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https://github.com/minetest/minetest.git
synced 2024-11-23 16:13:46 +01:00
Improve behaviour for empty modpacks and when no mods at all are installed:
Only show enable all / disable all buttons for all add-ons when at least one add-on is installed. When no add-on ist installed, don't show any buttons or checkboxes. Added is_modpack flag to ModSpec to distinguish empty modpacks from normal mods and check this flag in mod selection gui so that empty modpacks are not treated like mods that can be enabled or disabled.
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e237c1d07d
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26a0efae23
@ -69,15 +69,13 @@ GUIConfigureWorld::GUIConfigureWorld(gui::IGUIEnvironment* env,
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m_worldmods = flattenModTree(getModsInPath(worldmods_path));
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// fill m_addontree with add-on mods
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ModSpec addons("Add-Ons");
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std::set<std::string> paths = m_gspec.addon_mods_paths;
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for(std::set<std::string>::iterator it=paths.begin();
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it != paths.end(); ++it)
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{
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std::map<std::string,ModSpec> mods = getModsInPath(*it);
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addons.modpack_content.insert(mods.begin(), mods.end());
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m_addontree.insert(mods.begin(), mods.end());
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}
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m_addontree.insert(std::make_pair(addons.name,addons));
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// expand modpacks
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m_addonmods = flattenModTree(m_addontree);
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@ -116,7 +114,7 @@ GUIConfigureWorld::GUIConfigureWorld(gui::IGUIEnvironment* env,
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ModSpec mod = (*it).second;
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// a mod is new if it is not a modpack, and does not occur in
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// mod_names
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if(mod.modpack_content.empty() &&
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if(!mod.is_modpack &&
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mod_names.count(modname) == 0)
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m_new_mod_names.insert(modname);
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}
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@ -253,7 +251,9 @@ void GUIConfigureWorld::regenerateGui(v2u32 screensize)
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rect += v2s32(220, 0) + topleft;
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m_treeview = Environment->addTreeView(rect, this,
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GUI_ID_MOD_TREEVIEW,true);
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buildTreeView(m_addontree, m_treeview->getRoot());
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gui::IGUITreeViewNode* node
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= m_treeview->getRoot()->addChildBack(L"Add-Ons");
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buildTreeView(m_addontree, node);
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}
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{
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core::rect<s32> rect(0, 0, 120, 30);
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@ -407,8 +407,12 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event)
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return true;
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}
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case GUI_ID_ENABLEALL: {
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if(selected_node != NULL && selected_node->getText() != NULL)
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{
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if(selected_node != NULL && selected_node->getParent() == m_treeview->getRoot())
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{
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enableAllMods(m_addonmods,true);
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}
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else if(selected_node != NULL && selected_node->getText() != NULL)
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{
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std::string modname = wide_to_narrow(selected_node->getText());
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ModSpec mod = m_addonmods[modname];
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enableAllMods(mod.modpack_content,true);
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@ -416,6 +420,10 @@ bool GUIConfigureWorld::OnEvent(const SEvent& event)
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return true;
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}
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case GUI_ID_DISABLEALL: {
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if(selected_node != NULL && selected_node->getParent() == m_treeview->getRoot())
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{
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enableAllMods(m_addonmods,false);
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}
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if(selected_node != NULL && selected_node->getText() != NULL)
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{
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std::string modname = wide_to_narrow(selected_node->getText());
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@ -517,7 +525,7 @@ void GUIConfigureWorld::buildTreeView(std::map<std::string, ModSpec> mods,
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gui::IGUITreeViewNode* new_node =
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node->addChildBack(narrow_to_wide(modname).c_str());
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m_nodes.insert(std::make_pair(modname, new_node));
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if(!mod.modpack_content.empty())
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if(mod.is_modpack)
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buildTreeView(mod.modpack_content, new_node);
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else
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{
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@ -552,23 +560,33 @@ void GUIConfigureWorld::adjustSidebar()
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modname_w = L"N/A";
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std::string modname = wide_to_narrow(modname_w);
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// if modpack, show enable/disable all buttons. otherwise, show
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// enabled checkbox
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if(node->hasChilds())
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{
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m_enabled_checkbox->setVisible(false);
