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Fix addModsFormConfig typo (#6420)
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@ -202,7 +202,7 @@ void ModConfiguration::addMods(const std::vector<ModSpec> &new_mods)
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}
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}
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void ModConfiguration::addModsFormConfig(const std::string &settings_path, const std::set<std::string> &mods)
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void ModConfiguration::addModsFromConfig(const std::string &settings_path, const std::set<std::string> &mods)
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{
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Settings conf;
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std::set<std::string> load_mod_names;
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@ -325,7 +325,7 @@ ServerModConfiguration::ServerModConfiguration(const std::string &worldpath):
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// Load normal mods
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std::string worldmt = worldpath + DIR_DELIM + "world.mt";
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addModsFormConfig(worldmt, gamespec.addon_mods_paths);
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addModsFromConfig(worldmt, gamespec.addon_mods_paths);
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}
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#ifndef SERVER
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@ -338,7 +338,7 @@ ClientModConfiguration::ClientModConfiguration(const std::string &path):
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paths.insert(path_user);
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std::string settings_path = path_user + DIR_DELIM + "mods.conf";
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addModsFormConfig(settings_path, paths);
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addModsFromConfig(settings_path, paths);
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}
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#endif
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@ -92,7 +92,7 @@ protected:
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// adds all mods in the set.
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void addMods(const std::vector<ModSpec> &new_mods);
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void addModsFormConfig(const std::string &settings_path, const std::set<std::string> &mods);
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void addModsFromConfig(const std::string &settings_path, const std::set<std::string> &mods);
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void checkConflictsAndDeps();
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private:
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