Allow resetting celestial vault elements by leaving its arguments empty (#11922)

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Zughy 2022-01-22 12:42:49 +01:00 committed by GitHub
parent f66ed2c27f
commit 37d80784dd
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7 changed files with 124 additions and 120 deletions

@ -6794,12 +6794,15 @@ object you are working with still exists.
* `set_sky(sky_parameters)` * `set_sky(sky_parameters)`
* The presence of the function `set_sun`, `set_moon` or `set_stars` indicates * The presence of the function `set_sun`, `set_moon` or `set_stars` indicates
whether `set_sky` accepts this format. Check the legacy format otherwise. whether `set_sky` accepts this format. Check the legacy format otherwise.
* Passing no arguments resets the sky to its default values.
* `sky_parameters` is a table with the following optional fields: * `sky_parameters` is a table with the following optional fields:
* `base_color`: ColorSpec, changes fog in "skybox" and "plain". * `base_color`: ColorSpec, changes fog in "skybox" and "plain".
(default: `#ffffff`)
* `type`: Available types: * `type`: Available types:
* `"regular"`: Uses 0 textures, `base_color` ignored * `"regular"`: Uses 0 textures, `base_color` ignored
* `"skybox"`: Uses 6 textures, `base_color` used as fog. * `"skybox"`: Uses 6 textures, `base_color` used as fog.
* `"plain"`: Uses 0 textures, `base_color` used as both fog and sky. * `"plain"`: Uses 0 textures, `base_color` used as both fog and sky.
(default: `"regular"`)
* `textures`: A table containing up to six textures in the following * `textures`: A table containing up to six textures in the following
order: Y+ (top), Y- (bottom), X- (west), X+ (east), Z+ (north), Z- (south). order: Y+ (top), Y- (bottom), X- (west), X+ (east), Z+ (north), Z- (south).
* `clouds`: Boolean for whether clouds appear. (default: `true`) * `clouds`: Boolean for whether clouds appear. (default: `true`)
@ -6828,9 +6831,9 @@ object you are working with still exists.
* `indoors`: ColorSpec, for when you're either indoors or underground. * `indoors`: ColorSpec, for when you're either indoors or underground.
(default: `#646464`) (default: `#646464`)
* `fog_sun_tint`: ColorSpec, changes the fog tinting for the sun * `fog_sun_tint`: ColorSpec, changes the fog tinting for the sun
at sunrise and sunset. at sunrise and sunset. (default: `#f47d1d`)
* `fog_moon_tint`: ColorSpec, changes the fog tinting for the moon * `fog_moon_tint`: ColorSpec, changes the fog tinting for the moon
at sunrise and sunset. at sunrise and sunset. (default: `#7f99cc`)
* `fog_tint_type`: string, changes which mode the directional fog * `fog_tint_type`: string, changes which mode the directional fog
abides by, `"custom"` uses `sun_tint` and `moon_tint`, while abides by, `"custom"` uses `sun_tint` and `moon_tint`, while
`"default"` uses the classic Minetest sun and moon tinting. `"default"` uses the classic Minetest sun and moon tinting.
@ -6848,6 +6851,7 @@ object you are working with still exists.
* `get_sky_color()`: returns a table with the `sky_color` parameters as in * `get_sky_color()`: returns a table with the `sky_color` parameters as in
`set_sky`. `set_sky`.
* `set_sun(sun_parameters)`: * `set_sun(sun_parameters)`:
* Passing no arguments resets the sun to its default values.
* `sun_parameters` is a table with the following optional fields: * `sun_parameters` is a table with the following optional fields:
* `visible`: Boolean for whether the sun is visible. * `visible`: Boolean for whether the sun is visible.
(default: `true`) (default: `true`)
@ -6863,6 +6867,7 @@ object you are working with still exists.
* `get_sun()`: returns a table with the current sun parameters as in * `get_sun()`: returns a table with the current sun parameters as in
`set_sun`. `set_sun`.
* `set_moon(moon_parameters)`: * `set_moon(moon_parameters)`:
* Passing no arguments resets the moon to its default values.
* `moon_parameters` is a table with the following optional fields: * `moon_parameters` is a table with the following optional fields:
* `visible`: Boolean for whether the moon is visible. * `visible`: Boolean for whether the moon is visible.
