mirror of
https://github.com/minetest/minetest.git
synced 2024-12-23 22:52:25 +01:00
Move implementations of some LuaVoxelManip functions to l_mapgen
This commit is contained in:
parent
e48f15c135
commit
2c987b66c1
@ -452,7 +452,7 @@ protected:
|
||||
void reportMetrics(u64 save_time_us, u32 saved_blocks, u32 all_blocks) override;
|
||||
|
||||
private:
|
||||
friend class LuaVoxelManip;
|
||||
friend class ModApiMapgen; // for m_transforming_liquid
|
||||
|
||||
// Emerge manager
|
||||
EmergeManager *m_emerge;
|
||||
|
@ -1806,6 +1806,51 @@ int ModApiMapgen::l_read_schematic(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
int ModApiMapgen::update_liquids(lua_State *L, MMVManip *vm)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
ServerMap *map = &(env->getServerMap());
|
||||
const NodeDefManager *ndef = getServer(L)->getNodeDefManager();
|
||||
|
||||
Mapgen mg;
|
||||
mg.vm = vm;
|
||||
mg.ndef = ndef;
|
||||
|
||||
mg.updateLiquid(&map->m_transforming_liquid,
|
||||
vm->m_area.MinEdge, vm->m_area.MaxEdge);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ModApiMapgen::calc_lighting(lua_State *L, MMVManip *vm,
|
||||
v3s16 pmin, v3s16 pmax, bool propagate_shadow)
|
||||
{
|
||||
const NodeDefManager *ndef = getGameDef(L)->ndef();
|
||||
EmergeManager *emerge = getServer(L)->getEmergeManager();
|
||||
|
||||
assert(vm->m_area.contains(VoxelArea(pmin, pmax)));
|
||||
|
||||
Mapgen mg;
|
||||
mg.vm = vm;
|
||||
mg.ndef = ndef;
|
||||
mg.water_level = emerge->mgparams->water_level;
|
||||
|
||||
mg.calcLighting(pmin, pmax, vm->m_area.MinEdge, vm->m_area.MaxEdge,
|
||||
propagate_shadow);
|
||||
return 0;
|
||||
}
|
||||
|
||||
int ModApiMapgen::set_lighting(lua_State *L, MMVManip *vm,
|
||||
v3s16 pmin, v3s16 pmax, u8 light)
|
||||
{
|
||||
assert(vm->m_area.contains(VoxelArea(pmin, pmax)));
|
||||
|
||||
Mapgen mg;
|
||||
mg.vm = vm;
|
||||
|
||||
mg.setLighting(light, pmin, pmax);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void ModApiMapgen::Initialize(lua_State *L, int top)
|
||||
{
|
||||
|
@ -20,11 +20,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#pragma once
|
||||
|
||||
#include "lua_api/l_base.h"
|
||||
#include "irr_v3d.h"
|
||||
|
||||
typedef u16 biome_t; // copy from mg_biome.h to avoid an unnecessary include
|
||||
|
||||
class MMVManip;
|
||||
|
||||
class ModApiMapgen : public ModApiBase
|
||||
{
|
||||
friend class LuaVoxelManip;
|
||||
private:
|
||||
// get_biome_id(biomename)
|
||||
// returns the biome id as used in biomemap and returned by 'get_biome_data()'
|
||||
@ -139,6 +143,21 @@ private:
|
||||
// read_schematic(schematic, options={...})
|
||||
static int l_read_schematic(lua_State *L);
|
||||
|
||||
// Foreign implementations
|
||||
/*
|
||||
* In this case the API functions belong to LuaVoxelManip (so l_vmanip.cpp),
|
||||
* but the implementations are so deeply connected to mapgen-related code
|
||||
* that they are better off being here.
