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Lua_api.txt: Update mapgen alias docs, add Singlenode use (#7659)
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@ -279,7 +279,7 @@ of the game's nodes are to be used by the core mapgens. For example:
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minetest.register_alias("mapgen_stone", "default:stone")
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### Aliases needed for all mapgens except Mapgen v6
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### Aliases needed for all mapgens except Mapgen V6
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#### Base terrain
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@ -289,28 +289,24 @@ of the game's nodes are to be used by the core mapgens. For example:
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#### Caves
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Not required if cave liquid nodes are set in biome definitions.
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* mapgen_lava_source
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#### Dungeons
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Only needed for registered biomes where 'node_stone' is stone:
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Not required if dungeon nodes are set in biome definitions.
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* mapgen_cobble
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* mapgen_stair_cobble
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* mapgen_mossycobble
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Only needed for registered biomes where 'node_stone' is desert stone:
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* mapgen_desert_stone
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* mapgen_stair_desert_stone
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Only needed for registered biomes where 'node_stone' is sandstone:
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* mapgen_sandstone
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* mapgen_sandstonebrick
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* mapgen_stair_sandstone_block
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### Aliases needed for Mapgen v6
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### Aliases needed for Mapgen V6
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#### Terrain and biomes
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@ -346,6 +342,13 @@ Only needed for registered biomes where 'node_stone' is sandstone:
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* mapgen_mossycobble
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* mapgen_stair_desert_stone
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### Setting the node used in Mapgen Singlenode
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By default the world is filled with air nodes. To set a different node use, for
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example:
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minetest.register_alias("mapgen_singlenode", "default:stone")
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