(default: `true`) (default: `true`)
@ -6874,6 +6879,7 @@ object you are working with still exists.
* `get_moon()`: returns a table with the current moon parameters as in * `get_moon()`: returns a table with the current moon parameters as in
`set_moon`. `set_moon`.
* `set_stars(star_parameters)`: * `set_stars(star_parameters)`:
* Passing no arguments resets stars to their default values.
* `star_parameters` is a table with the following optional fields: * `star_parameters` is a table with the following optional fields:
* `visible`: Boolean for whether the stars are visible. * `visible`: Boolean for whether the stars are visible.
(default: `true`) (default: `true`)
@ -6887,6 +6893,7 @@ object you are working with still exists.
* `get_stars()`: returns a table with the current stars parameters as in * `get_stars()`: returns a table with the current stars parameters as in
`set_stars`. `set_stars`.
* `set_clouds(cloud_parameters)`: set cloud parameters * `set_clouds(cloud_parameters)`: set cloud parameters
* Passing no arguments resets clouds to their default values.
* `cloud_parameters` is a table with the following optional fields: * `cloud_parameters` is a table with the following optional fields:
* `density`: from `0` (no clouds) to `1` (full clouds) (default `0.4`) * `density`: from `0` (no clouds) to `1` (full clouds) (default `0.4`)
* `color`: basic cloud color with alpha channel, ColorSpec * `color`: basic cloud color with alpha channel, ColorSpec

@ -22,7 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "irrlichttypes_extrabloated.h" #include "irrlichttypes_extrabloated.h"
#include <iostream> #include <iostream>
#include "constants.h" #include "constants.h"
#include "cloudparams.h" #include "skyparams.h"
// Menu clouds // Menu clouds
class Clouds; class Clouds;

@ -1,30 +0,0 @@
/*
Minetest
Copyright (C) 2017 bendeutsch, Ben Deutsch <ben@bendeutsch.de>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
struct CloudParams
{
float density;
video::SColor color_bright;
video::SColor color_ambient;
float thickness;
float height;
v2f speed;
};

@ -68,19 +68,10 @@ RemotePlayer::RemotePlayer(const char *name, IItemDefManager *idef):
m_cloud_params.speed = v2f(0.0f, -2.0f); m_cloud_params.speed = v2f(0.0f, -2.0f);
// Skybox defaults: // Skybox defaults:
m_skybox_params = SkyboxDefaults::getSkyDefaults();
SkyboxDefaults sky_defaults; m_sun_params = SkyboxDefaults::getSunDefaults();
m_moon_params = SkyboxDefaults::getMoonDefaults();
m_skybox_params.sky_color = sky_defaults.getSkyColorDefaults(); m_star_params = SkyboxDefaults::getStarDefaults();
m_skybox_params.type = "regular";
m_skybox_params.clouds = true;
m_skybox_params.fog_sun_tint = video::SColor(255, 244, 125, 29);
m_skybox_params.fog_moon_tint = video::SColorf(0.5, 0.6, 0.8, 1).toSColor();
m_skybox_params.fog_tint_type = "default";
m_sun_params = sky_defaults.getSunDefaults();
m_moon_params = sky_defaults.getMoonDefaults();
m_star_params = sky_defaults.getStarDefaults();
} }

@ -21,7 +21,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once #pragma once
#include "player.h" #include "player.h"
#include "cloudparams.h"
#include "skyparams.h" #include "skyparams.h"
class PlayerSAO; class PlayerSAO;

@ -1732,9 +1732,11 @@ int ObjectRef::l_set_sky(lua_State *L)
return 0; return 0;
SkyboxParams sky_params = player->getSkyParams(); SkyboxParams sky_params = player->getSkyParams();
bool is_colorspec = is_color_table(L, 2);
if (lua_istable(L, 2) && !is_colorspec) { // reset if empty
if (lua_isnoneornil(L, 2) && lua_isnone(L, 3)) {
sky_params = SkyboxDefaults::getSkyDefaults();
} else if (lua_istable(L, 2) && !is_color_table(L, 2)) {
lua_getfield(L, 2, "base_color"); lua_getfield(L, 2, "base_color");
if (!lua_isnil(L, -1)) if (!lua_isnil(L, -1))
read_color(L, -1, &sky_params.bgcolor); read_color(L, -1, &sky_params.bgcolor);
@ -1758,17 +1760,11 @@ int ObjectRef::l_set_sky(lua_State *L)
} }
lua_pop(L, 1); lua_pop(L, 1);
/* // Validate that we either have six or zero textures
We want to avoid crashes, so we're checking even if we're not using them. if (sky_params.textures.size() != 6 && !sky_params.textures.empty())
However, we want to ensure that the skybox can be set to nil when
using "regular" or "plain" skybox modes as textures aren't needed.
