mirror of
https://github.com/minetest/minetest.git
synced 2024-12-23 22:52:25 +01:00
Change mainmenu texture handling + small misc changes
Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
This commit is contained in:
parent
da9fe64851
commit
3c4734d69a
@ -225,7 +225,8 @@ function gamemgr.tab()
|
||||
if current_game.menuicon_path ~= nil and
|
||||
current_game.menuicon_path ~= "" then
|
||||
retval = retval ..
|
||||
"image[5.8,-0.25;2,2;" .. current_game.menuicon_path .. "]"
|
||||
"image[5.8,-0.25;2,2;" ..
|
||||
engine.formspec_escape(current_game.menuicon_path) .. "]"
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
@ -251,7 +252,8 @@ function gamemgr.dialog_edit_game()
|
||||
if current_game.menuicon_path ~= nil and
|
||||
current_game.menuicon_path ~= "" then
|
||||
retval = retval ..
|
||||
"image[5.25,0;2,2;" .. current_game.menuicon_path .. "]"
|
||||
"image[5.25,0;2,2;" ..
|
||||
engine.formspec_escape(current_game.menuicon_path) .. "]"
|
||||
end
|
||||
|
||||
retval = retval ..
|
||||
|
@ -1047,16 +1047,17 @@ function tabbuilder.tab_texture_packs()
|
||||
return retval ..
|
||||
menu.render_texture_pack_list(list) ..
|
||||
";" .. index .. "]" ..
|
||||
"image[0.65,0.25;4.0,3.7;"..(screenfile or no_screenshot).."]"..
|
||||
"image[0.65,0.25;4.0,3.7;"..engine.formspec_escape(screenfile or no_screenshot).."]"..
|
||||
"textarea[1.0,3.25;3.7,1.5;;"..engine.formspec_escape(infotext or "")..";]"
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
function tabbuilder.tab_credits()
|
||||
local logofile = menu.defaulttexturedir .. "logo.png"
|
||||
return "vertlabel[0,-0.5;CREDITS]" ..
|
||||
"label[0.5,3;Minetest " .. engine.get_version() .. "]" ..
|
||||
"label[0.5,3.3;http://minetest.net]" ..
|
||||
"image[0.5,1;" .. menu.defaulttexturedir .. "logo.png]" ..
|
||||
"image[0.5,1;" .. engine.formspec_escape(logofile) .. "]" ..
|
||||
"textlist[3.5,-0.25;8.5,5.8;list_credits;" ..
|
||||
"#FFFF00" .. fgettext("Core Developers") .."," ..
|
||||
"Perttu Ahola (celeron55) <celeron55@gmail.com>,"..
|
||||
|
@ -51,7 +51,8 @@ function menubar.refresh()
|
||||
|
||||
menubar.formspec = menubar.formspec ..
|
||||
"image_button[" .. buttonpos .. ",5.7;1.3,1.3;" ..
|
||||
gamemgr.games[i].menuicon_path .. ";" .. btn_name .. ";;true;false]"
|
||||
engine.formspec_escape(gamemgr.games[i].menuicon_path) .. ";" ..
|
||||
btn_name .. ";;true;false]"
|
||||
else
|
||||
|
||||
local part1 = gamemgr.games[i].id:sub(1,5)
|
||||
@ -75,4 +76,4 @@ function menubar.refresh()
|
||||
|
||||
table.insert(menubar.buttons,toadd)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -227,7 +227,7 @@ function modstore.getmodlist(list)
|
||||
end
|
||||
|
||||
retval = retval .. "image[0,".. screenshot_ypos .. ";3,2;" ..
|
||||
list.data[i].texturename .. "]"
|
||||
engine.formspec_escape(list.data[i].texturename) .. "]"
|
||||
|
||||
--title + author
|
||||
retval = retval .."label[2.75," .. screenshot_ypos .. ";" ..
