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Don't use day light sky unless noclip and free_move are enabled
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parent
2ff054d041
commit
3253b6bd22
23
src/game.cpp
23
src/game.cpp
@ -1741,6 +1741,8 @@ private:
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bool m_cache_enable_joysticks;
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bool m_cache_enable_particles;
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bool m_cache_enable_fog;
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bool m_cache_enable_noclip;
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bool m_cache_enable_free_move;
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f32 m_cache_mouse_sensitivity;
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f32 m_cache_joystick_frustum_sensitivity;
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f32 m_repeat_right_click_time;
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@ -1790,6 +1792,10 @@ Game::Game() :
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&settingChangedCallback, this);
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g_settings->registerChangedCallback("repeat_rightclick_time",
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&settingChangedCallback, this);
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g_settings->registerChangedCallback("noclip",
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&settingChangedCallback, this);
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g_settings->registerChangedCallback("free_move",
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&settingChangedCallback, this);
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readSettings();
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@ -2959,12 +2965,14 @@ void Game::toggleFreeMove(float *statustext_time)
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static const wchar_t *msg[] = { L"free_move disabled", L"free_move enabled" };
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bool free_move = !g_settings->getBool("free_move");
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g_settings->set("free_move", bool_to_cstr(free_move));
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*statustext_time = 0;
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statustext = msg[free_move];
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if (free_move && !client->checkPrivilege("fly"))
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if (free_move && !client->checkPrivilege("fly")) {
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statustext += L" (note: no 'fly' privilege)";
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} else {
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g_settings->set("free_move", bool_to_cstr(free_move));
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}
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}
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@ -2999,13 +3007,15 @@ void Game::toggleNoClip(float *statustext_time)
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{
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static const wchar_t *msg[] = { L"noclip disabled", L"noclip enabled" };
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bool noclip = !g_settings->getBool("noclip");
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g_settings->set("noclip", bool_to_cstr(noclip));
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*statustext_time = 0;
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statustext = msg[noclip];
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if (noclip && !client->checkPrivilege("noclip"))
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if (noclip && !client->checkPrivilege("noclip")) {
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statustext += L" (note: no 'noclip' privilege)";
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} else {
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g_settings->set("noclip", bool_to_cstr(noclip));
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}
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}
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void Game::toggleCinematic(float *statustext_time)
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@ -4097,7 +4107,7 @@ void Game::updateFrame(ProfilerGraph *graph, RunStats *stats,
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float direct_brightness;
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bool sunlight_seen;
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if (g_settings->getBool("free_move")) {
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if (m_cache_enable_noclip && m_cache_enable_free_move) {
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direct_brightness = time_brightness;
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sunlight_seen = true;
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} else {
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@ -4534,6 +4544,9 @@ void Game::readSettings()
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m_cache_joystick_frustum_sensitivity = g_settings->getFloat("joystick_frustum_sensitivity");
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m_repeat_right_click_time = g_settings->getFloat("repeat_rightclick_time");
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m_cache_enable_noclip = g_settings->getBool("noclip");
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m_cache_enable_free_move = g_settings->getBool("free_move");
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m_cache_mouse_sensitivity = rangelim(m_cache_mouse_sensitivity, 0.001, 100.0);
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}
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