*/
if (sky_params.textures.size() != 6 && sky_params.textures.size() > 0)
throw LuaError("Skybox expects 6 textures!"); throw LuaError("Skybox expects 6 textures!");
sky_params.clouds = getboolfield_default(L, 2, sky_params.clouds = getboolfield_default(L, 2, "clouds", sky_params.clouds);
"clouds", sky_params.clouds);
lua_getfield(L, 2, "sky_color"); lua_getfield(L, 2, "sky_color");
if (lua_istable(L, -1)) { if (lua_istable(L, -1)) {
@ -1816,7 +1812,7 @@ int ObjectRef::l_set_sky(lua_State *L)
sky_params.fog_tint_type = luaL_checkstring(L, -1); sky_params.fog_tint_type = luaL_checkstring(L, -1);
lua_pop(L, 1); lua_pop(L, 1);
// Because we need to leave the "sky_color" table. // pop "sky_color" table
lua_pop(L, 1); lua_pop(L, 1);
} }
} else { } else {
@ -1852,11 +1848,8 @@ int ObjectRef::l_set_sky(lua_State *L)
if (lua_istable(L, 4)) { if (lua_istable(L, 4)) {
lua_pushnil(L); lua_pushnil(L);
while (lua_next(L, 4) != 0) { while (lua_next(L, 4) != 0) {
// Key at index -2, and value at index -1 // Key at index -2, and value at index -1
if (lua_isstring(L, -1)) sky_params.textures.emplace_back(readParam<std::string>(L, -1));
sky_params.textures.emplace_back(readParam<std::string>(L, -1));
else
sky_params.textures.emplace_back("");
// Remove the value, keep the key for the next iteration // Remove the value, keep the key for the next iteration
lua_pop(L, 1); lua_pop(L, 1);
} }
@ -1872,6 +1865,7 @@ int ObjectRef::l_set_sky(lua_State *L)
getServer(L)->setMoon(player, moon_params); getServer(L)->setMoon(player, moon_params);
getServer(L)->setStars(player, star_params); getServer(L)->setStars(player, star_params);
} }
getServer(L)->setSky(player, sky_params); getServer(L)->setSky(player, sky_params);
lua_pushboolean(L, true); lua_pushboolean(L, true);
return 1; return 1;
@ -1947,21 +1941,20 @@ int ObjectRef::l_set_sun(lua_State *L)
if (player == nullptr) if (player == nullptr)
return 0; return 0;
luaL_checktype(L, 2, LUA_TTABLE);
SunParams sun_params = player->getSunParams(); SunParams sun_params = player->getSunParams();
sun_params.visible = getboolfield_default(L, 2, // reset if empty
"visible", sun_params.visible); if (lua_isnoneornil(L, 2)) {
sun_params.texture = getstringfield_default(L, 2, sun_params = SkyboxDefaults::getSunDefaults();
"texture", sun_params.texture); } else {
sun_params.tonemap = getstringfield_default(L, 2, luaL_checktype(L, 2, LUA_TTABLE);
"tonemap", sun_params.tonemap); sun_params.visible = getboolfield_default(L, 2, "visible", sun_params.visible);
sun_params.sunrise = getstringfield_default(L, 2, sun_params.texture = getstringfield_default(L, 2, "texture", sun_params.texture);
"sunrise", sun_params.sunrise); sun_params.tonemap = getstringfield_default(L, 2, "tonemap", sun_params.tonemap);
sun_params.sunrise_visible = getboolfield_default(L, 2, sun_params.sunrise = getstringfield_default(L, 2, "sunrise", sun_params.sunrise);
"sunrise_visible", sun_params.sunrise_visible); sun_params.sunrise_visible = getboolfield_default(L, 2, "sunrise_visible", sun_params.sunrise_visible);
sun_params.scale = getfloatfield_default(L, 2, sun_params.scale = getfloatfield_default(L, 2, "scale", sun_params.scale);
"scale", sun_params.scale); }
