break;
case SPT_LOWPASS:
m_profiler->lowpass(m_name, duration, 20.0);
case SPT_AVG:
m_profiler->avg(m_name, duration);
break;
}
}

@ -1214,7 +1214,7 @@ void Server::AsyncRunStep()
JMutexAutoLock lock(m_env_mutex);
// Step environment
ScopeProfiler sp(g_profiler, "SEnv step");
ScopeProfiler sp2(g_profiler, "SEnv step avg", SPT_LOWPASS);
ScopeProfiler sp2(g_profiler, "SEnv step avg", SPT_AVG);
m_env.step(dtime);
}