|
||||
|
@ -1720,7 +1720,7 @@ void the_game(
|
||||
GUIFormSpecMenu *menu =
|
||||
new GUIFormSpecMenu(device, guiroot, -1,
|
||||
&g_menumgr,
|
||||
&client, gamedef);
|
||||
&client, gamedef, tsrc);
|
||||
|
||||
InventoryLocation inventoryloc;
|
||||
inventoryloc.setCurrentPlayer();
|
||||
@ -2259,7 +2259,7 @@ void the_game(
|
||||
GUIFormSpecMenu *menu =
|
||||
new GUIFormSpecMenu(device, guiroot, -1,
|
||||
&g_menumgr,
|
||||
&client, gamedef);
|
||||
&client, gamedef, tsrc);
|
||||
menu->setFormSource(current_formspec);
|
||||
menu->setTextDest(current_textdest);
|
||||
menu->drop();
|
||||
@ -2755,7 +2755,7 @@ void the_game(
|
||||
GUIFormSpecMenu *menu =
|
||||
new GUIFormSpecMenu(device, guiroot, -1,
|
||||
&g_menumgr,
|
||||
&client, gamedef);
|
||||
&client, gamedef, tsrc);
|
||||
menu->setFormSpec(meta->getString("formspec"),
|
||||
inventoryloc);
|
||||
menu->setFormSource(new NodeMetadataFormSource(
|
||||
|
@ -28,6 +28,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "guiMainMenu.h"
|
||||
#include "sound.h"
|
||||
#include "sound_openal.h"
|
||||
#include "clouds.h"
|
||||
|
||||
#include <IGUIStaticText.h>
|
||||
#include <ICameraSceneNode.h>
|
||||
@ -36,6 +37,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include <curl/curl.h>
|
||||
#endif
|
||||
|
||||
/******************************************************************************/
|
||||
/** TextDestGuiEngine */
|
||||
/******************************************************************************/
|
||||
TextDestGuiEngine::TextDestGuiEngine(GUIEngine* engine)
|
||||
{
|
||||
@ -54,6 +57,38 @@ void TextDestGuiEngine::gotText(std::wstring text)
|
||||
m_engine->getScriptIface()->handleMainMenuEvent(wide_to_narrow(text));
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
/** MenuTextureSource */
|
||||
/******************************************************************************/
|
||||
MenuTextureSource::MenuTextureSource(video::IVideoDriver *driver)
|
||||
{
|
||||
m_driver = driver;
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
MenuTextureSource::~MenuTextureSource()
|
||||
{
|
||||
for (std::set<std::string>::iterator it = m_to_delete.begin();
|
||||
it != m_to_delete.end(); ++it) {
|
||||
const char *tname = (*it).c_str();
|
||||
video::ITexture *texture = m_driver->getTexture(tname);
|
||||
m_driver->removeTexture(texture);
|
||||
}
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
|
||||
{
|
||||
if(id)
|
||||
*id = 0;
|
||||
if(name.empty())
|
||||
return NULL;
|
||||
m_to_delete.insert(name);
|
||||
return m_driver->getTexture(name.c_str());
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
/** MenuMusicFetcher */
|
||||
/******************************************************************************/
|
||||
void MenuMusicFetcher::fetchSounds(const std::string &name,
|
||||
std::set<std::string> &dst_paths,
|
||||
@ -74,6 +109,8 @@ void MenuMusicFetcher::fetchSounds(const std::string &name,
|
||||
dst_paths.insert(base + DIR_DELIM + name + "."+itos(i)+".ogg");
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
/** GUIEngine */
|
||||
/******************************************************************************/
|
||||
GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
|
||||
gui::IGUIElement* parent,
|
||||
@ -86,6 +123,7 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
|
||||
m_menumanager(menumgr),
|
||||
m_smgr(smgr),
|
||||
m_data(data),
|
||||
m_texture_source(NULL),
|
||||
m_sound_manager(NULL),
|
||||
m_formspecgui(0),
|
||||
m_buttonhandler(0),
|
||||
@ -105,6 +143,9 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
|
||||
// is deleted by guiformspec!