getServer(L)->setSun(player, sun_params); getServer(L)->setSun(player, sun_params);
lua_pushboolean(L, true); lua_pushboolean(L, true);
@ -2004,17 +1997,18 @@ int ObjectRef::l_set_moon(lua_State *L)
if (player == nullptr) if (player == nullptr)
return 0; return 0;
luaL_checktype(L, 2, LUA_TTABLE);
MoonParams moon_params = player->getMoonParams(); MoonParams moon_params = player->getMoonParams();
moon_params.visible = getboolfield_default(L, 2, // reset if empty
"visible", moon_params.visible); if (lua_isnoneornil(L, 2)) {
moon_params.texture = getstringfield_default(L, 2, moon_params = SkyboxDefaults::getMoonDefaults();
"texture", moon_params.texture); } else {
moon_params.tonemap = getstringfield_default(L, 2, luaL_checktype(L, 2, LUA_TTABLE);
"tonemap", moon_params.tonemap); moon_params.visible = getboolfield_default(L, 2, "visible", moon_params.visible);
moon_params.scale = getfloatfield_default(L, 2, moon_params.texture = getstringfield_default(L, 2, "texture", moon_params.texture);
"scale", moon_params.scale); moon_params.tonemap = getstringfield_default(L, 2, "tonemap", moon_params.tonemap);
moon_params.scale = getfloatfield_default(L, 2, "scale", moon_params.scale);
}
getServer(L)->setMoon(player, moon_params); getServer(L)->setMoon(player, moon_params);
lua_pushboolean(L, true); lua_pushboolean(L, true);
@ -2053,21 +2047,24 @@ int ObjectRef::l_set_stars(lua_State *L)
if (player == nullptr) if (player == nullptr)
return 0; return 0;
luaL_checktype(L, 2, LUA_TTABLE);
StarParams star_params = player->getStarParams(); StarParams star_params = player->getStarParams();
star_params.visible = getboolfield_default(L, 2, // reset if empty
"visible", star_params.visible); if (lua_isnoneornil(L, 2)) {
star_params.count = getintfield_default(L, 2, star_params = SkyboxDefaults::getStarDefaults();
"count", star_params.count); } else {
luaL_checktype(L, 2, LUA_TTABLE);
star_params.visible = getboolfield_default(L, 2, "visible", star_params.visible);
star_params.count = getintfield_default(L, 2, "count", star_params.count);
lua_getfield(L, 2, "star_color"); lua_getfield(L, 2, "star_color");
if (!lua_isnil(L, -1)) if (!lua_isnil(L, -1))
read_color(L, -1, &star_params.starcolor); read_color(L, -1, &star_params.starcolor);
lua_pop(L, 1); lua_pop(L, 1);
star_params.scale = getfloatfield_default(L, 2, star_params.scale = getfloatfield_default(L, 2,
"scale", star_params.scale); "scale", star_params.scale);
}
getServer(L)->setStars(player, star_params); getServer(L)->setStars(player, star_params);
lua_pushboolean(L, true); lua_pushboolean(L, true);
@ -2106,31 +2103,36 @@ int ObjectRef::l_set_clouds(lua_State *L)
if (player == nullptr) if (player == nullptr)
return 0; return 0;
luaL_checktype(L, 2, LUA_TTABLE);
CloudParams cloud_params = player->getCloudParams(); CloudParams cloud_params = player->getCloudParams();
cloud_params.density = getfloatfield_default(L, 2, "density", cloud_params.density); // reset if empty
if (lua_isnoneornil(L, 2)) {
cloud_params = SkyboxDefaults::getCloudDefaults();
} else {
luaL_checktype(L, 2, LUA_TTABLE);
cloud_params.density = getfloatfield_default(L, 2, "density", cloud_params.density);
lua_getfield(L, 2, "color"); lua_getfield(L, 2, "color");
if (!lua_isnil(L, -1)) if (!lua_isnil(L, -1))
