Lua_api.txt: Update mapgen alias docs, add Singlenode use (#7659)

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Paramat 2018-08-19 19:04:17 +01:00 committed by GitHub
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@ -279,7 +279,7 @@ of the game's nodes are to be used by the core mapgens. For example:
minetest.register_alias("mapgen_stone", "default:stone")
### Aliases needed for all mapgens except Mapgen v6
### Aliases needed for all mapgens except Mapgen V6
#### Base terrain
@ -289,28 +289,24 @@ of the game's nodes are to be used by the core mapgens. For example:
#### Caves
Not required if cave liquid nodes are set in biome definitions.
* mapgen_lava_source
#### Dungeons
Only needed for registered biomes where 'node_stone' is stone:
Not required if dungeon nodes are set in biome definitions.
* mapgen_cobble
* mapgen_stair_cobble
* mapgen_mossycobble
Only needed for registered biomes where 'node_stone' is desert stone:
* mapgen_desert_stone
* mapgen_stair_desert_stone
Only needed for registered biomes where 'node_stone' is sandstone:
* mapgen_sandstone
* mapgen_sandstonebrick
* mapgen_stair_sandstone_block
### Aliases needed for Mapgen v6
### Aliases needed for Mapgen V6
#### Terrain and biomes
@ -346,6 +342,13 @@ Only needed for registered biomes where 'node_stone' is sandstone:
* mapgen_mossycobble
* mapgen_stair_desert_stone
### Setting the node used in Mapgen Singlenode
By default the world is filled with air nodes. To set a different node use, for
example:
minetest.register_alias("mapgen_singlenode", "default:stone")