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https://github.com/minetest/minetest.git
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Fix some reference counters (memleak) (#8981)
Fix some reference counters (memleak) Map::dispatchEvent: Allocation safety using references
This commit is contained in:
parent
d77ea76476
commit
26b39f1eae
@ -275,7 +275,6 @@ void FontEngine::initFont(unsigned int basesize, FontMode mode)
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font_shadow_alpha);
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if (font) {
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font->grab();
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m_font_cache[mode][basesize] = font;
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return;
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}
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@ -365,8 +364,6 @@ void FontEngine::initSimpleFont(unsigned int basesize, FontMode mode)
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}
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}
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if (font) {
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font->grab();
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if (font)
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m_font_cache[mode][basesize] = font;
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}
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}
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@ -1208,12 +1208,14 @@ void GUIFormSpecMenu::createTextField(parserData *data, FieldSpec &spec,
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true, Environment, this, spec.fid, rect, is_editable, is_multiline);
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e->drop();
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} else {
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if (is_multiline)
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if (is_multiline) {
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e = new GUIEditBoxWithScrollBar(spec.fdefault.c_str(), true,
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Environment, this, spec.fid, rect, is_editable, true);
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else if (is_editable)
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e->drop();
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} else if (is_editable) {
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e = Environment->addEditBox(spec.fdefault.c_str(), rect, true,
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this, spec.fid);
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}
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}
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if (e) {
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@ -89,7 +89,7 @@ void Map::removeEventReceiver(MapEventReceiver *event_receiver)
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m_event_receivers.erase(event_receiver);
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}
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void Map::dispatchEvent(MapEditEvent *event)
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void Map::dispatchEvent(const MapEditEvent &event)
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{
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for (MapEventReceiver *event_receiver : m_event_receivers) {
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event_receiver->onMapEditEvent(event);
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@ -274,7 +274,7 @@ bool Map::addNodeWithEvent(v3s16 p, MapNode n, bool remove_metadata)
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succeeded = false;
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}
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dispatchEvent(&event);
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dispatchEvent(event);
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return succeeded;
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}
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@ -299,7 +299,7 @@ bool Map::removeNodeWithEvent(v3s16 p)
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succeeded = false;
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}
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dispatchEvent(&event);
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dispatchEvent(event);
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return succeeded;
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}
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@ -2220,7 +2220,7 @@ MapBlock* ServerMap::loadBlock(v3s16 blockpos)
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for (it = modified_blocks.begin();
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it != modified_blocks.end(); ++it)
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event.modified_blocks.insert(it->first);
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dispatchEvent(&event);
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dispatchEvent(event);
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}
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}
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return block;
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17
src/map.h
17
src/map.h
@ -79,18 +79,7 @@ struct MapEditEvent
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MapEditEvent() = default;
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MapEditEvent * clone()
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{
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MapEditEvent *event = new MapEditEvent();
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event->type = type;
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event->p = p;
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event->n = n;
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event->modified_blocks = modified_blocks;
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event->is_private_change = is_private_change;
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return event;
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}
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VoxelArea getArea()
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VoxelArea getArea() const
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{
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switch(type){
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case MEET_ADDNODE:
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@ -125,7 +114,7 @@ class MapEventReceiver
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{
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public:
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// event shall be deleted by caller after the call.
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virtual void onMapEditEvent(MapEditEvent *event) = 0;
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virtual void onMapEditEvent(const MapEditEvent &event) = 0;
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};
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class Map /*: public NodeContainer*/
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@ -152,7 +141,7 @@ public:
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void addEventReceiver(MapEventReceiver *event_receiver);
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void removeEventReceiver(MapEventReceiver *event_receiver);
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// event shall be deleted by caller after the call.