|
||||
m_buttonhandler = new TextDestGuiEngine(this);
|
||||
|
||||
//create texture source
|
||||
m_texture_source = new MenuTextureSource(m_device->getVideoDriver());
|
||||
|
||||
//create soundmanager
|
||||
MenuMusicFetcher soundfetcher;
|
||||
#if USE_SOUND
|
||||
@ -132,7 +173,8 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
|
||||
-1,
|
||||
m_menumanager,
|
||||
0 /* &client */,
|
||||
0 /* gamedef */);
|
||||
0 /* gamedef */,
|
||||
m_texture_source);
|
||||
|
||||
m_menu->allowClose(false);
|
||||
m_menu->lockSize(true,v2u32(800,600));
|
||||
@ -264,11 +306,13 @@ GUIEngine::~GUIEngine()
|
||||
|
||||
m_irr_toplefttext->setText(L"");
|
||||
|
||||
//initialize texture pointers
|
||||
//clean up texture pointers
|
||||
for (unsigned int i = 0; i < TEX_LAYER_MAX; i++) {
|
||||
if (m_textures[i] != 0)
|
||||
driver->removeTexture(m_textures[i]);
|
||||
}
|
||||
|
||||
delete m_texture_source;
|
||||
|
||||
if (m_cloud.clouds)
|
||||
m_cloud.clouds->drop();
|
||||
|
@ -25,17 +25,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
/******************************************************************************/
|
||||
#include "irrlichttypes.h"
|
||||
#include "modalMenu.h"
|
||||
#include "clouds.h"
|
||||
#include "guiFormSpecMenu.h"
|
||||
#include "sound.h"
|
||||
#include "tile.h"
|
||||
|
||||
/******************************************************************************/
|
||||
/* Typedefs and macros */
|
||||
/******************************************************************************/
|
||||
#define MAX_MENUBAR_BTN_COUNT 10
|
||||
#define MAX_MENUBAR_BTN_ID 256
|
||||
#define MIN_MENUBAR_BTN_ID (MAX_MENUBAR_BTN_ID - MAX_MENUBAR_BTN_COUNT)
|
||||
|
||||
/** texture layer ids */
|
||||
typedef enum {
|
||||
TEX_LAYER_BACKGROUND = 0,
|
||||
@ -50,8 +46,8 @@ typedef enum {
|
||||
/******************************************************************************/
|
||||
class GUIEngine;
|
||||
class MainMenuScripting;
|
||||
class Clouds;
|
||||
struct MainMenuData;
|
||||
struct SimpleSoundSpec;
|
||||
|
||||
/******************************************************************************/
|
||||
/* declarations */
|
||||
@ -66,6 +62,7 @@ public:
|
||||
* @param engine the engine data is transmitted for further processing
|
||||
*/
|
||||
TextDestGuiEngine(GUIEngine* engine);
|
||||
|
||||
/**
|
||||
* receive fields transmitted by guiFormSpecMenu
|
||||
* @param fields map containing formspec field elements currently active
|
||||
@ -77,18 +74,58 @@ public:
|
||||
* @param text textual representation of event
|
||||
*/
|
||||
void gotText(std::wstring text);
|
||||
|
||||
private:
|
||||
/** target to transmit data to */
|
||||
GUIEngine* m_engine;
|
||||
};
|
||||
|
||||
/** GUIEngine specific implementation of ISimpleTextureSource */
|
||||
class MenuTextureSource : public ISimpleTextureSource
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* default constructor
|
||||
* @param driver the video driver to load textures from
|
||||
*/
|
||||
MenuTextureSource(video::IVideoDriver *driver);
|
||||
|
||||
/**
|
||||
* destructor, removes all loaded textures
|
||||
*/
|
||||
virtual ~MenuTextureSource();
|
||||
|
||||
/**
|
||||
* get a texture, loading it if required
|
||||
* @param name path to the texture
|
||||
* @param id receives the texture ID, always 0 in this implementation
|
||||
*/
|
||||
video::ITexture* getTexture(const std::string &name, u32 *id = NULL);
|
||||
|
||||
private:
|
||||
/** driver to get textures from */
|
||||
video::IVideoDriver *m_driver;
|
||||
/** set of texture names to delete */
|
||||
std::set<std::string> m_to_delete;
|
||||
};
|
||||
|
||||
/** GUIEngine specific implementation of OnDemandSoundFetcher */
|
||||
