Fixes possible crash when using hud_change with "align" or "offset"

This commit is contained in:
Diego Martínez 2013-04-23 05:06:24 -03:00 committed by kwolekr
parent a699bdb7a1
commit 33dd267fd9

@ -2097,7 +2097,8 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
u32 id = readU32(is);
u8 stat = (HudElementStat)readU8(is);
if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE)
if (stat == HUD_STAT_POS || stat == HUD_STAT_SCALE
|| stat == HUD_STAT_ALIGN || stat == HUD_STAT_OFFSET)
v2fdata = readV2F1000(is);
else if (stat == HUD_STAT_NAME || stat == HUD_STAT_TEXT)
sdata = deSerializeString(is);