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Improve chatcommand params consistency (#5985)
* Fix and improve params consistency * Move parenthesis requirement to descriptions
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@ -97,7 +97,7 @@ end
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if INIT == "client" then
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core.register_chatcommand("help", {
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params = gettext("[all/<cmd>]"),
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params = gettext("[all | <cmd>]"),
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description = gettext("Get help for commands"),
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func = function(param)
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return do_help_cmd(nil, param)
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@ -105,7 +105,7 @@ if INIT == "client" then
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})
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else
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core.register_chatcommand("help", {
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params = "[all/privs/<cmd>]",
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params = "[all | privs | <cmd>]",
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description = "Get help for commands or list privileges",
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func = do_help_cmd,
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})
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@ -92,7 +92,7 @@ core.register_chatcommand("admin", {
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})
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core.register_chatcommand("privs", {
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params = "<name>",
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params = "[<name>]",
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description = "Print privileges of player",
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func = function(caller, param)
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param = param:trim()
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@ -145,7 +145,7 @@ local function handle_grant_command(caller, grantname, grantprivstr)
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end
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core.register_chatcommand("grant", {
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params = "<name> <privilege>|all",
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params = "<name> (<privilege> | all)",
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description = "Give privilege to player",
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func = function(name, param)
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local grantname, grantprivstr = string.match(param, "([^ ]+) (.+)")
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@ -157,7 +157,7 @@ core.register_chatcommand("grant", {
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})
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core.register_chatcommand("grantme", {
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params = "<privilege>|all",
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params = "<privilege> | all",
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description = "Grant privileges to yourself",
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func = function(name, param)
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if param == "" then
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@ -168,7 +168,7 @@ core.register_chatcommand("grantme", {
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})
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core.register_chatcommand("revoke", {
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params = "<name> <privilege>|all",
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params = "<name> (<privilege> | all)",
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description = "Remove privilege from player",
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privs = {},
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func = function(name, param)
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@ -305,7 +305,7 @@ core.register_chatcommand("remove_player", {
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})
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core.register_chatcommand("teleport", {
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params = "<X>,<Y>,<Z> | <to_name> | <name> <X>,<Y>,<Z> | <name> <to_name>",
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params = "<X>,<Y>,<Z> | <to_name> | (<name> <X>,<Y>,<Z>) | (<name> <to_name>)",
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description = "Teleport to player or position",
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privs = {teleport=true},
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func = function(name, param)
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@ -413,7 +413,7 @@ core.register_chatcommand("teleport", {
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})
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core.register_chatcommand("set", {
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params = "[-n] <name> <value> | <name>",
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params = "([-n] <name> <value>) | <name>",
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description = "Set or read server configuration setting",
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privs = {server=true},
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func = function(name, param)
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@ -468,9 +468,9 @@ local function emergeblocks_progress_update(ctx)
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end
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core.register_chatcommand("emergeblocks", {
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params = "(here [radius]) | (<pos1> <pos2>)",
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params = "(here [<radius>]) | (<pos1> <pos2>)",
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description = "Load (or, if nonexistent, generate) map blocks "
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.. "contained in area pos1 to pos2",
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.. "contained in area pos1 to pos2 (<pos1> and <pos2> must be in parentheses)",
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privs = {server=true},
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func = function(name, param)
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local p1, p2 = parse_range_str(name, param)
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@ -494,8 +494,9 @@ core.register_chatcommand("emergeblocks", {
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})
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core.register_chatcommand("deleteblocks", {
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params = "(here [radius]) | (<pos1> <pos2>)",
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description = "Delete map blocks contained in area pos1 to pos2",
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params = "(here [<radius>]) | (<pos1> <pos2>)",
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description = "Delete map blocks contained in area pos1 to pos2 "
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.. "(<pos1> and <pos2> must be in parentheses)",
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privs = {server=true},
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func = function(name, param)
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local p1, p2 = parse_range_str(name, param)
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@ -513,8 +514,9 @@ core.register_chatcommand("deleteblocks", {
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})
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core.register_chatcommand("fixlight", {
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params = "(here [radius]) | (<pos1> <pos2>)",
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description = "Resets lighting in the area between pos1 and pos2",
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params = "(here [<radius>]) | (<pos1> <pos2>)",
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description = "Resets lighting in the area between pos1 and pos2 "
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.. "(<pos1> and <pos2> must be in parentheses)",
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privs = {server = true},
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func = function(name, param)
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local p1, p2 = parse_range_str(name, param)
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@ -661,7 +663,7 @@ core.register_on_punchnode(function(pos, node, puncher)
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end)
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core.register_chatcommand("rollback_check", {
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params = "[<range>] [<seconds>] [limit]",
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params = "[<range>] [<seconds>] [<limit>]",
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description = "Check who last touched a node or a node near it"
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.. " within the time specified by <seconds>. Default: range = 0,"
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.. " seconds = 86400 = 24h, limit = 5",
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@ -714,7 +716,7 @@ core.register_chatcommand("rollback_check", {
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})
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core.register_chatcommand("rollback", {
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params = "<player name> [<seconds>] | :<actor> [<seconds>]",
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params = "(<name> [<seconds>]) | (:<actor> [<seconds>])",
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description = "Revert actions of a player. Default for <seconds> is 60",
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privs = {rollback=true},
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func = function(name, param)
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@ -806,8 +808,8 @@ core.register_chatcommand("days", {
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})
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core.register_chatcommand("shutdown", {
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description = "Shutdown server",
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params = "[delay_in_seconds (non-negative number, or -1 to cancel)] [reconnect] [message]",
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params = "[<delay_in_seconds> | -1] [reconnect] [<message>]",
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description = "Shutdown server (-1 cancels a delayed shutdown)",
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privs = {server=true},
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func = function(name, param)
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local delay, reconnect, message = param:match("([^ ][-]?[0-9]+)([^ ]+)(.*)")
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@ -845,7 +847,7 @@ core.register_chatcommand("ban", {
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})
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core.register_chatcommand("unban", {
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params = "<name/ip>",
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params = "<name> | <IP_address>",
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description = "Remove IP ban",
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privs = {ban=true},
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func = function(name, param)
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@ -858,7 +860,7 @@ core.register_chatcommand("unban", {
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})
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core.register_chatcommand("kick", {
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params = "<name> [reason]",
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params = "<name> [<reason>]",
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description = "Kick a player",
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privs = {kick=true},
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func = function(name, param)
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@ -877,7 +879,7 @@ core.register_chatcommand("kick", {
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})
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core.register_chatcommand("clearobjects", {
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params = "[full|quick]",
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params = "[full | quick]",
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description = "Clear all objects in world",
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privs = {server=true},
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func = function(name, param)
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@ -923,7 +925,7 @@ core.register_chatcommand("msg", {
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})
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core.register_chatcommand("last-login", {
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params = "[name]",
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params = "[<name>]",
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description = "Get the last login time of a player",
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func = function(name, param)
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if param == "" then
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@ -940,7 +942,7 @@ core.register_chatcommand("last-login", {
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})
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core.register_chatcommand("clearinv", {
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params = "[name]",
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params = "[<name>]",
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description = "Clear the inventory of yourself or another player",
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func = function(name, param)
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local player
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