class MenuMusicFetcher: public OnDemandSoundFetcher
|
||||
{
|
||||
std::set<std::string> m_fetched;
|
||||
public:
|
||||
/**
|
||||
* get sound file paths according to sound name
|
||||
* @param name sound name
|
||||
* @param dst_paths receives possible paths to sound files
|
||||
* @param dst_datas receives binary sound data (not used here)
|
||||
*/
|
||||
void fetchSounds(const std::string &name,
|
||||
std::set<std::string> &dst_paths,
|
||||
std::set<std::string> &dst_datas);
|
||||
|
||||
private:
|
||||
/** set of fetched sound names */
|
||||
std::set<std::string> m_fetched;
|
||||
};
|
||||
|
||||
/** implementation of main menu based uppon formspecs */
|
||||
@ -150,6 +187,8 @@ private:
|
||||
scene::ISceneManager* m_smgr;
|
||||
/** pointer to data beeing transfered back to main game handling */
|
||||
MainMenuData* m_data;
|
||||
/** pointer to texture source */
|
||||
ISimpleTextureSource* m_texture_source;
|
||||
/** pointer to soundmanager*/
|
||||
ISoundManager* m_sound_manager;
|
||||
|
||||
@ -167,7 +206,7 @@ private:
|
||||
bool m_startgame;
|
||||
|
||||
/** scripting interface */
|
||||
MainMenuScripting* m_script;
|
||||
MainMenuScripting* m_script;
|
||||
|
||||
/** script basefolder */
|
||||
std::string m_scriptdir;
|
||||
|
@ -69,12 +69,14 @@ GUIFormSpecMenu::GUIFormSpecMenu(irr::IrrlichtDevice* dev,
|
||||
gui::IGUIElement* parent, s32 id,
|
||||
IMenuManager *menumgr,
|
||||
InventoryManager *invmgr,
|
||||
IGameDef *gamedef
|
||||
IGameDef *gamedef,
|
||||
ISimpleTextureSource *tsrc
|
||||
):
|
||||
GUIModalMenu(dev->getGUIEnvironment(), parent, id, menumgr),
|
||||
m_device(dev),
|
||||
m_invmgr(invmgr),
|
||||
m_gamedef(gamedef),
|
||||
m_tsrc(tsrc),
|
||||
m_form_src(NULL),
|
||||
m_text_dst(NULL),
|
||||
m_selected_item(NULL),
|
||||
@ -483,7 +485,7 @@ void GUIFormSpecMenu::parseImage(parserData* data,std::string element) {
|
||||
if (parts.size() == 3) {
|
||||
std::vector<std::string> v_pos = split(parts[0],',');
|
||||
std::vector<std::string> v_geom = split(parts[1],',');
|
||||
std::string name = parts[2];
|
||||
std::string name = unescape_string(parts[2]);
|
||||
|
||||
MY_CHECKPOS("image",0);
|
||||
MY_CHECKGEOM("image",1);
|
||||
@ -504,7 +506,7 @@ void GUIFormSpecMenu::parseImage(parserData* data,std::string element) {
|
||||
|
||||
if (parts.size() == 2) {
|
||||
std::vector<std::string> v_pos = split(parts[0],',');
|
||||
std::string name = parts[1];
|
||||
std::string name = unescape_string(parts[1]);
|
||||
|
||||
MY_CHECKPOS("image",0);
|
||||
|
||||
@ -605,7 +607,7 @@ void GUIFormSpecMenu::parseBackground(parserData* data,std::string element) {
|
||||
if (parts.size() == 3) {
|
||||
std::vector<std::string> v_pos = split(parts[0],',');
|
||||
std::vector<std::string> v_geom = split(parts[1],',');
|
||||
std::string name = parts[2];
|
||||
std::string name = unescape_string(parts[2]);
|
||||
|
||||
MY_CHECKPOS("background",0);
|
||||
MY_CHECKGEOM("background",1);
|
||||
@ -769,11 +771,6 @@ void GUIFormSpecMenu::parseDropDown(parserData* data,std::string element) {
|
||||
if (str_initial_selection != "")
|
||||
e->setSelected(stoi(str_initial_selection.c_str())-1);
|
||||
|
||||
//if (data->listbox_selections.find(fname_w) != data->listbox_selections.end()) {
|
||||
// e->setSelected(data->listbox_selections[fname_w]);
|
||||
//}
|
||||
|
||||
//m_listboxes.push_back(std::pair<FieldSpec,gui::IGUIListBox*>(spec,e));
|
||||
m_fields.push_back(spec);
|
||||
return;
|
||||
}
|
||||
@ -1149,6 +1146,8 @@ void GUIFormSpecMenu::parseImageButton(parserData* data,std::string element,std:
|
||||
if(data->bp_set != 2)
|
||||
errorstream<<"WARNING: invalid use of item_image_button without a size[] element"<<std::endl;
|
||||
|
||||