|
||||
*/
|
||||
|
||||
static int update_liquids(lua_State *L, MMVManip *vm);
|
||||
|
||||
static int calc_lighting(lua_State *L, MMVManip *vm,
|
||||
v3s16 pmin, v3s16 pmax, bool propagate_shadow);
|
||||
|
||||
static int set_lighting(lua_State *L, MMVManip *vm,
|
||||
v3s16 pmin, v3s16 pmax, u8 light);
|
||||
|
||||
public:
|
||||
static void Initialize(lua_State *L, int top);
|
||||
|
||||
|
@ -19,16 +19,15 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#include <map>
|
||||
#include "lua_api/l_vmanip.h"
|
||||
#include "lua_api/l_mapgen.h"
|
||||
#include "lua_api/l_internal.h"
|
||||
#include "common/c_content.h"
|
||||
#include "common/c_converter.h"
|
||||
#include "common/c_packer.h"
|
||||
#include "emerge.h"
|
||||
#include "environment.h"
|
||||
#include "map.h"
|
||||
#include "mapblock.h"
|
||||
#include "server.h"
|
||||
#include "mapgen/mapgen.h"
|
||||
#include "voxelalgorithms.h"
|
||||
|
||||
// garbage collector
|
||||
@ -162,64 +161,36 @@ int LuaVoxelManip::l_set_node_at(lua_State *L)
|
||||
|
||||
int LuaVoxelManip::l_update_liquids(lua_State *L)
|
||||
{
|
||||
GET_ENV_PTR;
|
||||
|
||||
LuaVoxelManip *o = checkObject<LuaVoxelManip>(L, 1);
|
||||
|
||||
ServerMap *map = &(env->getServerMap());
|
||||
const NodeDefManager *ndef = getServer(L)->getNodeDefManager();
|
||||
MMVManip *vm = o->vm;
|
||||
|
||||
Mapgen mg;
|
||||
mg.vm = vm;
|
||||
mg.ndef = ndef;
|
||||
|
||||
mg.updateLiquid(&map->m_transforming_liquid,
|
||||
vm->m_area.MinEdge, vm->m_area.MaxEdge);
|
||||
|
||||
return 0;
|
||||
return ModApiMapgen::update_liquids(L, o->vm);
|
||||
}
|
||||
|
||||
int LuaVoxelManip::l_calc_lighting(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
|
||||
LuaVoxelManip *o = checkObject<LuaVoxelManip>(L, 1);
|
||||
if (!o->is_mapgen_vm) {
|
||||
warningstream << "VoxelManip:calc_lighting called for a non-mapgen "
|
||||
"VoxelManip object" << std::endl;
|
||||
log_deprecated(L, "calc_lighting called for a non-mapgen "
|
||||
"VoxelManip object");
|
||||
return 0;
|
||||
}
|
||||
|
||||
const NodeDefManager *ndef = getServer(L)->getNodeDefManager();
|
||||
EmergeManager *emerge = getServer(L)->getEmergeManager();
|
||||
MMVManip *vm = o->vm;
|
||||
|
||||
v3s16 yblock = v3s16(0, 1, 0) * MAP_BLOCKSIZE;
|
||||
v3s16 fpmin = vm->m_area.MinEdge;
|
||||
v3s16 fpmax = vm->m_area.MaxEdge;
|
||||
v3s16 pmin = lua_istable(L, 2) ? check_v3s16(L, 2) : fpmin + yblock;
|
||||
v3s16 pmax = lua_istable(L, 3) ? check_v3s16(L, 3) : fpmax - yblock;
|
||||
v3s16 pmin = lua_istable(L, 2) ? check_v3s16(L, 2) : vm->m_area.MinEdge + yblock;
|
||||
v3s16 pmax = lua_istable(L, 3) ? check_v3s16(L, 3) : vm->m_area.MaxEdge - yblock;
|
||||
bool propagate_shadow = !lua_isboolean(L, 4) || readParam<bool>(L, 4);
|
||||
|
||||
sortBoxVerticies(pmin, pmax);
|
||||
if (!vm->m_area.contains(VoxelArea(pmin, pmax)))
|
||||
throw LuaError("Specified voxel area out of VoxelManipulator bounds");
|
||||
|
||||
Mapgen mg;
|
||||
mg.vm = vm;
|
||||
mg.ndef = ndef;
|
||||
mg.water_level = emerge->mgparams->water_level;
|
||||
|
||||
mg.calcLighting(pmin, pmax, fpmin, fpmax, propagate_shadow);
|
||||
|
||||
return 0;
|
||||
return ModApiMapgen::calc_lighting(L, vm, pmin, pmax, propagate_shadow);
|
||||
}
|
||||
|
||||
int LuaVoxelManip::l_set_lighting(lua_State *L)
|
||||
{
|
||||
NO_MAP_LOCK_REQUIRED;
|
||||
|
||||
LuaVoxelManip *o = checkObject<LuaVoxelManip>(L, 1);
|
||||
if (!o->is_mapgen_vm) {
|
||||
warningstream << "VoxelManip:set_lighting called for a non-mapgen "
|
||||
@ -227,8 +198,7 @@ int LuaVoxelManip::l_set_lighting(lua_State *L)
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!lua_istable(L, 2))
|
||||
throw LuaError("VoxelManip:set_lighting called with missing parameter");
|
||||
luaL_checktype(L, 2, LUA_TTABLE);
|
||||
|
||||
u8 light;
|
||||
light = (getintfield_default(L, 2, "day", 0) & 0x0F);
|
||||
@ -244,12 +214,7 @@ int LuaVoxelManip::l_set_lighting(lua_State *L)
|
||||
if (!vm->m_area.contains(VoxelArea(pmin, pmax)))
|
||||
throw LuaError("Specified voxel area out of VoxelManipulator bounds");
|
||||
|
||||
Mapgen mg;
|
||||
mg.vm = vm;
|
||||
|
||||
mg.setLighting(light, pmin, pmax);
|
||||
|
||||
return 0;
|
||||
return ModApiMapgen::set_lighting(L, vm, pmin, pmax, light);
|
||||
}
|
||||
|
||||
int LuaVoxelManip::l_get_light_data(lua_State *L)
|
||||
|
Loading…
Reference in New Issue
Block a user