Only include keycode unittests in client build (fixes #4559)

This commit is contained in:
sfan5 2016-09-29 16:20:05 +02:00
parent cc0b3c1cd1
commit 45a9145a4b
2 changed files with 5 additions and 1 deletions

@ -538,6 +538,7 @@ set(client_SRCS
sky.cpp
wieldmesh.cpp
${client_SCRIPT_SRCS}
${UNITTEST_CLIENT_SRCS}
)
list(SORT client_SRCS)

@ -6,7 +6,6 @@ set (UNITTEST_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/test_connection.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_filepath.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_inventory.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_keycode.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_map_settings_manager.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_mapnode.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_nodedef.cpp
@ -24,3 +23,7 @@ set (UNITTEST_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/test_voxelalgorithms.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_voxelmanipulator.cpp
PARENT_SCOPE)
set (UNITTEST_CLIENT_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/test_keycode.cpp
PARENT_SCOPE)