image_name = unescape_string(image_name);
|
||||
pressed_image_name = unescape_string(pressed_image_name);
|
||||
label = unescape_string(label);
|
||||
|
||||
std::wstring wlabel = narrow_to_wide(label.c_str());
|
||||
@ -1165,24 +1164,10 @@ void GUIFormSpecMenu::parseImageButton(parserData* data,std::string element,std:
|
||||
|
||||
video::ITexture *texture = 0;
|
||||
video::ITexture *pressed_texture = 0;
|
||||
//if there's no gamedef specified try to get direct
|
||||
//TODO check for possible texture leak
|
||||
if (m_gamedef != 0) {
|
||||
texture = m_gamedef->tsrc()->getTexture(image_name);
|
||||
if ((parts.size() == 8)) {
|
||||
pressed_texture = m_gamedef->tsrc()->getTexture(pressed_image_name);
|
||||
}
|
||||
} else {
|
||||
if (fs::PathExists(image_name)) {
|
||||
texture = Environment->getVideoDriver()->getTexture(image_name.c_str());
|
||||
m_Textures.push_back(texture);
|
||||
}
|
||||
if (fs::PathExists(pressed_image_name)) {
|
||||
pressed_texture = Environment->getVideoDriver()->getTexture(pressed_image_name.c_str());
|
||||
m_Textures.push_back(pressed_texture);
|
||||
}
|
||||
}
|
||||
if (parts.size() < 8)
|
||||
texture = m_tsrc->getTexture(image_name);
|
||||
if (parts.size() == 8)
|
||||
pressed_texture = m_tsrc->getTexture(pressed_image_name);
|
||||
else
|
||||
pressed_texture = texture;
|
||||
|
||||
gui::IGUIButton *e = Environment->addButton(rect, this, spec.fid, spec.flabel.c_str());
|
||||
@ -1797,15 +1782,7 @@ void GUIFormSpecMenu::drawMenu()
|
||||
for(u32 i=0; i<m_backgrounds.size(); i++)
|
||||
{
|
||||
const ImageDrawSpec &spec = m_backgrounds[i];
|
||||
video::ITexture *texture = 0;
|
||||
|
||||
if (m_gamedef != 0)
|
||||
texture = m_gamedef->tsrc()->getTexture(spec.name);
|
||||
else
|
||||
{
|
||||
texture = driver->getTexture(spec.name.c_str());
|
||||
m_Textures.push_back(texture);
|
||||
}
|
||||
video::ITexture *texture = m_tsrc->getTexture(spec.name);
|
||||
|
||||
if (texture != 0) {
|
||||
// Image size on screen
|
||||
@ -1847,15 +1824,8 @@ void GUIFormSpecMenu::drawMenu()
|
||||
for(u32 i=0; i<m_images.size(); i++)
|
||||
{
|
||||
const ImageDrawSpec &spec = m_images[i];
|
||||
video::ITexture *texture = 0;
|
||||
video::ITexture *texture = m_tsrc->getTexture(spec.name);
|
||||
|
||||
if (m_gamedef != 0)
|
||||
texture = m_gamedef->tsrc()->getTexture(spec.name);
|
||||
else
|
||||
{
|
||||
texture = driver->getTexture(spec.name.c_str());
|
||||
m_Textures.push_back(texture);
|
||||
}
|
||||
if (texture != 0) {
|
||||
const core::dimension2d<u32>& img_origsize = texture->getOriginalSize();
|
||||
// Image size on screen
|
||||
|
@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
class IGameDef;
|
||||
class InventoryManager;
|
||||
class ISimpleTextureSource;
|
||||
|
||||
typedef enum {
|
||||
f_Button,
|
||||
@ -176,7 +177,8 @@ public:
|
||||
gui::IGUIElement* parent, s32 id,
|
||||
IMenuManager *menumgr,
|
||||
InventoryManager *invmgr,
|
||||
IGameDef *gamedef
|
||||
IGameDef *gamedef,
|
||||
ISimpleTextureSource *tsrc
|
||||
);
|
||||
|
||||
~GUIFormSpecMenu();
|
||||
@ -245,6 +247,7 @@ protected:
|
||||
irr::IrrlichtDevice* m_device;
|
||||
InventoryManager *m_invmgr;
|
||||
IGameDef *m_gamedef;
|
||||
ISimpleTextureSource *m_tsrc;
|
||||
|
||||
std::string m_formspec_string;
|
||||
InventoryLocation m_current_inventory_location;
|
||||
@ -302,8 +305,6 @@ private:
|
||||
bool key_escape;
|
||||
} fs_key_pendig;
|
||||
|
||||
std::vector<video::ITexture *> m_Textures;
|
||||
|
||||
fs_key_pendig current_keys_pending;
|
||||
|
||||
// Determine whether listbox click was double click
|
||||
|
46
src/tile.h
46
src/tile.h
@ -82,22 +82,27 @@ struct TextureFromMeshParams
|
||||
TextureSource creates and caches textures.