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m_disableall->setVisible(true);
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m_enableall->setVisible(true);
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m_modname_text->setText((L"Modpack: "+modname_w).c_str());
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}
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else
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// if no mods installed, don't show buttons or checkbox on the sidebar
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if(node->getParent() == m_treeview->getRoot() && !node->hasChilds())
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{
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m_disableall->setVisible(false);
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m_enableall->setVisible(false);
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m_enabled_checkbox->setVisible(true);
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m_modname_text->setText((L"Mod: "+modname_w).c_str());
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m_enabled_checkbox->setVisible(false);
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}
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else
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{
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// if modpack, show enable/disable all buttons. otherwise, show
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// enabled checkbox
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if(node->getParent() == m_treeview->getRoot() ||
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m_addonmods[modname].is_modpack)
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{
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m_enabled_checkbox->setVisible(false);
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m_disableall->setVisible(true);
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m_enableall->setVisible(true);
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m_modname_text->setText((L"Modpack: "+modname_w).c_str());
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}
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else
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{
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m_disableall->setVisible(false);
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m_enableall->setVisible(false);
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m_enabled_checkbox->setVisible(true);
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m_modname_text->setText((L"Mod: "+modname_w).c_str());
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}
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}
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// the mod is enabled unless it is disabled in the world.mt settings.
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bool mod_enabled = true;
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if(m_settings.exists("load_mod_"+modname))
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@ -616,7 +634,7 @@ void GUIConfigureWorld::enableAllMods(std::map<std::string, ModSpec> mods,bool e
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it != mods.end(); ++it)
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{
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ModSpec mod = (*it).second;
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if(!mod.modpack_content.empty())
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if(mod.is_modpack)
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// a modpack, recursively enable all mods in it
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enableAllMods(mod.modpack_content,enable);
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else // not a modpack
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@ -46,6 +46,7 @@ std::map<std::string, ModSpec> getModsInPath(std::string path)
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modpack_is.close(); // We don't actually need the file
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ModSpec spec(modname,modpath);
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spec.modpack_content = getModsInPath(modpath);
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spec.is_modpack = true;
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result.insert(std::make_pair(modname,spec));
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}
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else // not a modpack, add the modspec
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@ -76,7 +77,7 @@ std::map<std::string, ModSpec> flattenModTree(std::map<std::string, ModSpec> mod
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it != mods.end(); ++it)
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{
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ModSpec mod = (*it).second;
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if(!mod.modpack_content.empty()) //is a modpack
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if(mod.is_modpack)
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{
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std::map<std::string, ModSpec> content =
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flattenModTree(mod.modpack_content);
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@ -98,7 +99,7 @@ std::vector<ModSpec> flattenMods(std::map<std::string, ModSpec> mods)
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it != mods.end(); ++it)
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{
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ModSpec mod = (*it).second;
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if(!mod.modpack_content.empty()) //is a modpack
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if(mod.is_modpack)
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{
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std::vector<ModSpec> content = flattenMods(mod.modpack_content);
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result.reserve(result.size() + content.size());
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@ -53,6 +53,8 @@ struct ModSpec
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//if normal mod:
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std::set<std::string> depends;
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std::set<std::string> unsatisfied_depends;
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bool is_modpack;
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// if modpack:
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std::map<std::string,ModSpec> modpack_content;
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ModSpec(const std::string name_="", const std::string path_="",
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@ -61,6 +63,7 @@ struct ModSpec
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path(path_),
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depends(depends_),
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unsatisfied_depends(depends_),
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is_modpack(false),
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modpack_content()
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{}
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};
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