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[CSM] Remove non-functional minetest.get_day_count()
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@ -143,8 +143,7 @@ core.after(5, function()
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core.ui.minimap:show()
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end
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print("[PREVIEW] Day count: " .. core.get_day_count() ..
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" time of day " .. core.get_timeofday())
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print("[PREVIEW] Time of day " .. core.get_timeofday())
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print("[PREVIEW] Node level: " .. core.get_node_level({x=0, y=20, z=0}) ..
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" max level " .. core.get_node_max_level({x=0, y=20, z=0}))
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@ -734,8 +734,6 @@ Call these functions only at load time!
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* Optional: Variable number of arguments that are passed to `func`
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* `minetest.get_us_time()`
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* Returns time with microsecond precision. May not return wall time.
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* `minetest.get_day_count()`
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* Returns number days elapsed since world was created, accounting for time changes.
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* `minetest.get_timeofday()`
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* Returns the time of day: `0` for midnight, `0.5` for midday
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@ -1330,7 +1330,6 @@ void ModApiEnvMod::Initialize(lua_State *L, int top)
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void ModApiEnvMod::InitializeClient(lua_State *L, int top)
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{
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API_FCT(get_timeofday);
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API_FCT(get_day_count);
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API_FCT(get_node_max_level);
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API_FCT(get_node_level);
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API_FCT(find_node_near);
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