mirror of
https://github.com/minetest/minetest.git
synced 2024-11-23 16:13:46 +01:00
Add unittests to test player saving/loading (#4679)
This commit is contained in:
parent
bcb06aeb85
commit
361e687f3a
@ -12,6 +12,7 @@ set (UNITTEST_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_noderesolver.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_noise.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_objdef.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_player.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_profiler.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_random.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/test_schematic.cpp
|
||||
|
81
src/unittest/test_player.cpp
Normal file
81
src/unittest/test_player.cpp
Normal file
@ -0,0 +1,81 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2016 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "test.h"
|
||||
|
||||
#include "exceptions.h"
|
||||
#include "remoteplayer.h"
|
||||
#include "content_sao.h"
|
||||
#include "server.h"
|
||||
|
||||
class TestPlayer : public TestBase {
|
||||
public:
|
||||
TestPlayer() { TestManager::registerTestModule(this); }
|
||||
const char *getName() { return "TestPlayer"; }
|
||||
|
||||
void runTests(IGameDef *gamedef);
|
||||
|
||||
void testSave(IGameDef *gamedef);
|
||||
void testLoad(IGameDef *gamedef);
|
||||
};
|
||||
|
||||
static TestPlayer g_test_instance;
|
||||
|
||||
void TestPlayer::runTests(IGameDef *gamedef)
|
||||
{
|
||||
TEST(testSave, gamedef);
|
||||
TEST(testLoad, gamedef);
|
||||
}
|
||||
|
||||
void TestPlayer::testSave(IGameDef *gamedef)
|
||||
{
|
||||
RemotePlayer rplayer("testplayer_save", gamedef->idef());
|
||||
rplayer.setBreath(10);
|
||||
rplayer.hp = 8;
|
||||
rplayer.setYaw(0.1f);
|
||||
rplayer.setPitch(0.6f);
|
||||
rplayer.setPosition(v3f(450.2f, -15.7f, 68.1f));
|
||||
rplayer.save(".", gamedef);
|
||||
UASSERT(fs::PathExists("testplayer_save"));
|
||||
}
|
||||
|
||||
void TestPlayer::testLoad(IGameDef *gamedef)
|
||||
{
|
||||
RemotePlayer rplayer("testplayer_load", gamedef->idef());
|
||||
rplayer.setBreath(10);
|
||||
rplayer.hp = 8;
|
||||
rplayer.setYaw(0.1f);
|
||||
rplayer.setPitch(0.6f);
|
||||
rplayer.setPosition(v3f(450.2f, -15.7f, 68.1f));
|
||||
rplayer.save(".", gamedef);
|
||||
UASSERT(fs::PathExists("testplayer_load"));
|
||||
|
||||
RemotePlayer rplayer_load("testplayer_load", gamedef->idef());
|
||||
std::ifstream is("testplayer_load", std::ios_base::binary);
|
||||
UASSERT(is.good());
|
||||
rplayer_load.deSerialize(is, "testplayer_load");
|
||||
is.close();
|
||||
|
||||
UASSERT(strcmp(rplayer_load.getName(), "testplayer_load") == 0);
|
||||
UASSERT(rplayer.getBreath() == 10);
|
||||
UASSERT(rplayer.hp == 8);
|
||||
UASSERT(rplayer.getYaw() == 0.1f);
|
||||
UASSERT(rplayer.getPitch() == 0.6f);
|
||||
UASSERT(rplayer.getPosition() == v3f(450.2f, -15.7f, 68.1f));
|
||||
}
|
Loading…
Reference in New Issue
Block a user