Don't use day light sky unless noclip and free_move are enabled

This commit is contained in:
Lars Hofhansl 2016-10-16 21:27:21 -07:00 committed by Ner'zhul
parent 2ff054d041
commit 3253b6bd22

@ -1741,6 +1741,8 @@ private:
bool m_cache_enable_joysticks;
bool m_cache_enable_particles;
bool m_cache_enable_fog;
bool m_cache_enable_noclip;
bool m_cache_enable_free_move;
f32 m_cache_mouse_sensitivity;
f32 m_cache_joystick_frustum_sensitivity;
f32 m_repeat_right_click_time;
@ -1790,6 +1792,10 @@ Game::Game() :
&settingChangedCallback, this);
g_settings->registerChangedCallback("repeat_rightclick_time",
&settingChangedCallback, this);
g_settings->registerChangedCallback("noclip",
&settingChangedCallback, this);
g_settings->registerChangedCallback("free_move",
&settingChangedCallback, this);
readSettings();
@ -2959,12 +2965,14 @@ void Game::toggleFreeMove(float *statustext_time)
static const wchar_t *msg[] = { L"free_move disabled", L"free_move enabled" };
bool free_move = !g_settings->getBool("free_move");
g_settings->set("free_move", bool_to_cstr(free_move));
*statustext_time = 0;
statustext = msg[free_move];
if (free_move && !client->checkPrivilege("fly"))
if (free_move && !client->checkPrivilege("fly")) {
statustext += L" (note: no 'fly' privilege)";
} else {
g_settings->set("free_move", bool_to_cstr(free_move));
}
}
@ -2999,13 +3007,15 @@ void Game::toggleNoClip(float *statustext_time)
{
static const wchar_t *msg[] = { L"noclip disabled", L"noclip enabled" };
bool noclip = !g_settings->getBool("noclip");
g_settings->set("noclip", bool_to_cstr(noclip));
*statustext_time = 0;
statustext = msg[noclip];
if (noclip && !client->checkPrivilege("noclip"))
if (noclip && !client->checkPrivilege("noclip")) {
statustext += L" (note: no 'noclip' privilege)";
} else {
g_settings->set("noclip", bool_to_cstr(noclip));
}
}
void Game::toggleCinematic(float *statustext_time)
@ -4097,7 +4107,7 @@ void Game::updateFrame(ProfilerGraph *graph, RunStats *stats,
float direct_brightness;
bool sunlight_seen;
if (g_settings->getBool("free_move")) {
if (m_cache_enable_noclip && m_cache_enable_free_move) {
direct_brightness = time_brightness;
sunlight_seen = true;
} else {
@ -4534,6 +4544,9 @@ void Game::readSettings()
m_cache_joystick_frustum_sensitivity = g_settings->getFloat("joystick_frustum_sensitivity");
m_repeat_right_click_time = g_settings->getFloat("repeat_rightclick_time");
m_cache_enable_noclip = g_settings->getBool("noclip");
m_cache_enable_free_move = g_settings->getBool("free_move");
m_cache_mouse_sensitivity = rangelim(m_cache_mouse_sensitivity, 0.001, 100.0);
}