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mesh: warn only once about render-to-target not being supported
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@ -422,8 +422,13 @@ video::ITexture *generateTextureFromMesh(scene::IMesh *mesh,
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video::IVideoDriver *driver = device->getVideoDriver();
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if(driver->queryFeature(video::EVDF_RENDER_TO_TARGET) == false)
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{
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errorstream<<"generateTextureFromMesh(): EVDF_RENDER_TO_TARGET"
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" not supported."<<std::endl;
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static bool warned = false;
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if(!warned)
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{
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errorstream<<"generateTextureFromMesh(): EVDF_RENDER_TO_TARGET"
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" not supported."<<std::endl;
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warned = true;
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}
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return NULL;
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}
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