read_color(L, -1, &cloud_params.color_bright); read_color(L, -1, &cloud_params.color_bright);
lua_pop(L, 1); lua_pop(L, 1);
lua_getfield(L, 2, "ambient"); lua_getfield(L, 2, "ambient");
if (!lua_isnil(L, -1)) if (!lua_isnil(L, -1))
read_color(L, -1, &cloud_params.color_ambient); read_color(L, -1, &cloud_params.color_ambient);
lua_pop(L, 1); lua_pop(L, 1);
cloud_params.height = getfloatfield_default(L, 2, "height", cloud_params.height ); cloud_params.height = getfloatfield_default(L, 2, "height", cloud_params.height);
cloud_params.thickness = getfloatfield_default(L, 2, "thickness", cloud_params.thickness); cloud_params.thickness = getfloatfield_default(L, 2, "thickness", cloud_params.thickness);
lua_getfield(L, 2, "speed"); lua_getfield(L, 2, "speed");
if (lua_istable(L, -1)) { if (lua_istable(L, -1)) {
v2f new_speed; v2f new_speed;
new_speed.X = getfloatfield_default(L, -1, "x", 0); new_speed.X = getfloatfield_default(L, -1, "x", 0);
new_speed.Y = getfloatfield_default(L, -1, "z", 0); new_speed.Y = getfloatfield_default(L, -1, "z", 0);
cloud_params.speed = new_speed; cloud_params.speed = new_speed;
}
lua_pop(L, 1);
} }
lua_pop(L, 1);
getServer(L)->setClouds(player, cloud_params); getServer(L)->setClouds(player, cloud_params);
lua_pushboolean(L, true); lua_pushboolean(L, true);

@ -68,11 +68,34 @@ struct StarParams
f32 scale; f32 scale;
}; };
struct CloudParams
{
float density;
video::SColor color_bright;
video::SColor color_ambient;
float thickness;
float height;
v2f speed;
};
// Utility class for setting default sky, sun, moon, stars values: // Utility class for setting default sky, sun, moon, stars values:
class SkyboxDefaults class SkyboxDefaults
{ {
public: public:
const SkyColor getSkyColorDefaults() static const SkyboxParams getSkyDefaults()
{
SkyboxParams sky;
sky.bgcolor = video::SColor(255, 255, 255, 255);
sky.type = "regular";
sky.clouds = true;
sky.sky_color = getSkyColorDefaults();
sky.fog_sun_tint = video::SColor(255, 244, 125, 29);
sky.fog_moon_tint = video::SColorf(0.5, 0.6, 0.8, 1).toSColor();
sky.fog_tint_type = "default";
return sky;
}
static const SkyColor getSkyColorDefaults()
{ {
SkyColor sky; SkyColor sky;
// Horizon colors // Horizon colors
@ -87,7 +110,7 @@ public:
return sky; return sky;
} }
const SunParams getSunDefaults() static const SunParams getSunDefaults()
{ {
SunParams sun; SunParams sun;
sun.visible = true; sun.visible = true;
@ -99,7 +122,7 @@ public:
return sun; return sun;
} }
const MoonParams getMoonDefaults() static const MoonParams getMoonDefaults()
{ {
MoonParams moon; MoonParams moon;
moon.visible = true; moon.visible = true;
@ -109,7 +132,7 @@ public:
return moon; return moon;
} }
const StarParams getStarDefaults() static const StarParams getStarDefaults()
{ {
StarParams stars; StarParams stars;
stars.visible = true; stars.visible = true;
@ -118,4 +141,16 @@ public:
stars.scale = 1; stars.scale = 1;
return stars; return stars;
} }
static const CloudParams getCloudDefaults()
{
CloudParams clouds;
clouds.density = 0.4f;
clouds.color_bright = video::SColor(229, 240, 240, 255);
clouds.color_ambient = video::SColor(255, 0, 0, 0);
clouds.thickness = 16.0f;
clouds.height = 120;
clouds.speed = v2f(0.0f, -2.0f);
return clouds;
}
}; };