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Expose dtime_s to LBM handler
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@ -7972,8 +7972,10 @@ gets activated (not loaded!)
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-- and not only the first time the block gets activated after the LBM
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-- was introduced.
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action = function(pos, node),
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action = function(pos, node, dtime_s),
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-- Function triggered for each qualifying node.
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-- `dtime_s` is the in-game time (in seconds) elapsed since the block
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-- was last active
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}
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Tile definition
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@ -109,7 +109,8 @@ void LuaABM::trigger(ServerEnvironment *env, v3s16 p, MapNode n,
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lua_pop(L, 1); // Pop error handler
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}
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void LuaLBM::trigger(ServerEnvironment *env, v3s16 p, MapNode n)
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void LuaLBM::trigger(ServerEnvironment *env, v3s16 p,
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const MapNode n, const float dtime_s)
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{
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ServerScripting *scriptIface = env->getScriptIface();
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scriptIface->realityCheck();
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@ -141,8 +142,9 @@ void LuaLBM::trigger(ServerEnvironment *env, v3s16 p, MapNode n)
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lua_remove(L, -2); // Remove registered_lbms[m_id]
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push_v3s16(L, p);
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pushnode(L, n);
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lua_pushnumber(L, dtime_s);
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int result = lua_pcall(L, 2, 0, error_handler);
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int result = lua_pcall(L, 3, 0, error_handler);
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if (result)
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scriptIface->scriptError(result, "LuaLBM::trigger");
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@ -287,7 +287,7 @@ public:
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this->trigger_contents = trigger_contents;
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this->name = name;
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}
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virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n);
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virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n, float dtime_s);
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};
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//! Lua wrapper for RaycastState objects
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@ -249,7 +249,8 @@ std::string LBMManager::createIntroductionTimesString()
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return oss.str();
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}
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void LBMManager::applyLBMs(ServerEnvironment *env, MapBlock *block, u32 stamp)
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void LBMManager::applyLBMs(ServerEnvironment *env, MapBlock *block,
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const u32 stamp, const float dtime_s)
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{
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// Precondition, we need m_lbm_lookup to be initialized
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FATAL_ERROR_IF(!m_query_mode,
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@ -280,7 +281,7 @@ void LBMManager::applyLBMs(ServerEnvironment *env, MapBlock *block, u32 stamp)
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if (!lbm_list)
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continue;
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for (auto lbmdef : *lbm_list) {
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lbmdef->trigger(env, pos + pos_of_block, n);
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lbmdef->trigger(env, pos + pos_of_block, n, dtime_s);
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}
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}
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}
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@ -997,7 +998,7 @@ void ServerEnvironment::activateBlock(MapBlock *block, u32 additional_dtime)
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activateObjects(block, dtime_s);
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/* Handle LoadingBlockModifiers */
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m_lbm_mgr.applyLBMs(this, block, stamp);
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m_lbm_mgr.applyLBMs(this, block, stamp, (float)dtime_s);
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// Run node timers
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block->step((float)dtime_s, [&](v3s16 p, MapNode n, f32 d) -> bool {
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@ -95,7 +95,8 @@ struct LoadingBlockModifierDef
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virtual ~LoadingBlockModifierDef() = default;
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virtual void trigger(ServerEnvironment *env, v3s16 p, MapNode n){};
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virtual void trigger(ServerEnvironment *env, v3s16 p,
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MapNode n, float dtime_s) {};
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};
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struct LBMContentMapping
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@ -129,7 +130,8 @@ public:
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std::string createIntroductionTimesString();
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// Don't call this before loadIntroductionTimes() ran.
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void applyLBMs(ServerEnvironment *env, MapBlock *block, u32 stamp);
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void applyLBMs(ServerEnvironment *env, MapBlock *block,
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u32 stamp, float dtime_s);
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// Warning: do not make this std::unordered_map, order is relevant here
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typedef std::map<u32, LBMContentMapping> lbm_lookup_map;
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