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void dispatchEvent(MapEditEvent *event);
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void dispatchEvent(const MapEditEvent &event);
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// On failure returns NULL
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MapSector * getSectorNoGenerateNoLock(v2s16 p2d);
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@ -246,7 +246,7 @@ void Schematic::placeOnMap(ServerMap *map, v3s16 p, u32 flags,
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for (it = modified_blocks.begin(); it != modified_blocks.end(); ++it)
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event.modified_blocks.insert(it->first);
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map->dispatchEvent(&event);
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map->dispatchEvent(event);
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}
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@ -135,7 +135,7 @@ treegen::error spawn_ltree(ServerEnvironment *env, v3s16 p0,
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event.type = MEET_OTHER;
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for (auto &modified_block : modified_blocks)
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event.modified_blocks.insert(modified_block.first);
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map->dispatchEvent(&event);
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map->dispatchEvent(event);
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return SUCCESS;
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}
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@ -176,7 +176,7 @@ bool RollbackAction::applyRevert(Map *map, InventoryManager *imgr, IGameDef *gam
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MapEditEvent event;
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event.type = MEET_BLOCK_NODE_METADATA_CHANGED;
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event.p = p;
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map->dispatchEvent(&event);
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map->dispatchEvent(event);
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} catch (InvalidPositionException &e) {
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infostream << "RollbackAction::applyRevert(): "
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<< "InvalidPositionException: " << e.what()
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@ -1035,7 +1035,7 @@ int ModApiEnvMod::l_fix_light(lua_State *L)
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for (auto &modified_block : modified_blocks)
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event.modified_blocks.insert(modified_block.first);
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map.dispatchEvent(&event);
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map.dispatchEvent(event);
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}
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lua_pushboolean(L, success);
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@ -1144,7 +1144,7 @@ int ModApiEnvMod::l_delete_area(lua_State *L)
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}
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}
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map.dispatchEvent(&event);
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map.dispatchEvent(event);
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lua_pushboolean(L, success);
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return 1;
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}
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@ -68,7 +68,7 @@ void NodeMetaRef::reportMetadataChange(const std::string *name)
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event.type = MEET_BLOCK_NODE_METADATA_CHANGED;
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event.p = m_p;
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event.is_private_change = name && meta && meta->isPrivate(*name);
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m_env->getMap().dispatchEvent(&event);
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m_env->getMap().dispatchEvent(event);
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}
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// Exported functions
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@ -126,7 +126,7 @@ int LuaVoxelManip::l_write_to_map(lua_State *L)
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for (const auto &modified_block : o->modified_blocks)
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event.modified_blocks.insert(modified_block.first);
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map->dispatchEvent(&event);
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map->dispatchEvent(event);
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o->modified_blocks.clear();
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return 0;
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@ -306,6 +306,11 @@ Server::~Server()
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for (auto &detached_inventory : m_detached_inventories) {
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delete detached_inventory.second;
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}
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while (!m_unsent_map_edit_queue.empty()) {
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delete m_unsent_map_edit_queue.front();
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m_unsent_map_edit_queue.pop();
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}
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}
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void Server::init()
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@ -1090,12 +1095,12 @@ void Server::setTimeOfDay(u32 time)
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m_time_of_day_send_timer = 0;
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}
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void Server::onMapEditEvent(MapEditEvent *event)
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void Server::onMapEditEvent(const MapEditEvent &event)
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{
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if (m_ignore_map_edit_events_area.contains(event->getArea()))
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if (m_ignore_map_edit_events_area.contains(event.getArea()))
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return;
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MapEditEvent *e = event->clone();
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m_unsent_map_edit_queue.push(e);
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m_unsent_map_edit_queue.push(new MapEditEvent(event));
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}
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Inventory* Server::getInventory(const InventoryLocation &loc)
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@ -1160,7 +1165,7 @@ void Server::setInventoryModified(const InventoryLocation &loc)
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MapEditEvent event;
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event.type = MEET_BLOCK_NODE_METADATA_CHANGED;
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event.p = loc.p;
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m_env->getMap().dispatchEvent(&event);
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m_env->getMap().dispatchEvent(event);
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}
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break;
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case InventoryLocation::DETACHED:
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@ -189,7 +189,7 @@ public:
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This is accessed by the map, which is inside the environment,
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so it shouldn't be a problem.
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*/
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void onMapEditEvent(MapEditEvent *event);
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void onMapEditEvent(const MapEditEvent &event);
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/*
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Shall be called with the environment and the connection locked.
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