mirror of
https://github.com/minetest/minetest.git
synced 2024-12-24 07:02:23 +01:00
Inventory: Fix deleted inventory being used for regaining locked lists
This commit is contained in:
parent
a464b41d99
commit
454eb3901d
@ -244,44 +244,37 @@ int IMoveAction::allowMove(int try_take_count, ServerActiveObject *player) const
|
||||
|
||||
void IMoveAction::apply(InventoryManager *mgr, ServerActiveObject *player, IGameDef *gamedef)
|
||||
{
|
||||
Inventory *inv_from = mgr->getInventory(from_inv);
|
||||
Inventory *inv_to = mgr->getInventory(to_inv);
|
||||
|
||||
if (!inv_from) {
|
||||
infostream << "IMoveAction::apply(): FAIL: source inventory not found: "
|
||||
<< "from_inv=\""<<from_inv.dump() << "\""
|
||||
<< ", to_inv=\"" << to_inv.dump() << "\"" << std::endl;
|
||||
return;
|
||||
}
|
||||
if (!inv_to) {
|
||||
infostream << "IMoveAction::apply(): FAIL: destination inventory not found: "
|
||||
<< "from_inv=\"" << from_inv.dump() << "\""
|
||||
<< ", to_inv=\"" << to_inv.dump() << "\"" << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
auto get_borrow_checked_invlist = [](Inventory *inv, const std::string &listname)
|
||||
-> InventoryList::ResizeLocked
|
||||
auto get_borrow_checked_invlist = [mgr](const InventoryLocation &invloc,
|
||||
const std::string &listname) -> InventoryList::ResizeLocked
|
||||
{
|
||||
Inventory *inv = mgr->getInventory(invloc);
|
||||
if (!inv)
|
||||
return nullptr;
|
||||
InventoryList *list = inv->getList(listname);
|
||||
if (!list)
|
||||
return nullptr;
|
||||
return list->resizeLock();
|
||||
};
|
||||
|
||||
auto list_from = get_borrow_checked_invlist(inv_from, from_list);
|
||||
auto list_to = get_borrow_checked_invlist(inv_to, to_list);
|
||||
auto list_from = get_borrow_checked_invlist(from_inv, from_list);
|
||||
auto list_to = get_borrow_checked_invlist(to_inv, to_list);
|
||||
|
||||
if (!list_from) {
|
||||
infostream << "IMoveAction::apply(): FAIL: source list not found: "
|
||||
<< "from_inv=\"" << from_inv.dump() << "\""
|
||||
<< ", from_list=\"" << from_list << "\"" << std::endl;
|
||||
infostream << "IMoveAction::apply(): FAIL: source inventory or list not found: "
|
||||
<< "from_inv=\"" << from_inv.dump() << "\""
|
||||
<< ", from_list=\"" << from_list << "\""
|
||||
<< ", to_inv=\"" << to_inv.dump() << "\""
|
||||
<< ", to_list=\"" << to_list << "\""
|
||||
<< std::endl;
|
||||
return;
|
||||
}
|
||||
if (!list_to) {
|
||||
infostream << "IMoveAction::apply(): FAIL: destination list not found: "
|
||||
<< "to_inv=\"" << to_inv.dump() << "\""
|
||||
<< ", to_list=\"" << to_list << "\"" << std::endl;
|
||||
infostream << "IMoveAction::apply(): FAIL: destination inventory or list not found: "
|
||||
<< "from_inv=\"" << from_inv.dump() << "\""
|
||||
<< ", from_list=\"" << from_list << "\""
|
||||
<< ", to_inv=\"" << to_inv.dump() << "\""
|
||||
<< ", to_list=\"" << to_list << "\""
|
||||
<< std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
@ -314,7 +307,7 @@ void IMoveAction::apply(InventoryManager *mgr, ServerActiveObject *player, IGame
|
||||
assert(move_count <= count);
|
||||
count -= move_count;
|
||||
|
||||
list_to = get_borrow_checked_invlist(inv_to, to_list);
|
||||
list_to = get_borrow_checked_invlist(to_inv, to_list);
|
||||
if (!list_to) {
|
||||
// list_to was removed. simulate an empty list
|
||||
dest_size = 0;
|
||||
@ -599,7 +592,7 @@ void IMoveAction::apply(InventoryManager *mgr, ServerActiveObject *player, IGame
|
||||
onMove(count, player);
|
||||
if (did_swap) {
|
||||
// Item is now placed in source list
|
||||
list_from = get_borrow_checked_invlist(inv_from, from_list);
|
||||
list_from = get_borrow_checked_invlist(from_inv, from_list);
|
||||
if (list_from) {
|
||||
src_item = list_from->getItem(from_i);
|
||||
list_from.reset();
|
||||
@ -621,7 +614,7 @@ void IMoveAction::apply(InventoryManager *mgr, ServerActiveObject *player, IGame
|
||||
src_item.count = src_item_count;
|
||||
if (did_swap) {
|
||||
// Item is now placed in source list
|
||||
list_from = get_borrow_checked_invlist(inv_from, from_list);
|
||||
list_from = get_borrow_checked_invlist(from_inv, from_list);
|
||||
if (list_from) {
|
||||
src_item = list_from->getItem(from_i);
|
||||
list_from.reset();
|
||||
|
Loading…
Reference in New Issue
Block a user