|
||||
*/
|
||||
|
||||
class ITextureSource
|
||||
class ISimpleTextureSource
|
||||
{
|
||||
public:
|
||||
ISimpleTextureSource(){}
|
||||
virtual ~ISimpleTextureSource(){}
|
||||
virtual video::ITexture* getTexture(
|
||||
const std::string &name, u32 *id = NULL) = 0;
|
||||
};
|
||||
|
||||
class ITextureSource : public ISimpleTextureSource
|
||||
{
|
||||
public:
|
||||
ITextureSource(){}
|
||||
virtual ~ITextureSource(){}
|
||||
virtual u32 getTextureId(const std::string &name){return 0;}
|
||||
virtual u32 getTextureIdDirect(const std::string &name){return 0;}
|
||||
virtual std::string getTextureName(u32 id){return "";}
|
||||
virtual video::ITexture* getTexture(u32 id){return NULL;}
|
||||
virtual u32 getTextureId(const std::string &name)=0;
|
||||
virtual u32 getTextureIdDirect(const std::string &name)=0;
|
||||
virtual std::string getTextureName(u32 id)=0;
|
||||
virtual video::ITexture* getTexture(u32 id)=0;
|
||||
virtual video::ITexture* getTexture(
|
||||
const std::string &name, u32 *id = NULL){
|
||||
if(id) *id = 0;
|
||||
return NULL;
|
||||
}
|
||||
virtual IrrlichtDevice* getDevice()
|
||||
{return NULL;}
|
||||
const std::string &name, u32 *id = NULL)=0;
|
||||
virtual IrrlichtDevice* getDevice()=0;
|
||||
virtual bool isKnownSourceImage(const std::string &name)=0;
|
||||
virtual video::ITexture* generateTextureFromMesh(
|
||||
const TextureFromMeshParams ¶ms)=0;
|
||||
@ -108,23 +113,20 @@ class IWritableTextureSource : public ITextureSource
|
||||
public:
|
||||
IWritableTextureSource(){}
|
||||
virtual ~IWritableTextureSource(){}
|
||||
virtual u32 getTextureId(const std::string &name){return 0;}
|
||||
virtual u32 getTextureIdDirect(const std::string &name){return 0;}
|
||||
virtual std::string getTextureName(u32 id){return "";}
|
||||
virtual video::ITexture* getTexture(u32 id){return NULL;}
|
||||
virtual u32 getTextureId(const std::string &name)=0;
|
||||
virtual u32 getTextureIdDirect(const std::string &name)=0;
|
||||
virtual std::string getTextureName(u32 id)=0;
|
||||
virtual video::ITexture* getTexture(u32 id)=0;
|
||||
virtual video::ITexture* getTexture(
|
||||
const std::string &name, u32 *id = NULL){
|
||||
if(id) *id = 0;
|
||||
return NULL;
|
||||
}
|
||||
virtual IrrlichtDevice* getDevice(){return NULL;}
|
||||
const std::string &name, u32 *id = NULL)=0;
|
||||
virtual IrrlichtDevice* getDevice()=0;
|
||||
virtual bool isKnownSourceImage(const std::string &name)=0;
|
||||
virtual video::ITexture* generateTextureFromMesh(
|
||||
const TextureFromMeshParams ¶ms)=0;
|
||||
|
||||
virtual void processQueue()=0;
|
||||
virtual void insertSourceImage(const std::string &name, video::IImage *img)=0;
|
||||
virtual void rebuildImagesAndTextures()=0;
|
||||
virtual video::ITexture* generateTextureFromMesh(
|
||||
const TextureFromMeshParams ¶ms)=0;
|
||||
};
|
||||
|
||||
IWritableTextureSource* createTextureSource(IrrlichtDevice *device);
|
||||
|
@ -307,7 +307,7 @@ inline std::string unescape_string(std::string &s)
|
||||
{
|
||||
std::string res;
|
||||
|
||||
for (size_t i = 0; i <= s.length(); i++) {
|
||||
for (size_t i = 0; i < s.length(); i++) {
|
||||
if (s[i] == '\\')
|
||||
i++;
|
||||
res += s[i];
|
||||
|
Loading…
Reference in New Issue
Block a user